Player Matchup

Bellona
Bellona
AsleepByDay
Bellona
Level 58
God Stats
31W - 28L
1,500 SR
Queue Stats
41W - 42L
1,421 Elo+
Party 1
Bastet
Bastet
Daroska
Bastet
Level 48
God Stats
4W - 4L
1,409 SR
Queue Stats
17W - 26L
1,323 Elo+
Solo
Discordia
Discordia
doryblue
Discordia
Level 27
God Stats
2W - 4L
1,267 SR
Queue Stats
2W - 8L
1,074 Elo+
Party 1
Artemis
Artemis
fishbob
Artemis
Level 40
God Stats
2W - 4L
1,267 SR
Queue Stats
5W - 12L
1,246 Elo+
Party 1
Khepri
Khepri
tealsteel
Khepri
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 53L
1,446 Elo+
Solo
Team Averages
Level 48
1,389 SR
1,302 Elo+

VS

Team Averages
Level 64
1,336 SR
1,411 Elo+
Tyr
Tyr
A Nerdy Dwarf
Tyr
Level 37
God Stats
3W - 5L
1,348 SR
Queue Stats
136W - 155L
1,438 Elo+
Solo
Nox
Nox
AlanPorridge
Nox
Level 44
God Stats
0W - 3L
1,291 SR
Queue Stats
11W - 10L
1,503 Elo+
Party 2
Fenrir
Fenrir
GreenSmoke423
Fenrir
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 65L
1,506 Elo+
Party 2
Neith
Neith
VanSch92
Neith
Level 39
God Stats
1W - 2L
1,089 SR
Queue Stats
25W - 69L
1,182 Elo+
Solo
Sun Wukong
Sun Wukong
intos
Sun Wukong
Level 87
God Stats
228W - 315L
1,452 SR
Queue Stats
228W - 315L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AsleepByDay
Bellona
20
5 / 0 / 24
14,928
1,148
18,634
16,530
24,192
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
Daroska
Bastet
20
3 / 1 / 16
13,241
1,019
8,406
8,200
4,261
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
doryblue
Discordia
19
2 / 2 / 21
12,880
991
14,254
5,859
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
fishbob
Artemis
20
24 / 2 / 10
16,272
1,252
57,370
12,487
8,119
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
tealsteel
Khepri
20
1 / 2 / 25
14,018
1,078
10,327
10,672
14,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

256

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 4
12,163
936
10,524
17,637
22,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
0 / 8 / 5
11,255
866
6,596
14,920
6,194
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
4 / 8 / 1
12,639
972
13,890
24,602
13,384
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
VanSch92
Neith
17
0 / 5 / 3
11,569
890
5,871
17,544
7,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
intos
Sun Wukong
17
1 / 12 / 4
11,940
918
8,225
40,972
27,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
24
35
Kills
7
7
Deaths
35
96
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
L
0
8
5
0.31
W
Bellona
AsleepByDay
Bellona
5
0
24
17
W
Bastet
Daroska
Bastet
3
1
16
11
L
4
8
1
0.56
L
Neith
VanSch92
Neith
0
5
3
0.3
W
Discordia
doryblue
Discordia
2
2
21
6.25
W
Artemis
fishbob
Artemis
24
2
10
14.5
L
Sun Wukong
intos
Sun Wukong
1
12
4
0.25
W
Khepri
tealsteel
Khepri
1
2
25
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,991
Damage
45,106
53,748
Taken
115,675
53,636
Mitigated
76,845
10,783
Healing
7,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,524
730
0
2,213
17,637
22,533
0
4,963
12,674
3,586
18,584
L
6,596
673
0
330
14,920
6,194
0
3,004
11,916
14,666
0
W
Bellona
AsleepByDay
Bellona
18,634
4,607
1,077
1,535
16,530
24,192
0
2,660
13,429
0
28,156
W
Bastet
Daroska
Bastet
8,406
2,577
0
1,043
8,200
4,261
0
1,334
6,794
0
35,046
L
13,890
3,415
0
1,278
24,602
13,384
0
5,965
18,637
0
31,862
L
Neith
VanSch92
Neith
5,871
1,705
0
1,502
17,544
7,320
0
3,065
14,479
0
32,161
W
Discordia
doryblue
Discordia
14,254
814
652
871
5,859
3,040
0
774
5,047
31,614
0
W
Artemis
fishbob
Artemis
57,370
46,643
0
4,037
12,487
8,119
0
1,879
10,434
0
88,839
L
Sun Wukong
intos
Sun Wukong
8,225
1,876
1,198
908
40,972
27,414
0
7,584
33,388
0
23,686
W
Khepri
tealsteel
Khepri
10,327
992
0
1,568
10,672
14,024
0
1,511
9,020
19,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,339
Gold Earned
59,566
212
Minions Killed
185
17
Camps Cleared
4
1,338,145
Distance Traveled
1,241,721
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,163
936
23
2
0
283,830
1
L
Nox
11,255
866
22
2
1
207,720
0
W
Bellona
14,928
1,148
4
0
0
318,481
1
W
Bastet
13,241
1,019
74
6
4
285,911
0
L
Fenrir
12,639
972
59
5
1
279,234
2
L
Neith
11,569
890
71
5
1
229,967
0
W
Discordia
12,880
991
45
3
4
226,906
0
W
Artemis
16,272
1,252
73
6
8
245,977
1
L
Sun Wukong
11,940
918
10
1
1
240,970
7
W
Khepri
14,018
1,078
16
1
1
260,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role