Player Matchup

Gilgamesh
Gilgamesh
Diamond III
Br4ndon
Gilgamesh
Diamond III
Level 146
God Stats
13W - 11L
1,629 SR
Queue Stats
137W - 115L
2,318 MMR
Solo
Ne Zha
Ne Zha
Masters
Jаkk
Ne Zha
Masters
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
3,124 MMR
Solo
Geb
Geb
Diamond II
Mindpierce
Geb
Diamond II
Level 160
God Stats
1W - 5L
1,327 SR
Queue Stats
187W - 181L
2,447 MMR
Solo
Izanami
Izanami
Diamond I
Sіzkѕ
Izanami
Diamond I
Level 95
God Stats
2W - 8L
1,438 SR
Queue Stats
33W - 26L
2,511 MMR
Solo
Chang'e
Chang'e
Diamond III
TheGoyem
Chang'e
Diamond III
Level 149
God Stats
5W - 4L
1,732 SR
Queue Stats
225W - 206L
2,288 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,525 SR
2,538 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,555 SR
2,156 MMR
Kali
Kali
Diamond III
 
Kali
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Masters
 
Medusa
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Masters
ShwaaShwaa
Horus
Masters
Level 127
God Stats
19W - 16L
1,542 SR
Queue Stats
464W - 397L
2,880 MMR
Solo
Osiris
Osiris
Masters
Whiskey
Osiris
Masters
Level 157
God Stats
10W - 5L
1,752 SR
Queue Stats
145W - 114L
2,654 MMR
Party 1
Janus
Janus
Diamond III
blu01
Janus
Diamond III
Level 160
God Stats
13W - 10L
1,483 SR
Queue Stats
239W - 227L
2,247 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Br4ndon
Gilgamesh
18
6 / 3 / 1
11,170
532
16,831
24,151
19,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
Jаkk
Ne Zha
16
1 / 6 / 4
9,869
470
15,385
25,346
25,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 12 / 3
8,022
382
6,788
24,925
22,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Sіzkѕ
Izanami
19
2 / 5 / 1
12,474
594
7,301
17,819
4,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
TheGoyem
Chang'e
15
1 / 12 / 2
9,917
472
8,000
19,769
4,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PersephoneShivaArtio

VS

Bans
CamazotzAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
20
12 / 3 / 7
15,132
721
21,291
20,908
10,357
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Medusa
 
Medusa
20
7 / 1 / 4
14,431
687
19,606
16,281
8,377
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
19
9 / 0 / 15
13,163
627
19,002
20,188
18,699
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Osiris
Whiskey
Osiris
18
2 / 4 / 8
12,367
589
19,298
29,608
34,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
blu01
Janus
20
7 / 3 / 11
14,700
700
14,270
13,324
5,766
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
82
10
Kills
37
38
Deaths
11
11
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
12
3
7
5.17
W
Medusa
 
Medusa
7
1
4
9
L
Gilgamesh
Br4ndon
Gilgamesh
6
3
1
2.17
L
Ne Zha
Jаkk
Ne Zha
1
6
4
0.5
L
0
12
3
0.13
W
Horus
9
0
15
16.5
L
Izanami
Sіzkѕ
Izanami
2
5
1
0.5
L
Chang'e
TheGoyem
Chang'e
1
12
2
0.17
W
Osiris
Whiskey
Osiris
2
4
8
1.5
W
Janus
blu01
Janus
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,305
Damage
93,467
112,010
Taken
100,309
75,943
Mitigated
77,283
22,849
Healing
45,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
21,291
10,654
0
7,352
20,908
10,357
0
4,288
15,524
0
136,769
W
Medusa
 
Medusa
19,606
10,446
0
10,239
16,281
8,377
5,797
2,537
13,744
0
146,217
L
Gilgamesh
Br4ndon
Gilgamesh
16,831
5,293
0
3,898
24,151
19,990
0
3,717
20,322
0
74,860
L
Ne Zha
Jаkk
Ne Zha
15,385
6,744
0
8,757
25,346
25,239
0
1,008
24,294
0
64,446
L
6,788
983
0
958
24,925
22,459
0
3,314
21,545
17,291
0
W
Horus
19,002
8,184
2,585
10,033
20,188
18,699
2,103
5,065
14,558
0
63,971
L
Izanami
Sіzkѕ
Izanami
7,301
5,784
0
4,946
17,819
4,054
2,060
2,519
15,266
0
103,408
L
Chang'e
TheGoyem
Chang'e
8,000
153
1,312
2,978
19,769
4,201
0
3,378
16,313
60,463
0
W
Osiris
Whiskey
Osiris
19,298
10,690
0
13,404
29,608
34,084
2,332
2,883
26,725
0
82,094
W
Janus
blu01
Janus
14,270
1,396
0
2,365
13,324
5,766
1,368
1,616
11,708
114,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,452
Gold Earned
69,793
599
Minions Killed
818
0
Camps Cleared
0
1,836,930
Distance Traveled
2,113,323
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
15,132
721
184
9
0
462,307
3
W
Medusa
14,431
687
242
12
0
409,040
6
L
Gilgamesh
11,170
532
118
6
0
472,918
3
L
Ne Zha
9,869
470
119
6
0
384,523
5
L
Geb
8,022
382
12
1
0
365,822
0
W
Horus
13,163
627
50
2
0
441,676
3
L
Izanami
12,474
594
207
10
0
304,627
5
L
Chang'e
9,917
472
143
7
0
309,040
5
W
Osiris
12,367
589
123
6
0
360,146
6
W
Janus
14,700
700
219
10
0
440,154
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role