Player Matchup

Anhur
Anhur
Diamond IV
ConviviaI
Anhur
Diamond IV
Level 123
God Stats
7W - 2L
1,659 SR
Queue Stats
66W - 68L
2,227 MMR
Party 1
Athena
Athena
Diamond I
HabibiHamood
Athena
Diamond I
Level 107
God Stats
22W - 33L
1,453 SR
Queue Stats
211W - 206L
2,621 MMR
Solo
Eset
Eset
Diamond II
Mееks
Eset
Diamond II
Level 127
God Stats
4W - 5L
1,530 SR
Queue Stats
399W - 390L
2,418 MMR
Solo
Shiva
Shiva
Masters
ShwaaShwaa
Shiva
Masters
Level 127
God Stats
24W - 11L
1,738 SR
Queue Stats
464W - 397L
2,785 MMR
Solo
Nemesis
Nemesis
Diamond IV
Shôrt
Nemesis
Diamond IV
Level 158
God Stats
38W - 27L
1,571 SR
Queue Stats
407W - 380L
2,218 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 128
1,590 SR
2,454 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 105
1,549 SR
1,966 MMR
Atlas
Atlas
Diamond II
 
Atlas
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Masters
 
Medusa
Masters
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond II
JorshyL
Janus
Diamond II
Level 135
God Stats
8W - 6L
1,572 SR
Queue Stats
329W - 305L
2,371 MMR
Solo
Jing Wei
Jing Wei
Diamond I
Sіzkѕ
Jing Wei
Diamond I
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
2,248 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
isleep2late
Tsukuyomi
Diamond IV
Level 66
God Stats
11W - 6L
1,674 SR
Queue Stats
117W - 94L
2,210 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ConviviaI
Anhur
17
5 / 2 / 3
10,788
674
7,941
10,416
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
16
0 / 1 / 5
10,056
629
2,663
10,133
6,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Eset
Mееks
Eset
17
2 / 1 / 5
10,779
674
3,555
7,134
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
15
4 / 1 / 8
10,226
639
11,123
16,239
16,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
Shôrt
Nemesis
17
7 / 0 / 8
10,857
679
10,527
12,966
5,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Ah Muzen CabCliodhnaBastetThoth

VS

Bans
PersephoneGilgameshCamazotzIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 3 / 2
7,988
499
4,074
13,415
9,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
 
Medusa
11
2 / 6 / 1
7,782
486
6,979
10,502
1,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
JorshyL
Janus
14
0 / 5 / 0
8,610
538
7,133
8,453
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Sіzkѕ
Jing Wei
17
1 / 1 / 0
11,047
690
4,007
5,696
2,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
isleep2late
Tsukuyomi
14
1 / 4 / 2
8,552
535
4,551
11,826
3,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
18
Kills
5
5
Deaths
19
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
3
2
0.67
L
Medusa
 
Medusa
2
6
1
0.42
W
Anhur
ConviviaI
Anhur
5
2
3
3.25
W
Athena
0
1
5
2.5
L
Janus
JorshyL
Janus
0
5
0
0
W
Eset
Mееks
Eset
2
1
5
4.5
W
Shiva
4
1
8
8
W
Nemesis
Shôrt
Nemesis
7
0
8
11
L
Jing Wei
Sіzkѕ
Jing Wei
1
1
0
1
L
Tsukuyomi
isleep2late
Tsukuyomi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,809
Damage
26,744
56,888
Taken
49,892
34,973
Mitigated
20,437
18,673
Healing
10,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,074
1,120
0
1,846
13,415
9,869
0
2,131
11,238
23,649
0
L
Medusa
 
Medusa
6,979
3,000
0
2,322
10,502
1,503
0
328
10,132
0
48,410
W
Anhur
ConviviaI
Anhur
7,941
3,089
0
3,758
10,416
2,965
4,584
656
9,760
0
76,440
W
Athena
2,663
814
0
1,932
10,133
6,988
631
1,874
8,211
59,814
0
L
Janus
JorshyL
Janus
7,133
72
0
754
8,453
2,376
0
1,367
7,046
70,992
0
W
Eset
Mееks
Eset
3,555
242
3,534
2,355
7,134
2,792
3,068
1,619
5,447
87,721
0
W
Shiva
11,123
2,767
721
4,129
16,239
16,406
826
5,128
10,891
0
42,582
W
Nemesis
Shôrt
Nemesis
10,527
4,267
0
2,244
12,966
5,822
1,399
3,198
9,676
0
79,460
L
Jing Wei
Sіzkѕ
Jing Wei
4,007
2,788
0
2,427
5,696
2,760
2,792
901
4,763
0
88,249
L
Tsukuyomi
isleep2late
Tsukuyomi
4,551
649
0
3,211
11,826
3,929
0
1,485
10,255
0
61,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,706
Gold Earned
43,979
604
Minions Killed
563
0
Camps Cleared
0
1,739,943
Distance Traveled
1,610,578
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,988
499
24
2
0
345,860
7
L
Medusa
7,782
486
89
6
0
234,071
2
W
Anhur
10,788
674
143
9
0
297,175
5
W
Athena
10,056
629
126
8
0
364,247
5
L
Janus
8,610
538
154
10
0
342,342
4
W
Eset
10,779
674
190
12
0
353,284
4
W
Shiva
10,226
639
45
3
0
339,995
6
W
Nemesis
10,857
679
100
6
0
385,242
1
L
Jing Wei
11,047
690
180
11
0
306,114
3
L
Tsukuyomi
8,552
535
116
7
0
382,191
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role