Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
BOGTEJEBO
Fenrir
Level 87
God Stats
3W - 4L
1,275 SR
Queue Stats
225W - 222L
1,565 Elo+
Solo
Kuzenbo
Kuzenbo
PtheMachine
Kuzenbo
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
240W - 210L
1,436 Elo+
Party 2
Hercules
Hercules
X-apo-03-X
Hercules
Level 105
God Stats
11W - 18L
1,489 SR
Queue Stats
525W - 537L
1,448 Elo+
Solo
Tyr
Tyr
upravdoms
Tyr
Level 87
God Stats
4W - 1L
1,479 SR
Queue Stats
505W - 491L
1,453 Elo+
Solo
Team Averages
Level 102
1,449 SR
1,480 Elo+

VS

Team Averages
Level 86
1,435 SR
1,465 Elo+
Mulan
Mulan
 
Mulan
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
BritishNikki
Ne Zha
Level 119
God Stats
3W - 7L
1,213 SR
Queue Stats
301W - 312L
1,452 Elo+
Party 1
Thor
Thor
IParabo1a
Thor
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,444 Elo+
Solo
Scylla
Scylla
LogH_001
Scylla
Level 86
God Stats
0W - 5L
1,116 SR
Queue Stats
242W - 252L
1,477 Elo+
Solo
Kuzenbo
Kuzenbo
Tetsuno
Kuzenbo
Level 60
God Stats
3W - 1L
1,847 SR
Queue Stats
77W - 76L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
6 / 1 / 21
10,773
829
15,943
10,325
5,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
BOGTEJEBO
Fenrir
18
11 / 3 / 15
11,339
872
14,909
16,456
15,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
PtheMachine
Kuzenbo
18
5 / 2 / 21
11,598
892
11,843
16,078
26,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
X-apo-03-X
Hercules
16
2 / 2 / 20
9,793
753
10,681
21,826
28,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 2 / 19
10,148
781
9,120
14,678
22,392
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 8 / 3
8,695
669
11,910
20,075
25,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
15
1 / 8 / 7
8,688
668
11,672
14,554
7,382
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
15
2 / 6 / 4
9,311
716
5,357
8,901
3,863
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
LogH_001
Scylla
16
2 / 5 / 5
8,311
639
16,778
10,043
4,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Tetsuno
Kuzenbo
16
3 / 3 / 5
9,992
769
9,178
15,644
26,350
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
34
30
Kills
10
10
Deaths
30
96
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
6
1
21
16.5
L
Mulan
 
Mulan
2
8
3
0.44
W
Fenrir
BOGTEJEBO
Fenrir
11
3
15
6.17
L
Ne Zha
1
8
7
0.56
L
Thor
2
6
4
0.67
L
Scylla
LogH_001
Scylla
2
5
5
0.9
W
Kuzenbo
PtheMachine
Kuzenbo
5
2
21
7.75
L
Kuzenbo
Tetsuno
Kuzenbo
3
3
5
1.83
W
Hercules
X-apo-03-X
Hercules
2
2
20
6
W
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,496
Damage
54,895
79,363
Taken
69,217
98,078
Mitigated
68,038
33,011
Healing
9,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
15,943
1,655
1,165
3,832
10,325
5,419
1,737
4,635
5,690
36,805
0
L
Mulan
 
Mulan
11,910
1,324
703
1,352
20,075
25,740
0
7,959
11,212
3,662
16,892
W
Fenrir
BOGTEJEBO
Fenrir
14,909
4,367
2,565
4,410
16,456
15,926
1,206
5,475
10,981
0
26,438
L
Ne Zha
11,672
2,683
1,006
2,537
14,554
7,382
0
5,902
8,210
0
26,504
L
Thor
5,357
446
743
482
8,901
3,863
0
4,281
4,379
0
13,084
L
Scylla
LogH_001
Scylla
16,778
766
597
657
10,043
4,703
0
2,953
6,885
34,702
0
W
Kuzenbo
PtheMachine
Kuzenbo
11,843
4,705
195
2,381
16,078
26,009
332
4,351
11,727
23,718
0
L
Kuzenbo
Tetsuno
Kuzenbo
9,178
2,645
232
1,565
15,644
26,350
0
6,865
8,443
13,469
0
W
Hercules
X-apo-03-X
Hercules
10,681
2,701
2,953
8,995
21,826
28,332
911
7,833
13,993
174
21,146
W
9,120
836
2,871
3,644
14,678
22,392
781
5,973
8,705
0
16,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,651
Gold Earned
44,997
126
Minions Killed
110
0
Camps Cleared
0
1,291,870
Distance Traveled
944,286
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,773
829
49
4
0
258,662
1
L
Mulan
8,695
669
19
1
0
164,606
0
W
Fenrir
11,339
872
23
2
0
251,530
0
L
Ne Zha
8,688
668
28
2
0
187,174
0
L
Thor
9,311
716
19
1
0
210,315
0
L
Scylla
8,311
639
41
3
0
208,549
1
W
Kuzenbo
11,598
892
15
1
0
268,116
0
L
Kuzenbo
9,992
769
3
0
0
173,642
0
W
Hercules
9,793
753
19
1
0
243,140
0
W
Tyr
10,148
781
20
2
0
270,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role