Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
Matiba
Sobek
Level 66
God Stats
3W - 2L
1,422 SR
Queue Stats
235W - 274L
1,416 Elo+
Party 1
Nemesis
Nemesis
Metrics1561
Nemesis
Level 59
God Stats
10W - 10L
1,487 SR
Queue Stats
346W - 352L
1,459 Elo+
Party 3
Chernobog
Chernobog
MmCyni
Chernobog
Level 48
God Stats
2W - 6L
1,518 SR
Queue Stats
238W - 253L
1,421 Elo+
Party 3
Persephone
Persephone
TedBeaver
Persephone
Level 32
God Stats
5W - 5L
1,418 SR
Queue Stats
57W - 65L
1,345 Elo+
Party 1
Team Averages
Level 53
1,469 SR
1,428 Elo+

VS

Team Averages
Level 30
1,430 SR
1,316 Elo+
Arachne
Arachne
 
Arachne
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
MottledStraw
Ymir
Level 26
God Stats
2W - 6L
1,152 SR
Queue Stats
13W - 23L
1,261 Elo+
Party 2
Amaterasu
Amaterasu
Swiitchhx
Amaterasu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,301 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Xeros312
Morgan Le Fay
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,218 Elo+
Party 2
Izanami
Izanami
flickinsect
Izanami
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 26L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
3 / 4 / 3
10,048
529
8,790
17,220
11,802
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
Matiba
Sobek
14
1 / 6 / 3
8,657
456
2,886
17,671
14,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Metrics1561
Nemesis
14
3 / 9 / 4
9,121
480
14,647
17,995
5,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
MmCyni
Chernobog
15
5 / 6 / 2
9,723
512
9,513
14,100
3,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
TedBeaver
Persephone
17
5 / 5 / 4
11,423
601
12,430
12,169
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
13 / 2 / 6
10,957
577
21,782
17,400
7,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 12
8,931
470
4,663
14,633
15,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
Swiitchhx
Amaterasu
14
4 / 6 / 8
9,460
498
8,961
14,564
14,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
Xeros312
Morgan Le Fay
15
3 / 4 / 5
9,080
478
6,173
12,228
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
flickinsect
Izanami
17
9 / 3 / 6
10,831
570
15,754
11,677
3,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
17
Kills
30
30
Deaths
17
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
4
3
1.13
W
Arachne
 
Arachne
13
2
6
8
L
Sobek
Matiba
Sobek
1
6
3
0.42
L
Nemesis
Metrics1561
Nemesis
3
9
4
0.56
L
Chernobog
MmCyni
Chernobog
5
6
2
1
W
1
2
12
3.5
W
Amaterasu
Swiitchhx
Amaterasu
4
6
8
1.33
L
Persephone
TedBeaver
Persephone
5
5
4
1.4
W
Morgan Le Fay
Xeros312
Morgan Le Fay
3
4
5
1.38
W
Izanami
flickinsect
Izanami
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,266
Damage
57,333
79,155
Taken
70,502
39,893
Mitigated
45,623
15,959
Healing
17,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,790
1,464
0
1,645
17,220
11,802
1,432
1,059
16,161
0
69,868
W
Arachne
 
Arachne
21,782
17,391
0
4,540
17,400
7,548
280
2,359
15,041
0
65,336
L
Sobek
Matiba
Sobek
2,886
335
22
4,460
17,671
14,267
57
3,924
13,747
20,351
0
L
Nemesis
Metrics1561
Nemesis
14,647
7,074
0
2,023
17,995
5,978
151
3,066
14,929
0
65,488
L
Chernobog
MmCyni
Chernobog
9,513
5,001
0
4,097
14,100
3,912
495
1,494
12,606
0
65,508
W
4,663
1,640
0
1,732
14,633
15,514
96
3,676
10,957
21,491
0
W
Amaterasu
Swiitchhx
Amaterasu
8,961
5,404
0
3,792
14,564
14,655
526
2,556
12,008
0
42,187
L
Persephone
TedBeaver
Persephone
12,430
1,608
91
3,621
12,169
3,934
0
1,293
10,871
72,276
0
W
Morgan Le Fay
Xeros312
Morgan Le Fay
6,173
752
53
2,653
12,228
3,935
105
2,793
9,435
45,419
0
W
Izanami
flickinsect
Izanami
15,754
9,930
0
4,618
11,677
3,971
2,720
3,932
7,745
0
95,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,972
Gold Earned
49,259
535
Minions Killed
413
0
Camps Cleared
0
1,751,114
Distance Traveled
1,848,381
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,048
529
147
8
0
354,114
4
W
Arachne
10,957
577
80
4
0
452,649
3
L
Sobek
8,657
456
37
2
0
339,942
3
L
Nemesis
9,121
480
90
5
0
358,712
1
L
Chernobog
9,723
512
112
6
0
339,007
1
W
Ymir
8,931
470
22
1
0
344,536
3
W
Amaterasu
9,460
498
80
4
0
359,672
1
L
Persephone
11,423
601
149
8
0
359,339
9
W
Morgan Le Fay
9,080
478
70
4
0
345,391
0
W
Izanami
10,831
570
161
8
0
346,133
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role