Player Matchup

Fenrir
Fenrir
BillNyeDaEuroSpy
Fenrir
Level 69
God Stats
1W - 1L
1,605 SR
Queue Stats
21W - 31L
1,422 Elo+
Party 2
Janus
Janus
HeftyLoads
Janus
Level 69
God Stats
0W - 1L
1,300 SR
Queue Stats
105W - 134L
1,418 Elo+
Party 2
Medusa
Medusa
KID KING CUDI
Medusa
Level 69
God Stats
1W - 11L
1,510 SR
Queue Stats
117W - 128L
1,451 Elo+
Party 2
Gilgamesh
Gilgamesh
SABSU
Gilgamesh
Level 116
God Stats
0W - 2L
1,449 SR
Queue Stats
74W - 77L
1,584 Elo+
Solo
Kuzenbo
Kuzenbo
ethanstudiner92
Kuzenbo
Level 83
God Stats
0W - 2L
1,423 SR
Queue Stats
24W - 32L
1,395 Elo+
Party 2
Team Averages
Level 81
1,457 SR
1,454 Elo+

VS

Team Averages
Level 134
1,644 SR
1,571 Elo+
Rama
Rama
ElectricWhale
Rama
Level 124
God Stats
30W - 18L
1,671 SR
Queue Stats
59W - 44L
1,573 Elo+
Party 3
Sol
Sol
JohnSmith119
Sol
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
207W - 178L
1,648 Elo+
Party 3
Zeus
Zeus
Leoamonian04
Zeus
Level 112
God Stats
6W - 0L
1,828 SR
Queue Stats
115W - 103L
1,560 Elo+
Solo
Cernunnos
Cernunnos
bRunner1013
Cernunnos
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Charybdis
Charybdis
jaqt12
Charybdis
Level 160
God Stats
1W - 0L
1,718 SR
Queue Stats
17W - 9L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 4
9,771
888
8,934
13,948
7,641
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
16
3 / 3 / 3
8,719
793
5,660
7,691
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 5 / 8
8,512
774
7,918
11,670
6,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
SABSU
Gilgamesh
14
3 / 8 / 7
8,401
764
9,334
15,386
10,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 2 / 7
7,753
705
3,259
15,686
22,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 3
9,822
893
10,938
11,520
4,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 2 / 10
9,852
896
12,603
8,145
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 4 / 5
8,654
787
10,318
6,913
2,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
bRunner1013
Cernunnos
17
8 / 3 / 2
10,167
924
9,743
9,594
3,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
jaqt12
Charybdis
16
3 / 2 / 11
10,099
918
7,058
8,202
3,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
55
14
Kills
24
24
Deaths
14
29
Assists
31
Player
Kills
Deaths
Assists
KDA
L
7
6
4
1.5
W
8
3
3
3.17
L
Janus
3
3
3
1.5
W
3
2
10
4
L
1
5
8
1
W
2
4
5
1.13
L
Gilgamesh
SABSU
Gilgamesh
3
8
7
0.81
W
Cernunnos
bRunner1013
Cernunnos
8
3
2
3
L
0
2
7
1.75
W
Charybdis
jaqt12
Charybdis
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,105
Damage
50,660
64,381
Taken
44,374
49,211
Mitigated
17,296
7,192
Healing
15,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,934
1,971
0
729
13,948
7,641
0
5,530
8,322
0
22,416
W
10,938
8,891
0
4,811
11,520
4,818
1,416
3,258
8,052
0
33,771
L
Janus
5,660
301
42
518
7,691
2,890
0
3,109
4,370
27,146
0
W
12,603
3,414
0
3,097
8,145
2,762
2,537
1,779
6,290
41,446
0
L
7,918
2,540
285
3,161
11,670
6,302
1,253
3,664
7,916
0
26,216
W
10,318
1,333
0
955
6,913
2,721
1,984
875
6,010
25,318
0
L
Gilgamesh
SABSU
Gilgamesh
9,334
1,728
0
88
15,386
10,219
185
4,602
10,584
0
17,442
W
Cernunnos
bRunner1013
Cernunnos
9,743
6,202
0
3,354
9,594
3,716
1,715
1,100
8,448
0
43,187
L
3,259
1,201
0
2,369
15,686
22,159
0
5,256
10,268
9,005
0
W
Charybdis
jaqt12
Charybdis
7,058
2,392
1,285
1,689
8,202
3,279
749
1,507
6,655
0
25,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,156
Gold Earned
48,594
162
Minions Killed
247
0
Camps Cleared
0
1,154,211
Distance Traveled
1,059,241
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,771
888
29
3
0
237,018
0
W
Rama
9,822
893
45
4
0
218,522
1
L
Janus
8,719
793
54
5
0
205,911
1
W
Sol
9,852
896
54
5
0
231,921
2
L
Medusa
8,512
774
43
4
0
215,998
0
W
Zeus
8,654
787
41
4
0
205,112
1
L
Gilgamesh
8,401
764
19
2
0
231,466
4
W
Cernunnos
10,167
924
72
7
0
203,825
2
L
Kuzenbo
7,753
705
17
2
0
263,818
1
W
Charybdis
10,099
918
35
3
0
199,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role