Player Matchup

Tiamat
Tiamat
Angevine1
Tiamat
Level 98
God Stats
1W - 4L
1,281 SR
Queue Stats
241W - 278L
1,412 Elo+
Solo
Thor
Thor
Display66
Thor
Level 85
God Stats
4W - 12L
1,543 SR
Queue Stats
213W - 232L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
KnightOfDucks
Danzaburou
Level 145
God Stats
18W - 19L
1,527 SR
Queue Stats
301W - 321L
1,477 Elo+
Solo
Ares
Ares
ReaperrFR
Ares
Level 126
God Stats
15W - 17L
1,514 SR
Queue Stats
161W - 160L
1,499 Elo+
Party 1
Chernobog
Chernobog
theirObesity
Chernobog
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,610 Elo+
Solo
Team Averages
Level 106
1,473 SR
1,496 Elo+

VS

Team Averages
Level 104
1,500 SR
1,467 Elo+
Guan Yu
Guan Yu
IsmaelGonzalez
Guan Yu
Level 128
God Stats
1W - 2L
1,527 SR
Queue Stats
63W - 51L
1,556 Elo+
Party 2
Cerberus
Cerberus
KenKnight16
Cerberus
Level 124
God Stats
6W - 3L
1,500 SR
Queue Stats
164W - 222L
1,409 Elo+
Solo
Hachiman
Hachiman
RRGPhalanx
Hachiman
Level 107
God Stats
13W - 9L
1,556 SR
Queue Stats
64W - 78L
1,452 Elo+
Solo
Vulcan
Vulcan
Samespi
Vulcan
Level 109
God Stats
3W - 0L
1,663 SR
Queue Stats
24W - 20L
1,548 Elo+
Party 2
Bastet
Bastet
filotimoWarrior
Bastet
Level 51
God Stats
1W - 3L
1,252 SR
Queue Stats
90W - 94L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Angevine1
Tiamat
12
2 / 9 / 4
7,210
481
7,095
10,514
5,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
13
2 / 6 / 5
7,852
523
8,426
13,846
4,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
KnightOfDucks
Danzaburou
13
2 / 4 / 1
8,017
534
8,983
11,442
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
12
2 / 3 / 4
7,713
514
6,583
15,757
10,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
theirObesity
Chernobog
14
1 / 2 / 2
8,172
545
7,697
8,534
2,147
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 4
8,934
596
9,293
12,308
11,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
KenKnight16
Cerberus
13
4 / 1 / 8
8,393
560
7,694
11,667
10,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
RRGPhalanx
Hachiman
14
3 / 1 / 3
8,616
574
5,398
8,307
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Samespi
Vulcan
14
5 / 6 / 8
8,706
580
11,840
12,404
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
7 / 1 / 6
9,153
610
8,425
12,330
4,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
9
Kills
23
24
Deaths
9
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Angevine1
Tiamat
2
9
4
0.44
L
Thor
2
6
5
0.75
W
4
0
4
6
W
Cerberus
KenKnight16
Cerberus
4
1
8
8
L
Danzaburou
KnightOfDucks
Danzaburou
2
4
1
0.63
W
Hachiman
RRGPhalanx
Hachiman
3
1
3
4.5
L
Ares
2
3
4
1.33
W
Vulcan
Samespi
Vulcan
5
6
8
1.5
W
7
1
6
10
L
Chernobog
theirObesity
Chernobog
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,784
Damage
42,650
60,093
Taken
57,016
25,474
Mitigated
32,063
14,453
Healing
19,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Angevine1
Tiamat
7,095
454
0
1,005
10,514
5,354
0
6,712
3,776
30,917
0
L
Thor
8,426
1,772
0
3,194
13,846
4,190
0
3,940
9,789
0
42,617
W
9,293
1,754
204
2,542
12,308
11,432
254
2,299
9,915
0
51,442
W
Cerberus
KenKnight16
Cerberus
7,694
530
0
4,311
11,667
10,233
28
2,400
9,265
28,330
0
L
Danzaburou
KnightOfDucks
Danzaburou
8,983
2,897
0
4,235
11,442
2,795
810
2,327
9,115
0
55,905
W
Hachiman
RRGPhalanx
Hachiman
5,398
2,551
0
4,018
8,307
2,076
2,235
878
7,429
0
56,109
L
Ares
6,583
714
301
4,093
15,757
10,988
0
5,115
10,486
27,347
0
W
Vulcan
Samespi
Vulcan
11,840
4,916
0
2,736
12,404
4,280
0
5,535
6,385
54,294
0
W
8,425
1,832
0
6,069
12,330
4,042
0
1,894
10,344
0
55,527
L
Chernobog
theirObesity
Chernobog
7,697
4,650
0
1,625
8,534
2,147
576
1,440
6,830
0
56,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,964
Gold Earned
43,802
390
Minions Killed
468
0
Camps Cleared
0
1,404,061
Distance Traveled
1,600,292
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,210
481
49
3
0
275,623
2
L
Thor
7,852
523
68
5
0
279,626
5
W
Guan Yu
8,934
596
111
7
0
309,615
5
W
Cerberus
8,393
560
47
3
0
320,986
6
L
Danzaburou
8,017
534
118
8
0
267,775
0
W
Hachiman
8,616
574
125
8
0
306,478
2
L
Ares
7,713
514
29
2
0
298,952
3
W
Vulcan
8,706
580
91
6
0
288,927
5
W
Bastet
9,153
610
94
6
0
374,286
0
L
Chernobog
8,172
545
126
8
0
282,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role