Player Matchup

He Bo
He Bo
 
He Bo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Misanthope5
Da Ji
Level 89
God Stats
13W - 15L
1,448 SR
Queue Stats
566W - 570L
1,535 Elo+
Solo
Olorun
Olorun
MonsterFan1996
Olorun
Level 129
God Stats
4W - 0L
1,500 SR
Queue Stats
134W - 122L
1,480 Elo+
Party 1
Izanami
Izanami
SleekTonic
Izanami
Level 144
God Stats
4W - 3L
1,539 SR
Queue Stats
306W - 262L
1,536 Elo+
Solo
Ah Puch
Ah Puch
SpicyMoistGum
Ah Puch
Level 101
God Stats
6W - 0L
1,756 SR
Queue Stats
240W - 179L
1,600 Elo+
Party 1
Team Averages
Level 121
1,548 SR
1,530 Elo+

VS

Team Averages
Level 121
1,501 SR
1,517 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Desertghost224
Osiris
Level 132
God Stats
2W - 3L
1,500 SR
Queue Stats
294W - 262L
1,598 Elo+
Solo
Medusa
Medusa
Gardevour
Medusa
Level 105
God Stats
0W - 2L
1,666 SR
Queue Stats
105W - 113L
1,536 Elo+
Party 2
Cupid
Cupid
Sleepy_Clown714
Cupid
Level 82
God Stats
1W - 3L
1,404 SR
Queue Stats
160W - 160L
1,442 Elo+
Solo
Cliodhna
Cliodhna
freshinout
Cliodhna
Level 124
God Stats
3W - 6L
1,435 SR
Queue Stats
305W - 301L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
3 / 4 / 14
9,025
820
7,470
9,081
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 2 / 14
9,730
885
10,003
5,687
4,752
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 4 / 11
9,832
894
7,783
8,436
3,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
SleekTonic
Izanami
18
3 / 2 / 17
9,981
907
11,826
8,104
3,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
18
9 / 3 / 12
10,750
977
15,357
7,984
3,220
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
1 / 4 / 7
8,447
768
4,344
12,760
14,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
1 / 5 / 9
8,607
782
8,726
13,266
14,785
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
Gardevour
Medusa
14
2 / 5 / 4
8,059
733
2,469
9,825
4,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 6 / 8
8,315
756
8,578
10,427
4,110
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
freshinout
Cliodhna
15
6 / 6 / 6
8,993
818
9,977
10,347
4,013
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
48
26
Kills
14
15
Deaths
26
68
Assists
34
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
4
14
2.5
L
Xing Tian
 
Xing Tian
1
4
7
1.13
L
1
5
9
1.1
L
Medusa
Gardevour
Medusa
2
5
4
0.8
W
5
2
14
6
W
6
4
11
2.88
W
Izanami
SleekTonic
Izanami
3
2
17
5.75
L
4
6
8
1.33
W
Ah Puch
9
3
12
5
L
Cliodhna
freshinout
Cliodhna
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,439
Damage
34,094
39,292
Taken
56,625
17,276
Mitigated
41,318
13,131
Healing
9,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
7,470
89
823
1,267
9,081
2,634
226
279
8,802
13,918
0
L
Xing Tian
 
Xing Tian
4,344
104
150
745
12,760
14,384
0
5,580
7,180
11,691
0
L
8,726
1,547
898
2,356
13,266
14,785
0
7,880
5,386
0
17,627
L
Medusa
Gardevour
Medusa
2,469
623
584
1,502
9,825
4,026
0
6,315
3,510
0
14,449
W
10,003
2,781
1,508
571
5,687
4,752
976
311
5,376
0
13,038
W
7,783
4,628
1,460
1,747
8,436
3,510
638
724
7,712
14,296
0
W
Izanami
SleekTonic
Izanami
11,826
5,892
2,005
1,631
8,104
3,160
2,618
1,196
6,908
0
28,855
L
8,578
3,220
710
1,499
10,427
4,110
0
5,492
4,935
0
19,948
W
Ah Puch
15,357
343
357
1,762
7,984
3,220
983
1,834
6,150
35,537
0
L
Cliodhna
freshinout
Cliodhna
9,977
435
139
794
10,347
4,013
0
5,343
5,004
0
20,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,318
Gold Earned
42,421
127
Minions Killed
127
0
Camps Cleared
0
1,071,474
Distance Traveled
957,941
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,025
820
3
0
0
218,786
1
L
Xing Tian
8,447
768
19
2
0
208,573
0
L
Osiris
8,607
782
12
1
0
205,769
0
L
Medusa
8,059
733
42
4
0
191,120
1
W
Da Ji
9,730
885
8
1
0
225,416
1
W
Olorun
9,832
894
21
2
0
185,121
0
W
Izanami
9,981
907
54
5
0
212,248
0
L
Cupid
8,315
756
31
3
0
167,249
0
W
Ah Puch
10,750
977
41
4
0
229,903
1
L
Cliodhna
8,993
818
23
2
0
185,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role