Player Matchup

Achilles
Achilles
DoorMatMuncher
Achilles
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
217W - 175L
1,355 Elo+
Party 2
Nu Wa
Nu Wa
HepTic TitanZz
Nu Wa
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 10L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
NoGanks
Jormungandr
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 76L
1,562 Elo+
Party 2
Team Averages
Level 142
1,500 SR
1,472 Elo+

VS

Team Averages
Level 79
1,457 SR
1,465 Elo+
Hercules
Hercules
Dave338
Hercules
Level 66
God Stats
0W - 4L
1,500 SR
Queue Stats
33W - 41L
1,506 Elo+
Party 1
Ullr
Ullr
TymQnn
Ullr
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,435 Elo+
Party 1
Baron Samedi
Baron Samedi
gpcboy
Baron Samedi
Level 148
God Stats
32W - 24L
1,370 SR
Queue Stats
356W - 379L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
6 / 2 / 8
9,311
776
10,826
11,683
8,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 3 / 10
9,525
794
9,208
7,084
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
NoGanks
Jormungandr
14
4 / 2 / 9
9,224
769
11,764
15,188
12,487
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dave338
Hercules
12
4 / 6 / 3
8,227
686
7,030
14,402
11,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
TymQnn
Ullr
12
2 / 5 / 4
8,418
702
9,394
12,273
3,323
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
gpcboy
Baron Samedi
11
1 / 4 / 5
7,592
633
6,885
10,172
3,625
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
15
Kills
7
7
Deaths
15
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
Dave338
Hercules
4
6
3
0.92
W
Achilles
6
2
8
5
W
5
3
10
3.33
W
Jormungandr
NoGanks
Jormungandr
4
2
9
4.25
L
Ullr
TymQnn
Ullr
2
5
4
0.8
L
Baron Samedi
gpcboy
Baron Samedi
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,798
Damage
23,309
33,955
Taken
36,847
23,846
Mitigated
18,232
9,225
Healing
7,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Dave338
Hercules
7,030
1,647
0
2,932
14,402
11,284
0
8,358
5,588
0
20,109
W
Achilles
10,826
2,166
0
3,645
11,683
8,595
788
2,144
9,348
0
28,713
W
9,208
3,119
0
1,522
7,084
2,764
908
1,772
5,144
32,570
0
W
Jormungandr
NoGanks
Jormungandr
11,764
3,134
400
3,658
15,188
12,487
310
3,588
10,773
38,300
0
L
Ullr
TymQnn
Ullr
9,394
1,814
0
299
12,273
3,323
576
6,664
5,437
0
22,293
L
Baron Samedi
gpcboy
Baron Samedi
6,885
797
656
3,256
10,172
3,625
512
5,634
4,420
23,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,060
Gold Earned
24,237
132
Minions Killed
98
7
Camps Cleared
4
669,045
Distance Traveled
567,800
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,227
686
29
2
3
193,976
2
W
Achilles
9,311
776
34
3
3
230,876
0
W
Nu Wa
9,525
794
54
5
1
212,713
4
W
Jormungandr
9,224
769
44
4
3
225,456
1
L
Ullr
8,418
702
31
3
0
210,097
1
L
Baron Samedi
7,592
633
38
3
1
163,727
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role