Player Matchup

Janus
Janus
ChickenMcDerps
Janus
Level 20
God Stats
0W - 2L
1,220 SR
Queue Stats
4W - 8L
1,347 Elo+
Party 2
Medusa
Medusa
HypmanJay
Medusa
Level 75
God Stats
2W - 3L
1,870 SR
Queue Stats
19W - 34L
1,274 Elo+
Party 2
Horus
Horus
Joshiee10
Horus
Level 40
God Stats
1W - 3L
1,425 SR
Queue Stats
6W - 9L
1,369 Elo+
Party 2
Team Averages
Level 45
1,505 SR
1,330 Elo+

VS

Team Averages
Level 35
1,490 SR
1,702 Elo+
Thor
Thor
BudgetScumpy
Thor
Level 30
God Stats
2W - 0L
1,789 SR
Queue Stats
14W - 0L
1,989 Elo+
Party 1
Ra
Ra
Top-500-Sigma
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 0L
1,989 Elo+
Party 1
Erlang Shen
Erlang Shen
barredowl74
Erlang Shen
Level 46
God Stats
1W - 2L
1,180 SR
Queue Stats
5W - 8L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 7
10,239
853
9,919
13,650
4,419
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
HypmanJay
Medusa
14
5 / 7 / 7
9,900
825
9,167
16,838
6,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Joshiee10
Horus
12
3 / 5 / 7
9,280
773
4,855
17,855
18,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 9
10,520
877
15,720
11,382
5,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 4 / 8
11,109
926
17,826
11,399
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
barredowl74
Erlang Shen
14
5 / 5 / 8
10,234
853
5,765
12,155
6,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
44
13
Kills
19
19
Deaths
13
21
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
4
9
2.63
L
5
7
7
1.21
L
Medusa
HypmanJay
Medusa
5
7
7
1.21
L
Horus
Joshiee10
Horus
3
5
7
1.3
W
8
4
8
3
W
Erlang Shen
barredowl74
Erlang Shen
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,941
Damage
39,311
48,343
Taken
34,936
30,086
Mitigated
16,416
8,708
Healing
11,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,720
5,049
0
1,353
11,382
5,751
1,030
2,448
8,934
0
47,224
L
9,919
1,584
79
1,598
13,650
4,419
0
5,291
8,359
27,216
0
L
Medusa
HypmanJay
Medusa
9,167
4,513
0
2,534
16,838
6,769
56
6,735
10,103
0
33,660
L
Horus
Joshiee10
Horus
4,855
3,099
1,379
3,118
17,855
18,898
48
5,869
11,986
0
11,292
W
17,826
1,051
1,412
4,963
11,399
4,502
797
3,345
8,054
47,021
0
W
Erlang Shen
barredowl74
Erlang Shen
5,765
3,348
0
3,273
12,155
6,163
922
4,960
7,195
0
16,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,419
Gold Earned
31,863
83
Minions Killed
141
1
Camps Cleared
9
529,761
Distance Traveled
667,484
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,520
877
48
4
5
211,477
1
L
Janus
10,239
853
37
3
0
175,950
0
L
Medusa
9,900
825
40
3
1
174,566
3
L
Horus
9,280
773
6
1
0
179,245
0
W
Ra
11,109
926
72
6
3
227,698
2
W
Erlang Shen
10,234
853
21
2
1
228,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role