Player Matchup

Ares
Ares
CrisWind
Ares
Level 15
God Stats
7W - 8L
1,510 SR
Queue Stats
20W - 39L
1,401 Elo+
Party 1
Nu Wa
Nu Wa
Leafeather
Nu Wa
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,493 Elo+
Party 1
Neith
Neith
UN990Y
Neith
Level 8
God Stats
1W - 1L
1,693 SR
Queue Stats
4W - 7L
1,466 Elo+
Party 1
Olorun
Olorun
sji4u06
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,219 Elo+
Party 1
Kukulkan
Kukulkan
xup6020
Kukulkan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,322 Elo+
Party 1
Team Averages
Level 8
1,541 SR
1,380 Elo+

VS

Team Averages
Level 81
1,664 SR
1,449 Elo+
Ymir
Ymir
ArgonBuzz
Ymir
Level 160
God Stats
8W - 3L
1,510 SR
Queue Stats
403W - 454L
1,507 Elo+
Party 3
Horus
Horus
Bigdaddybeal
Horus
Level 28
God Stats
4W - 7L
1,683 SR
Queue Stats
78W - 127L
1,364 Elo+
Party 2
Fenrir
Fenrir
Dathrel
Fenrir
Level 38
God Stats
7W - 2L
1,518 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 3
Izanami
Izanami
HngMeat
Izanami
Level 91
God Stats
6W - 1L
2,010 SR
Queue Stats
83W - 105L
1,492 Elo+
Party 3
Sol
Sol
hotninja23
Sol
Level 88
God Stats
16W - 17L
1,597 SR
Queue Stats
129W - 173L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
1 / 5 / 6
9,600
738
4,379
19,859
15,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
15
1 / 8 / 4
8,997
692
7,840
10,778
3,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
UN990Y
Neith
16
4 / 2 / 4
11,232
864
4,719
4,920
1,817
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
sji4u06
Olorun
16
1 / 6 / 2
8,697
669
2,622
9,220
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
xup6020
Kukulkan
16
2 / 6 / 4
9,192
707
5,551
9,733
2,729
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
8 / 3 / 12
10,521
809
7,772
11,334
13,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 2 / 16
9,939
765
8,951
11,147
9,482
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
Dathrel
Fenrir
16
11 / 2 / 12
10,960
843
11,335
7,496
3,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
HngMeat
Izanami
18
5 / 1 / 14
11,776
906
11,370
7,210
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 1 / 6
10,120
778
6,797
8,337
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
87
9
Kills
27
27
Deaths
9
20
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ymir
8
3
12
4.67
W
3
2
16
5.5
L
Ares
1
5
6
0.8
W
Fenrir
Dathrel
Fenrir
11
2
12
8.5
W
Izanami
HngMeat
Izanami
5
1
14
12
L
Nu Wa
1
8
4
0.38
L
Neith
UN990Y
Neith
4
2
4
3
W
0
1
6
3
L
Olorun
sji4u06
Olorun
1
6
2
0.33
L
Kukulkan
xup6020
Kukulkan
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,111
Damage
46,225
54,510
Taken
45,524
26,361
Mitigated
31,732
3,927
Healing
9,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,772
1,161
0
1,529
11,334
13,102
276
5,082
6,252
20,212
0
W
8,951
3,516
1,917
2,218
11,147
9,482
1,076
5,042
6,105
0
21,180
L
Ares
4,379
402
910
816
19,859
15,733
0
4,753
14,643
21,111
0
W
Fenrir
Dathrel
Fenrir
11,335
2,881
0
736
7,496
3,457
1,276
3,016
3,911
0
19,579
W
Izanami
HngMeat
Izanami
11,370
6,474
0
1,266
7,210
3,040
6,718
3,436
3,774
0
61,112
L
Nu Wa
7,840
2,131
110
652
10,778
3,142
0
3,729
6,829
30,397
0
L
Neith
UN990Y
Neith
4,719
1,443
0
236
4,920
1,817
0
1,744
3,135
0
23,314
W
6,797
708
108
2,080
8,337
2,651
3,192
3,816
4,521
45,944
0
L
Olorun
sji4u06
Olorun
2,622
741
205
803
9,220
2,940
0
2,500
6,476
20,052
0
L
Kukulkan
xup6020
Kukulkan
5,551
455
0
195
9,733
2,729
0
1,233
8,285
21,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,718
Gold Earned
53,316
164
Minions Killed
245
0
Camps Cleared
0
1,044,245
Distance Traveled
1,282,656
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,521
809
22
2
0
224,469
1
W
Horus
9,939
765
17
1
0
258,630
1
L
Ares
9,600
738
29
2
0
238,087
2
W
Fenrir
10,960
843
18
1
0
288,662
0
W
Izanami
11,776
906
119
9
0
245,415
0
L
Nu Wa
8,997
692
38
3
0
204,046
0
L
Neith
11,232
864
29
2
0
140,476
0
W
Sol
10,120
778
69
5
0
265,480
1
L
Olorun
8,697
669
37
3
0
240,300
1
L
Kukulkan
9,192
707
31
2
0
221,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role