Player Matchup

Sol
Sol
 
Sol
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Lifes
Aphrodite
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 43L
1,555 Elo+
Solo
Mulan
Mulan
Lisendrell
Mulan
Level 158
God Stats
17W - 21L
1,494 SR
Queue Stats
634W - 645L
1,524 Elo+
Solo
Gilgamesh
Gilgamesh
Rivas53
Gilgamesh
Level 106
God Stats
4W - 2L
1,522 SR
Queue Stats
190W - 175L
1,529 Elo+
Party 3
Team Averages
Level 137
1,503 SR
1,522 Elo+

VS

Team Averages
Level 111
1,530 SR
1,545 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Bloodywolfis
Atlas
Level 89
God Stats
8W - 4L
1,461 SR
Queue Stats
195W - 174L
1,582 Elo+
Party 2
Chronos
Chronos
PotatoKuzzle
Chronos
Level 69
God Stats
14W - 5L
1,741 SR
Queue Stats
237W - 217L
1,584 Elo+
Party 2
Heimdallr
Heimdallr
blabermouth
Heimdallr
Level 141
God Stats
10W - 12L
1,516 SR
Queue Stats
477W - 466L
1,498 Elo+
Party 1
Chaac
Chaac
jernfister
Chaac
Level 127
God Stats
5W - 11L
1,434 SR
Queue Stats
392W - 388L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
2 / 0 / 0
3,860
772
2,336
2,116
645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
 
Neith
6
1 / 0 / 1
3,645
729
2,408
1,650
495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
Lifes
Aphrodite
6
1 / 0 / 1
3,517
703
1,133
2,326
801
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mulan
6
1 / 1 / 0
3,444
689
1,754
3,565
1,023
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Rivas53
Gilgamesh
6
0 / 0 / 1
3,358
672
668
2,587
770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
4
0 / 1 / 0
2,908
582
783
2,333
387
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
3,393
679
1,192
2,889
978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
PotatoKuzzle
Chronos
5
0 / 2 / 0
3,256
651
1,661
3,269
920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
blabermouth
Heimdallr
5
1 / 1 / 0
3,458
692
439
2,400
748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
6
0 / 1 / 1
3,723
745
2,503
4,125
1,506

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
1
1
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
0
2
W
Neith
 
Neith
1
0
1
1.5
L
Cliodhna
 
Cliodhna
0
1
0
0
L
0
0
0
0
W
Aphrodite
Lifes
Aphrodite
1
0
1
1.5
W
Mulan
1
1
0
1
L
Chronos
PotatoKuzzle
Chronos
0
2
0
0
W
Gilgamesh
Rivas53
Gilgamesh
0
0
1
0.5
L
Heimdallr
blabermouth
Heimdallr
1
1
0
1
L
Chaac
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,299
Damage
6,578
12,244
Taken
15,016
3,734
Mitigated
4,539
6,419
Healing
4,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,336
1,078
0
1,060
2,116
645
0
1,085
1,031
15,902
2,480
W
Neith
 
Neith
2,408
1,234
0
598
1,650
495
0
538
1,112
0
20,426
L
Cliodhna
 
Cliodhna
783
114
0
422
2,333
387
0
594
1,739
0
9,076
L
1,192
418
0
1,336
2,889
978
0
265
2,624
8,630
0
W
Aphrodite
Lifes
Aphrodite
1,133
456
610
1,803
2,326
801
0
654
1,672
6,804
0
W
Mulan
1,754
499
0
1,018
3,565
1,023
0
0
3,565
0
10,702
L
Chronos
PotatoKuzzle
Chronos
1,661
246
0
540
3,269
920
0
1,789
1,480
11,502
0
W
Gilgamesh
Rivas53
Gilgamesh
668
181
0
1,330
2,587
770
0
576
2,011
0
11,951
L
Heimdallr
blabermouth
Heimdallr
439
189
0
444
2,400
748
7
504
1,896
0
11,138
L
Chaac
2,503
816
0
1,795
4,125
1,506
0
0
4,125
0
16,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,824
Gold Earned
16,738
150
Minions Killed
118
0
Camps Cleared
0
520,899
Distance Traveled
502,914
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,860
772
47
9
0
106,624
2
W
Neith
3,645
729
34
7
0
97,153
1
L
Cliodhna
2,908
582
17
3
0
70,578
1
L
Atlas
3,393
679
14
3
0
98,728
2
W
Aphrodite
3,517
703
11
2
0
94,275
1
W
Mulan
3,444
689
29
6
0
93,921
1
L
Chronos
3,256
651
22
4
0
113,989
2
W
Gilgamesh
3,358
672
29
6
0
128,926
1
L
Heimdallr
3,458
692
30
6
0
116,416
0
L
Chaac
3,723
745
35
7
0
103,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role