Player Matchup

Sol
Sol
 
Sol
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Mercury
Mercury
GMickey
Mercury
Level 44
God Stats
18W - 11L
1,734 SR
Queue Stats
461W - 513L
1,393 Elo+
Party 4
Zhong Kui
Zhong Kui
Goatjiro
Zhong Kui
Level 70
God Stats
4W - 3L
1,756 SR
Queue Stats
27W - 45L
1,414 Elo+
Party 3
Heimdallr
Heimdallr
Musajiro
Heimdallr
Level 68
God Stats
0W - 1L
1,598 SR
Queue Stats
6W - 7L
1,318 Elo+
Party 3
Athena
Athena
spyair
Athena
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 3
Team Averages
Level 42
1,618 SR
1,425 Elo+

VS

Team Averages
Level 53
1,616 SR
1,618 Elo+
Vulcan
Vulcan
Cultivateur
Vulcan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,807 Elo+
Party 1
Terra
Terra
ReiAeko
Terra
Level 57
God Stats
4W - 0L
1,808 SR
Queue Stats
21W - 12L
1,652 Elo+
Party 1
Neith
Neith
VaLoXiC
Neith
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 15L
1,608 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Volwiz
Ah Muzen Cab
Level 78
God Stats
1W - 0L
1,787 SR
Queue Stats
39W - 51L
1,397 Elo+
Party 2
Arachne
Arachne
goopyaPeezda
Arachne
Level 34
God Stats
2W - 1L
1,484 SR
Queue Stats
17W - 8L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 6 / 0
5,888
535
1,762
6,928
1,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
GMickey
Mercury
10
0 / 4 / 0
5,685
517
3,043
7,982
2,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
Goatjiro
Zhong Kui
10
1 / 3 / 0
5,611
510
4,498
9,034
6,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
Musajiro
Heimdallr
9
3 / 2 / 0
5,579
507
9,931
7,880
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
spyair
Athena
9
0 / 2 / 3
5,834
530
3,973
8,969
5,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
1 / 0 / 2
7,738
703
5,467
4,465
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Terra
ReiAeko
Terra
9
0 / 0 / 5
6,045
550
2,141
8,329
4,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
VaLoXiC
Neith
14
7 / 0 / 1
8,105
737
5,341
4,808
2,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
Volwiz
Ah Muzen Cab
9
0 / 3 / 3
5,550
505
8,094
9,477
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
goopyaPeezda
Arachne
12
9 / 1 / 4
7,784
708
6,773
9,108
2,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
17
17
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
6
0
0
W
Vulcan
1
0
2
2
L
Mercury
GMickey
Mercury
0
4
0
0
L
Zhong Kui
Goatjiro
Zhong Kui
1
3
0
0.33
L
Heimdallr
Musajiro
Heimdallr
3
2
0
1.5
W
Terra
ReiAeko
Terra
0
0
5
2.5
W
Neith
VaLoXiC
Neith
7
0
1
7.5
W
Ah Muzen Cab
Volwiz
Ah Muzen Cab
0
3
3
0.5
W
Arachne
goopyaPeezda
Arachne
9
1
4
11
L
Athena
spyair
Athena
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,207
Damage
27,816
40,793
Taken
36,187
18,083
Mitigated
13,056
10,062
Healing
15,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,762
1,165
0
1,354
6,928
1,588
108
41
6,887
31,898
0
W
Vulcan
5,467
2,090
0
593
4,465
1,457
27
2,911
1,251
51,390
0
L
Mercury
GMickey
Mercury
3,043
1,357
0
740
7,982
2,481
0
0
7,982
0
38,585
L
Zhong Kui
Goatjiro
Zhong Kui
4,498
140
0
2,898
9,034
6,025
0
5,123
3,567
30,572
0
L
Heimdallr
Musajiro
Heimdallr
9,931
3,729
0
2,470
7,880
2,215
13
1,139
6,741
0
39,807
W
Terra
ReiAeko
Terra
2,141
368
1,592
3,581
8,329
4,329
468
1,818
6,511
8,208
0
W
Neith
VaLoXiC
Neith
5,341
2,171
0
2,907
4,808
2,179
750
822
3,986
0
51,661
W
Ah Muzen Cab
Volwiz
Ah Muzen Cab
8,094
3,089
0
3,713
9,477
2,204
490
2,152
7,325
0
34,121
W
Arachne
goopyaPeezda
Arachne
6,773
4,769
0
3,073
9,108
2,887
430
2,165
6,881
0
39,636
L
Athena
spyair
Athena
3,973
1,294
406
2,194
8,969
5,774
0
961
8,008
18,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,597
Gold Earned
35,222
314
Minions Killed
356
0
Camps Cleared
0
1,080,667
Distance Traveled
1,288,229
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,888
535
75
7
0
194,857
2
W
Vulcan
7,738
703
110
10
0
246,222
5
L
Mercury
5,685
517
79
7
0
261,356
0
L
Zhong Kui
5,611
510
65
6
0
196,546
0
L
Heimdallr
5,579
507
66
6
0
205,350
4
W
Terra
6,045
550
13
1
0
310,935
4
W
Neith
8,105
737
98
9
0
244,571
1
W
Ah Muzen Cab
5,550
505
62
6
0
212,846
0
W
Arachne
7,784
708
73
7
0
273,655
4
L
Athena
5,834
530
29
3
0
222,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role