Player Matchup

King Arthur
King Arthur
DeadbeatGoon
King Arthur
Level 142
God Stats
39W - 23L
1,580 SR
Queue Stats
153W - 152L
1,572 Elo+
Party 1
Artio
Artio
Gblair
Artio
Level 147
God Stats
0W - 3L
1,318 SR
Queue Stats
122W - 130L
1,564 Elo+
Party 1
Jing Wei
Jing Wei
ReiDoNorte
Jing Wei
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,613 Elo+
Solo
Erlang Shen
Erlang Shen
Stuke99
Erlang Shen
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 56L
1,554 Elo+
Solo
Scylla
Scylla
YogSoggoth
Scylla
Level 120
God Stats
0W - 2L
1,258 SR
Queue Stats
44W - 47L
1,489 Elo+
Solo
Team Averages
Level 139
1,431 SR
1,558 Elo+

VS

Team Averages
Level 117
1,577 SR
1,504 Elo+
Apollo
Apollo
 
Apollo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ApexShadow9191
Morgan Le Fay
Level 124
God Stats
10W - 4L
1,596 SR
Queue Stats
337W - 314L
1,497 Elo+
Solo
Ymir
Ymir
Pantherssss
Ymir
Level 127
God Stats
7W - 2L
1,550 SR
Queue Stats
500W - 485L
1,536 Elo+
Solo
Da Ji
Da Ji
RaunchySpatula
Da Ji
Level 42
God Stats
3W - 2L
1,621 SR
Queue Stats
50W - 59L
1,500 Elo+
Solo
Cupid
Cupid
ugttheclap
Cupid
Level 137
God Stats
12W - 7L
1,617 SR
Queue Stats
185W - 183L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeadbeatGoon
King Arthur
16
0 / 3 / 1
9,765
488
5,743
15,655
8,102
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
Gblair
Artio
12
0 / 4 / 2
7,862
393
5,274
18,490
15,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
ReiDoNorte
Jing Wei
16
2 / 6 / 0
9,795
490
9,383
17,312
5,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Stuke99
Erlang Shen
15
2 / 4 / 0
9,095
455
6,931
13,215
6,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
YogSoggoth
Scylla
16
0 / 4 / 0
9,393
470
4,860
7,882
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
4 / 0 / 4
12,800
640
10,072
11,002
4,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
ApexShadow9191
Morgan Le Fay
19
8 / 0 / 6
12,592
630
14,004
7,065
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 1 / 10
10,659
533
7,834
12,294
13,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 1 / 8
11,060
553
5,931
11,889
4,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
20
4 / 2 / 6
13,015
651
15,136
18,880
7,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
4
Kills
21
21
Deaths
4
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
0
4
6
W
Morgan Le Fay
ApexShadow9191
Morgan Le Fay
8
0
6
11
L
King Arthur
DeadbeatGoon
King Arthur
0
3
1
0.17
L
Artio
Gblair
Artio
0
4
2
0.25
W
3
1
10
8
W
2
1
8
6
L
Jing Wei
ReiDoNorte
Jing Wei
2
6
0
0.33
L
Erlang Shen
Stuke99
Erlang Shen
2
4
0
0.5
L
Scylla
YogSoggoth
Scylla
0
4
0
0
W
Cupid
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,191
Damage
52,977
72,554
Taken
61,130
37,121
Mitigated
32,686
19,853
Healing
27,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
10,072
5,433
0
7,502
11,002
4,617
3,591
1,708
9,294
0
88,231
W
Morgan Le Fay
ApexShadow9191
Morgan Le Fay
14,004
1,258
0
2,466
7,065
2,800
818
1,710
5,355
91,205
0
L
King Arthur
DeadbeatGoon
King Arthur
5,743
173
0
2,039
15,655
8,102
0
4,331
11,324
0
58,151
L
Artio
Gblair
Artio
5,274
344
181
3,968
18,490
15,102
0
7,016
11,474
18,068
0
W
7,834
1,449
0
1,811
12,294
13,301
189
3,790
8,504
28,235
0
W
5,931
1,041
0
2,566
11,889
4,618
765
1,783
10,106
0
82,903
L
Jing Wei
ReiDoNorte
Jing Wei
9,383
7,691
0
8,013
17,312
5,668
0
3,148
14,164
0
73,501
L
Erlang Shen
Stuke99
Erlang Shen
6,931
2,904
0
4,205
13,215
6,142
0
5,363
7,852
0
74,697
L
Scylla
YogSoggoth
Scylla
4,860
503
0
1,447
7,882
2,107
0
1,980
5,902
76,363
0
W
Cupid
15,136
11,477
192
13,333
18,880
7,350
4,811
1,143
17,486
0
119,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,910
Gold Earned
60,126
570
Minions Killed
669
0
Camps Cleared
0
1,923,172
Distance Traveled
1,974,984
34
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,800
640
173
9
0
373,592
7
W
Morgan Le Fay
12,592
630
144
7
0
423,306
7
L
King Arthur
9,765
488
147
7
0
374,952
8
L
Artio
7,862
393
17
1
0
405,123
11
W
Ymir
10,659
533
34
2
0
405,442
2
W
Da Ji
11,060
553
125
6
0
416,399
9
L
Jing Wei
9,795
490
120
6
0
357,810
3
L
Erlang Shen
9,095
455
113
6
0
428,559
6
L
Scylla
9,393
470
173
9
0
356,728
6
W
Cupid
13,015
651
193
10
0
356,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role