Player Matchup

Sol
Sol
Diamond II
 
Sol
Diamond II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Noctros
Tsukuyomi
Masters
Level 62
God Stats
2W - 4L
1,526 SR
Queue Stats
114W - 93L
2,312 MMR
Party 2
Ullr
Ullr
Masters
Rjim
Ullr
Masters
Level 65
God Stats
49W - 45L
1,717 SR
Queue Stats
245W - 224L
2,428 MMR
Party 2
Odin
Odin
Diamond II
Ruthra_B
Odin
Diamond II
Level 159
God Stats
22W - 14L
1,703 SR
Queue Stats
536W - 525L
2,464 MMR
Solo
Ymir
Ymir
Diamond III
WatchinPaintDry
Ymir
Diamond III
Level 137
God Stats
16W - 22L
1,644 SR
Queue Stats
464W - 461L
2,331 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 106
1,618 SR
2,207 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 133
1,525 SR
1,756 MMR
Susano
Susano
Masters
 
Susano
Masters
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Masters
 
Tyr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Diamond I
 
Poseidon
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Diamond IV
BlueEyesWIDragon
Fafnir
Diamond IV
Level 154
God Stats
19W - 19L
1,624 SR
Queue Stats
477W - 477L
2,094 MMR
Solo
Hou Yi
Hou Yi
Diamond III
x iMrMerrkz x
Hou Yi
Diamond III
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
333W - 322L
2,185 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 2 / 1
7,488
535
4,786
7,107
1,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Noctros
Tsukuyomi
13
1 / 5 / 2
7,259
519
7,481
10,265
2,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
Rjim
Ullr
14
3 / 4 / 0
7,815
558
6,221
9,356
2,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
13
0 / 4 / 1
7,202
514
3,743
9,863
7,498
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 4 / 0
5,590
399
1,133
10,040
6,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AthenaLokiGebArachne

VS

Bans
FenrirMedusaShivaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
11 / 1 / 2
9,048
646
11,641
9,928
3,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tyr
 
Tyr
15
2 / 0 / 7
8,860
633
8,573
9,995
9,680
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
 
Poseidon
15
4 / 2 / 3
8,509
608
8,927
7,162
2,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 1 / 7
7,944
567
3,474
7,115
7,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 0 / 0
8,054
575
2,244
6,417
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
19
19
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
1
0.25
W
Susano
 
Susano
11
1
2
12
W
Tyr
 
Tyr
2
0
7
5.5
W
Poseidon
 
Poseidon
4
2
3
2.75
W
1
1
7
4.5
L
Tsukuyomi
Noctros
Tsukuyomi
1
5
2
0.4
L
Ullr
Rjim
Ullr
3
4
0
0.75
L
Odin
0
4
1
0.13
L
0
4
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,364
Damage
34,859
46,631
Taken
40,617
21,024
Mitigated
25,924
11,380
Healing
13,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,786
1,211
0
3,050
7,107
1,623
0
2,320
4,787
52,222
0
W
Susano
 
Susano
11,641
4,450
0
0
9,928
3,794
0
171
9,757
0
58,035
W
Tyr
 
Tyr
8,573
799
0
4,787
9,995
9,680
161
259
9,736
0
53,375
W
Poseidon
 
Poseidon
8,927
2,044
0
2,074
7,162
2,640
652
601
6,561
77,463
0
W
3,474
465
0
2,677
7,115
7,643
65
1,571
5,544
8,313
4,005
L
Tsukuyomi
Noctros
Tsukuyomi
7,481
1,873
0
3,293
10,265
2,969
0
709
9,548
0
47,808
L
Ullr
Rjim
Ullr
6,221
2,532
0
996
9,356
2,894
0
3,426
5,930
0
49,266
L
Odin
3,743
182
0
2,250
9,863
7,498
0
362
9,501
0
42,448
L
1,133
412
0
1,791
10,040
6,040
0
4,915
5,026
8,617
0
W
2,244
1,456
0
3,577
6,417
2,167
468
3,317
3,100
0
60,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,354
Gold Earned
42,415
428
Minions Killed
502
0
Camps Cleared
0
1,298,025
Distance Traveled
1,515,432
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,488
535
119
9
0
241,743
7
W
Susano
9,048
646
91
7
0
340,693
2
W
Tyr
8,860
633
107
8
0
301,956
4
W
Poseidon
8,509
608
152
11
0
304,865
4
W
Fafnir
7,944
567
17
1
0
307,296
6
L
Tsukuyomi
7,259
519
94
7
0
306,096
4
L
Ullr
7,815
558
104
7
0
265,075
5
L
Odin
7,202
514
103
7
0
284,646
4
L
Ymir
5,590
399
8
1
0
200,465
3
W
Hou Yi
8,054
575
135
10
0
260,622
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role