Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
Balkaman
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Raijin
Raijin
CheekyBunny
Raijin
Level 140
God Stats
1W - 3L
1,870 SR
Queue Stats
224W - 198L
1,528 Elo+
Party 2
Anhur
Anhur
GandalfLaigris
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Odin
Odin
xxxViziRxxx
Odin
Level 18
God Stats
4W - 4L
1,817 SR
Queue Stats
108W - 92L
1,522 Elo+
Party 2
Team Averages
Level 47
1,637 SR
1,510 Elo+

VS

Team Averages
Level 51
1,530 SR
1,417 Elo+
Zhong Kui
Zhong Kui
Goatjiro
Zhong Kui
Level 71
God Stats
4W - 3L
1,651 SR
Queue Stats
27W - 45L
1,406 Elo+
Party 4
Thoth
Thoth
Musajiro
Thoth
Level 68
God Stats
3W - 4L
1,235 SR
Queue Stats
6W - 7L
1,298 Elo+
Party 4
Athena
Athena
Volwiz
Athena
Level 78
God Stats
5W - 6L
1,533 SR
Queue Stats
39W - 51L
1,408 Elo+
Party 1
Anhur
Anhur
goopyaPeezda
Anhur
Level 34
God Stats
2W - 0L
1,732 SR
Queue Stats
17W - 8L
1,640 Elo+
Party 1
Amaterasu
Amaterasu
spyair
Amaterasu
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 7L
1,333 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
1 / 4 / 0
4,667
424
2,351
7,226
1,329
Mace

Mace

+10
Physical Power

Yemoja
Balkaman
Yemoja
7
0 / 3 / 1
4,795
436
2,299
7,121
2,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Raijin
11
3 / 4 / 1
6,400
582
4,901
7,112
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
1 / 6 / 1
4,677
425
5,018
7,064
1,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 1
5,083
462
1,124
5,185
2,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Goatjiro
Zhong Kui
12
3 / 0 / 1
7,212
656
5,403
4,892
3,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Thoth
Musajiro
Thoth
12
2 / 0 / 1
6,868
624
2,013
3,733
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Volwiz
Athena
9
4 / 2 / 5
6,394
581
3,487
9,047
6,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

9
6 / 2 / 0
6,490
590
6,647
7,719
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
spyair
Amaterasu
11
4 / 2 / 3
6,596
600
3,329
7,345
3,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
19
19
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
4
0
0.25
L
Yemoja
Balkaman
Yemoja
0
3
1
0.17
L
Raijin
3
4
1
0.88
L
1
6
1
0.25
W
Zhong Kui
Goatjiro
Zhong Kui
3
0
1
3.5
W
Thoth
Musajiro
Thoth
2
0
1
2.5
W
Athena
Volwiz
Athena
4
2
5
3.25
W
6
2
0
3
W
Amaterasu
spyair
Amaterasu
4
2
3
2.75
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,693
Damage
20,879
33,708
Taken
32,736
10,449
Mitigated
16,185
4,889
Healing
9,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,351
1,344
0
1,870
7,226
1,329
0
1,587
5,581
0
15,579
L
Yemoja
Balkaman
Yemoja
2,299
603
491
1,017
7,121
2,909
0
2,154
4,929
12,434
0
L
Raijin
4,901
517
0
500
7,112
2,245
0
2,853
4,226
40,363
0
L
5,018
3,267
0
573
7,064
1,080
16
1,145
5,919
0
18,725
W
Zhong Kui
Goatjiro
Zhong Kui
5,403
1,084
0
2,510
4,892
3,723
0
1,782
3,005
32,248
0
W
Thoth
Musajiro
Thoth
2,013
158
0
1,132
3,733
1,042
0
66
3,667
45,147
0
W
Athena
Volwiz
Athena
3,487
1,168
0
1,926
9,047
6,246
0
1,956
7,091
13,318
0
W
6,647
3,303
0
2,401
7,719
1,980
888
1,888
5,831
0
31,620
W
Amaterasu
spyair
Amaterasu
3,329
1,495
0
1,291
7,345
3,194
0
1,508
5,723
0
35,147
L
1,124
302
0
438
5,185
2,886
0
2,864
2,150
0
12,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,622
Gold Earned
33,560
191
Minions Killed
296
0
Camps Cleared
0
968,944
Distance Traveled
1,041,898
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,667
424
29
3
0
215,231
0
L
Yemoja
4,795
436
22
2
0
184,773
2
L
Raijin
6,400
582
91
8
0
168,659
2
L
Anhur
4,677
425
20
2
0
189,323
3
W
Zhong Kui
7,212
656
75
7
0
171,080
0
W
Thoth
6,868
624
93
8
0
220,408
4
W
Athena
6,394
581
15
1
0
216,645
0
W
Anhur
6,490
590
51
5
0
186,540
3
W
Amaterasu
6,596
600
62
6
0
247,225
2
L
Odin
5,083
462
29
3
0
210,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role