Player Matchup

Erlang Shen
Erlang Shen
Cachancha2
Erlang Shen
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 57L
1,779 Elo+
Party 1
Hera
Hera
Dani-extrem55
Hera
Level 142
God Stats
16W - 7L
1,841 SR
Queue Stats
568W - 525L
1,669 Elo+
Party 1
Artemis
Artemis
xXbyRoda_mgXx
Artemis
Level 106
God Stats
6W - 4L
1,719 SR
Queue Stats
408W - 340L
1,667 Elo+
Party 1
Team Averages
Level 111
1,687 SR
1,705 Elo+

VS

Team Averages
Level 116
1,526 SR
1,496 Elo+
Hercules
Hercules
Hooppe
Hercules
Level 148
God Stats
6W - 8L
1,527 SR
Queue Stats
63W - 57L
1,488 Elo+
Solo
Nox
Nox
Lumenescence
Nox
Level 85
God Stats
15W - 19L
1,477 SR
Queue Stats
227W - 232L
1,526 Elo+
Solo
Bastet
Bastet
xLumy
Bastet
Level 116
God Stats
11W - 3L
1,574 SR
Queue Stats
159W - 182L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cachancha2
Erlang Shen
13
8 / 1 / 4
9,470
947
10,714
10,757
9,254
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 10
7,645
765
7,309
7,158
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
12
3 / 0 / 9
7,966
797
11,609
4,717
1,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hooppe
Hercules
10
0 / 3 / 2
6,275
628
3,423
16,298
12,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
1 / 3 / 1
6,545
655
5,210
8,246
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
xLumy
Bastet
10
1 / 6 / 1
6,608
661
6,099
9,997
2,950
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
12
Kills
2
2
Deaths
12
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Cachancha2
Erlang Shen
8
1
4
10
W
1
1
10
6
L
Hercules
Hooppe
Hercules
0
3
2
0.33
L
1
3
1
0.5
L
Bastet
xLumy
Bastet
1
6
1
0.25
W
Artemis
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,632
Damage
14,732
22,632
Taken
34,541
13,206
Mitigated
18,544
8,288
Healing
6,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Cachancha2
Erlang Shen
10,714
5,812
836
3,992
10,757
9,254
663
2,033
8,529
0
25,648
W
7,309
1,456
0
2,146
7,158
2,303
1,073
2,562
4,479
32,655
0
L
Hercules
Hooppe
Hercules
3,423
881
189
4,049
16,298
12,911
0
3,681
12,617
0
10,563
L
5,210
692
309
933
8,246
2,683
0
1,373
6,873
27,118
0
L
Bastet
xLumy
Bastet
6,099
1,363
0
869
9,997
2,950
0
2,335
7,662
0
15,662
W
Artemis
11,609
6,091
0
1,314
4,717
1,649
723
1,032
3,617
0
30,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,081
Gold Earned
19,428
126
Minions Killed
84
6
Camps Cleared
3
602,187
Distance Traveled
576,118
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,470
947
29
3
2
218,653
4
W
Hera
7,645
765
44
4
1
183,845
0
L
Hercules
6,275
628
16
2
0
202,204
1
L
Nox
6,545
655
54
5
2
170,846
2
L
Bastet
6,608
661
14
1
1
203,068
2
W
Artemis
7,966
797
53
5
3
199,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role