Player Matchup

King Arthur
King Arthur
Silver IV
Guillaume569
King Arthur
Silver IV
Level 77
God Stats
7W - 7L
1,500 SR
Queue Stats
107W - 111L
1,333 MMR
Solo
Artemis
Artemis
Silver I
Lu_ke_3st
Artemis
Silver I
Level 92
God Stats
14W - 11L
1,892 SR
Queue Stats
191W - 204L
1,322 MMR
Solo
Loki
Loki
Gold V
Morgi76300
Loki
Gold V
Level 148
God Stats
9W - 13L
1,505 SR
Queue Stats
292W - 297L
1,335 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Pickers1997
Sylvanus
Gold IV
Level 146
God Stats
1W - 3L
1,673 SR
Queue Stats
83W - 93L
1,265 MMR
Solo
Zeus
Zeus
Gold V
XMrKnockOutX
Zeus
Gold V
Level 127
God Stats
16W - 11L
1,798 SR
Queue Stats
168W - 184L
1,333 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,674 SR
1,318 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,592 SR
1,310 MMR
Ne Zha
Ne Zha
Silver I
Gaga_Mudi
Ne Zha
Silver I
Level 85
God Stats
6W - 5L
1,526 SR
Queue Stats
140W - 146L
1,250 MMR
Party 1
Poseidon
Poseidon
Gold IV
I-Mazaya
Poseidon
Gold IV
Level 107
God Stats
5W - 2L
1,643 SR
Queue Stats
244W - 239L
1,391 MMR
Party 2
Chaac
Chaac
Gold V
R_Lynchy_
Chaac
Gold V
Level 147
God Stats
21W - 25L
1,488 SR
Queue Stats
246W - 254L
1,335 MMR
Solo
Jing Wei
Jing Wei
Gold IV
VDP_Nure-Jin
Jing Wei
Gold IV
Level 158
God Stats
2W - 0L
1,746 SR
Queue Stats
132W - 129L
1,441 MMR
Party 1
Geb
Geb
Silver I
Waschbecken_Ali
Geb
Silver I
Level 114
God Stats
4W - 4L
1,557 SR
Queue Stats
149W - 156L
1,133 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Guillaume569
King Arthur
20
5 / 3 / 7
14,437
481
19,595
28,051
41,906
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Lu_ke_3st
Artemis
20
18 / 6 / 8
15,612
520
33,503
28,120
13,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 10 / 10
15,038
501
15,694
28,626
11,620
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Pickers1997
Sylvanus
20
2 / 3 / 22
13,734
458
13,175
23,457
35,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 11 / 8
14,367
479
19,152
21,027
8,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ArtioThothGilgameshMedusa

VS

Bans
CliodhnaShivaBastetArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Gaga_Mudi
Ne Zha
20
9 / 10 / 7
16,751
558
16,365
27,633
10,350
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
I-Mazaya
Poseidon
20
10 / 14 / 9
17,998
600
25,977
21,707
6,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
R_Lynchy_
Chaac
20
2 / 2 / 8
15,469
516
16,889
30,938
27,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
VDP_Nure-Jin
Jing Wei
20
8 / 7 / 3
17,804
593
20,542
30,464
9,258
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 8 / 14
15,124
504
14,500
32,491
38,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
74
40
Kills
33
33
Deaths
41
55
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Gaga_Mudi
Ne Zha
9
10
7
1.25
L
King Arthur
Guillaume569
King Arthur
5
3
7
2.83
W
Poseidon
I-Mazaya
Poseidon
10
14
9
1.04
L
Artemis
Lu_ke_3st
Artemis
18
6
8
3.67
L
8
10
10
1.3
L
Sylvanus
Pickers1997
Sylvanus
2
3
22
4.33
W
Chaac
R_Lynchy_
Chaac
2
2
8
3
W
Jing Wei
VDP_Nure-Jin
Jing Wei
8
7
3
1.36
W
4
8
14
1.38
L
7
11
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,119
Damage
94,273
129,281
Taken
143,233
110,422
Mitigated
91,863
31,523
Healing
39,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Gaga_Mudi
Ne Zha
16,365
8,893
0
3,023
27,633
10,350
0
2,203
25,308
0
106,007
L
King Arthur
Guillaume569
King Arthur
19,595
1,705
0
2,274
28,051
41,906
247
6,183
21,868
0
83,835
W
Poseidon
I-Mazaya
Poseidon
25,977
4,352
0
2,530
21,707
6,918
2,556
5,191
16,140
137,789
0
L
Artemis
Lu_ke_3st
Artemis
33,503
18,789
0
12,150
28,120
13,450
3,709
8,250
19,870
0
106,722
L
15,694
3,981
0
5,934
28,626
11,620
1,741
11,553
17,073
0
132,607
L
Sylvanus
Pickers1997
Sylvanus
13,175
2,977
4,394
4,078
23,457
35,246
83
7,893
15,564
43,066
8,322
W
Chaac
R_Lynchy_
Chaac
16,889
2,250
0
13,098
30,938
27,167
369
9,346
21,511
0
112,678
W
Jing Wei
VDP_Nure-Jin
Jing Wei
20,542
15,745
0
14,276
30,464
9,258
6,174
6,103
24,141
0
158,453
W
14,500
725
653
5,725
32,491
38,170
246
8,464
23,845
44,199
0
L
19,152
1,034
0
2,693
21,027
8,200
1,347
8,750
12,277
98,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,188
Gold Earned
83,146
651
Minions Killed
717
0
Camps Cleared
0
2,545,420
Distance Traveled
2,638,459
44
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
16,751
558
134
4
0
527,603
0
L
King Arthur
14,437
481
138
5
0
571,648
8
W
Poseidon
17,998
600
145
5
0
486,325
19
L
Artemis
15,612
520
123
4
0
425,422
5
L
Loki
15,038
501
160
5
0
556,901
10
L
Sylvanus
13,734
458
87
3
0
556,401
0
W
Chaac
15,469
516
186
6
0
521,744
10
W
Jing Wei
17,804
593
215
7
0
536,745
0
W
Geb
15,124
504
37
1
0
566,042
8
L
Zeus
14,367
479
143
5
0
435,048
21

Distance Traveled

Minion Kills by Role

Gold Earned by Role