Player Matchup

Bastet
Bastet
Heiseenberg69
Bastet
Level 13
God Stats
4W - 7L
1,257 SR
Queue Stats
4W - 7L
1,391 Elo+
Party 1
Sun Wukong
Sun Wukong
Suiten
Sun Wukong
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,447 Elo+
Solo
Chang'e
Chang'e
swagboss5
Chang'e
Level 152
God Stats
3W - 2L
1,875 SR
Queue Stats
71W - 56L
1,621 Elo+
Party 1
Team Averages
Level 89
1,544 SR
1,486 Elo+

VS

Team Averages
Level 88
1,410 SR
1,402 Elo+
Tyr
Tyr
CMRNx
Tyr
Level 36
God Stats
43W - 60L
1,408 SR
Queue Stats
90W - 116L
1,360 Elo+
Solo
Thor
Thor
YoshiMiistu
Thor
Level 71
God Stats
1W - 1L
1,335 SR
Queue Stats
5W - 9L
1,455 Elo+
Solo
Zhong Kui
Zhong Kui
Дваколпакаипока
Zhong Kui
Level 156
God Stats
36W - 40L
1,487 SR
Queue Stats
465W - 516L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 9
10,580
705
8,702
13,779
5,026
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Suiten
Sun Wukong
15
2 / 3 / 12
10,604
707
9,090
19,936
17,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Chang'e
swagboss5
Chang'e
17
9 / 4 / 5
11,838
789
16,181
13,941
5,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
CMRNx
Tyr
14
4 / 4 / 7
10,418
695
12,472
15,909
14,741
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
3 / 5 / 7
9,844
656
10,524
12,579
3,878
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 6 / 6
10,451
697
15,686
14,377
7,505
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
15
Kills
12
12
Deaths
15
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tyr
CMRNx
Tyr
4
4
7
1.88
W
4
5
9
1.7
W
Sun Wukong
Suiten
Sun Wukong
2
3
12
2.67
L
3
5
7
1.3
W
Chang'e
swagboss5
Chang'e
9
4
5
2.88
L
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,973
Damage
38,682
47,656
Taken
42,865
28,199
Mitigated
26,124
13,188
Healing
7,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
CMRNx
Tyr
12,472
1,268
0
2,519
15,909
14,741
76
6,307
9,263
0
28,213
W
8,702
2,634
0
1,187
13,779
5,026
199
4,541
9,238
0
20,337
W
Sun Wukong
Suiten
Sun Wukong
9,090
1,357
0
1,986
19,936
17,697
624
6,758
13,178
136
27,780
L
10,524
2,049
440
540
12,579
3,878
0
5,311
7,040
0
38,755
W
Chang'e
swagboss5
Chang'e
16,181
1,434
5,274
4,741
13,941
5,476
1,496
4,640
9,301
57,361
0
L
15,686
611
112
3,975
14,377
7,505
31
5,277
8,763
39,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,022
Gold Earned
30,713
147
Minions Killed
148
7
Camps Cleared
5
795,249
Distance Traveled
711,966
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,418
695
31
2
1
260,427
0
W
Bastet
10,580
705
21
1
1
284,812
0
W
Sun Wukong
10,604
707
42
3
1
260,877
3
L
Thor
9,844
656
61
4
3
240,678
5
W
Chang'e
11,838
789
84
6
5
249,560
2
L
Zhong Kui
10,451
697
56
4
1
210,861
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role