Player Matchup

Apollo
Apollo
Gwvin
Apollo
Level 67
God Stats
3W - 0L
1,917 SR
Queue Stats
147W - 110L
1,587 Elo+
Party 1
Mulan
Mulan
JuiceTryHard
Mulan
Level 48
God Stats
7W - 7L
1,637 SR
Queue Stats
137W - 92L
1,570 Elo+
Party 1
Cabrakan
Cabrakan
NeedGreens
Cabrakan
Level 109
God Stats
2W - 1L
1,565 SR
Queue Stats
129W - 90L
1,578 Elo+
Party 1
Janus
Janus
ObeyTheEnvy
Janus
Level 102
God Stats
4W - 1L
1,456 SR
Queue Stats
74W - 48L
1,542 Elo+
Party 1
Cerberus
Cerberus
wheezy7320
Cerberus
Level 25
God Stats
3W - 0L
1,798 SR
Queue Stats
52W - 38L
1,584 Elo+
Party 1
Team Averages
Level 70
1,675 SR
1,572 Elo+

VS

Team Averages
Level 61
1,444 SR
1,455 Elo+
Fenrir
Fenrir
 
Fenrir
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Clownyclown9
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,272 Elo+
Party 3
Merlin
Merlin
MANUELOCO 0412
Merlin
Level 126
God Stats
6W - 7L
1,513 SR
Queue Stats
375W - 367L
1,569 Elo+
Solo
Cerberus
Cerberus
OTB_Glizzy
Cerberus
Level 109
God Stats
3W - 3L
1,576 SR
Queue Stats
16W - 16L
1,501 Elo+
Party 3
Skadi
Skadi
nudelkilller666
Skadi
Level 29
God Stats
0W - 9L
1,130 SR
Queue Stats
57W - 67L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gwvin
Apollo
15
13 / 1 / 3
9,450
727
12,968
8,418
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
3 / 2 / 0
7,624
586
5,985
6,747
7,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
NeedGreens
Cabrakan
12
3 / 5 / 3
7,185
553
5,215
9,766
5,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
2 / 2 / 1
7,825
602
1,932
5,990
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
wheezy7320
Cerberus
11
2 / 2 / 10
7,446
573
4,412
9,747
7,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
7 / 2 / 2
8,124
625
6,011
9,742
3,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
8
1 / 9 / 1
5,660
435
3,778
7,189
255
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 3
7,321
563
6,736
6,047
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
OTB_Glizzy
Cerberus
10
2 / 6 / 3
6,181
475
3,507
10,360
4,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 3 / 0
6,552
504
2,157
6,996
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
23
Kills
12
12
Deaths
23
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
2
2
4
L
Medusa
1
9
1
0.17
W
Apollo
Gwvin
Apollo
13
1
3
14.5
W
3
2
0
1.5
L
2
3
3
1.17
W
Cabrakan
NeedGreens
Cabrakan
3
5
3
0.9
L
Cerberus
OTB_Glizzy
Cerberus
2
6
3
0.58
W
2
2
1
1.25
L
0
3
0
0
W
Cerberus
wheezy7320
Cerberus
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,512
Damage
22,189
40,668
Taken
40,334
24,043
Mitigated
12,143
12,578
Healing
8,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,011
997
0
4,260
9,742
3,449
0
4,432
5,239
0
46,990
L
Medusa
3,778
2,212
81
74
7,189
255
0
626
6,563
0
15,046
W
Apollo
Gwvin
Apollo
12,968
9,600
0
5,070
8,418
2,915
1,665
1,697
6,721
0
73,362
W
5,985
768
0
1,731
6,747
7,164
0
0
6,747
0
36,122
L
6,736
228
0
0
6,047
1,591
0
3,849
2,198
49,725
0
W
Cabrakan
NeedGreens
Cabrakan
5,215
417
0
2,034
9,766
5,189
0
2,736
7,030
34,617
0
L
Cerberus
OTB_Glizzy
Cerberus
3,507
246
0
2,088
10,360
4,793
0
2,485
7,875
16,115
4,169
W
1,932
46
0
1,402
5,990
1,712
586
2,166
3,824
50,927
0
L
2,157
1,049
0
1,931
6,996
2,055
0
167
6,482
0
39,119
W
Cerberus
wheezy7320
Cerberus
4,412
717
0
2,341
9,747
7,063
22
3,234
6,513
13,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,530
Gold Earned
33,838
454
Minions Killed
331
0
Camps Cleared
0
1,266,949
Distance Traveled
1,204,418
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,124
625
93
7
0
281,273
0
L
Medusa
5,660
435
24
2
0
191,164
0
W
Apollo
9,450
727
139
11
0
257,504
0
W
Mulan
7,624
586
86
7
0
235,873
5
L
Merlin
7,321
563
87
7
0
231,754
2
W
Cabrakan
7,185
553
78
6
0
261,710
2
L
Cerberus
6,181
475
39
3
0
258,077
3
W
Janus
7,825
602
120
9
0
248,632
4
L
Skadi
6,552
504
88
7
0
242,150
0
W
Cerberus
7,446
573
31
2
0
263,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role