Player Matchup

Raijin
Raijin
 
Raijin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
ArtNnk
Bastet
Level 160
God Stats
8W - 14L
1,329 SR
Queue Stats
642W - 643L
1,410 Elo+
Solo
He Bo
He Bo
NIkepk1
He Bo
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,138 Elo+
Party 1
Serqet
Serqet
devil_fish23
Serqet
Level 84
God Stats
0W - 2L
1,311 SR
Queue Stats
776W - 792L
1,360 Elo+
Solo
Hel
Hel
oxDevil3xo
Hel
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,615 Elo+
Solo
Team Averages
Level 103
1,428 SR
1,405 Elo+

VS

Team Averages
Level 80
1,462 SR
1,457 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Kongscorp
Cliodhna
Level 109
God Stats
8W - 10L
1,310 SR
Queue Stats
534W - 563L
1,412 Elo+
Solo
Bacchus
Bacchus
NITRA1108
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
11 / 9 / 8
12,324
685
24,990
20,703
10,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
ArtNnk
Bastet
19
3 / 2 / 16
11,400
633
12,617
19,980
18,464
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

He Bo
NIkepk1
He Bo
20
7 / 2 / 16
12,155
675
17,198
12,243
5,710
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Serqet
19
3 / 3 / 13
10,929
607
10,977
19,629
9,942
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
4 / 4 / 19
11,689
649
16,110
23,234
13,132
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
5 / 5 / 10
13,048
725
19,594
22,433
29,629
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
 
Yemoja
20
1 / 2 / 15
12,871
715
6,630
17,821
22,429
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Scylla
 
Scylla
20
7 / 4 / 11
12,711
706
27,013
15,152
6,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Kongscorp
Cliodhna
20
6 / 8 / 8
12,524
696
20,776
22,398
11,292
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
NITRA1108
Bacchus
15
0 / 9 / 10
10,317
573
5,520
20,020
18,409
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
73
28
Kills
19
20
Deaths
28
72
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
11
9
8
1.67
W
Cthulhu
 
Cthulhu
5
5
10
2
W
Yemoja
 
Yemoja
1
2
15
4.25
W
Scylla
 
Scylla
7
4
11
3.13
L
Bastet
ArtNnk
Bastet
3
2
16
5.5
W
Cliodhna
Kongscorp
Cliodhna
6
8
8
1.25
W
Bacchus
NITRA1108
Bacchus
0
9
10
0.56
L
He Bo
NIkepk1
He Bo
7
2
16
7.5
L
Serqet
3
3
13
3.17
L
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,892
Damage
79,533
95,789
Taken
97,824
57,408
Mitigated
88,466
55,791
Healing
39,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
24,990
1,679
1,811
1,696
20,703
10,160
28
13,644
7,059
44,542
0
W
Cthulhu
 
Cthulhu
19,594
405
2,561
1,386
22,433
29,629
697
9,469
12,415
42,720
0
W
Yemoja
 
Yemoja
6,630
1,349
16,542
5,854
17,821
22,429
811
10,260
6,741
25,509
0
W
Scylla
 
Scylla
27,013
441
1,708
2,366
15,152
6,707
2,051
9,253
4,771
40,143
0
L
Bastet
ArtNnk
Bastet
12,617
2,464
3,561
6,748
19,980
18,464
527
10,636
9,344
0
25,437
W
Cliodhna
Kongscorp
Cliodhna
20,776
1,190
1,837
4,994
22,398
11,292
1,703
12,907
9,106
0
45,503
W
Bacchus
NITRA1108
Bacchus
5,520
331
1,503
723
20,020
18,409
214
14,732
4,912
13,589
0
L
He Bo
NIkepk1
He Bo
17,198
2,336
3,761
2,037
12,243
5,710
294
6,193
6,050
29,161
0
L
Serqet
10,977
532
4,538
4,566
19,629
9,942
667
13,079
6,550
0
16,109
L
16,110
1,471
15,078
11,995
23,234
13,132
471
15,205
8,029
39,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,497
Gold Earned
61,471
170
Minions Killed
184
0
Camps Cleared
0
1,750,658
Distance Traveled
1,419,758
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,324
685
46
3
0
288,987
0
W
Cthulhu
13,048
725
35
2
0
312,784
0
W
Yemoja
12,871
715
44
2
0
267,044
0
W
Scylla
12,711
706
29
2
0
335,770
1
L
Bastet
11,400
633
36
2
0
391,558
0
W
Cliodhna
12,524
696
59
3
0
297,210
0
W
Bacchus
10,317
573
17
1
0
206,950
1
L
He Bo
12,155
675
29
2
0
376,251
0
L
Serqet
10,929
607
14
1
0
359,591
1
L
Hel
11,689
649
45
3
0
334,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role