Player Matchup

Jing Wei
Jing Wei
AlSuhail
Jing Wei
Level 146
God Stats
16W - 15L
1,396 SR
Queue Stats
135W - 153L
1,427 Elo+
Party 1
Agni
Agni
FirstFatih
Agni
Level 36
God Stats
1W - 3L
1,485 SR
Queue Stats
5W - 22L
1,258 Elo+
Solo
Achilles
Achilles
NandoDisturbed
Achilles
Level 157
God Stats
0W - 1L
1,534 SR
Queue Stats
33W - 31L
1,486 Elo+
Solo
Da Ji
Da Ji
Speedgrab
Da Ji
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
52W - 56L
1,660 Elo+
Solo
Jormungandr
Jormungandr
StaryMurlok
Jormungandr
Level 44
God Stats
5W - 9L
1,424 SR
Queue Stats
112W - 113L
1,448 Elo+
Party 1
Team Averages
Level 85
1,468 SR
1,456 Elo+

VS

Team Averages
Level 98
1,416 SR
1,445 Elo+
Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
Alfarestlersanya
Geb
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 121L
1,515 Elo+
Party 2
Ne Zha
Ne Zha
GodKora
Ne Zha
Level 112
God Stats
4W - 1L
1,500 SR
Queue Stats
107W - 111L
1,551 Elo+
Party 2
Nu Wa
Nu Wa
Mecco
Nu Wa
Level 149
God Stats
54W - 45L
1,405 SR
Queue Stats
394W - 368L
1,481 Elo+
Solo
Kukulkan
Kukulkan
NIkepk1
Kukulkan
Level 39
God Stats
6W - 16L
1,174 SR
Queue Stats
6W - 18L
1,177 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlSuhail
Jing Wei
11
2 / 1 / 2
6,699
1,340
3,249
5,982
1,842
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 3 / 3
6,046
1,209
3,314
7,530
2,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
10
0 / 0 / 0
5,256
1,051
76
1,096
1,078
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Da Ji
Speedgrab
Da Ji
10
2 / 3 / 1
6,231
1,246
2,380
6,765
1,693
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
StaryMurlok
Jormungandr
11
0 / 4 / 3
5,991
1,198
6,344
7,835
2,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

353

VS

Team 2 Tickets

392

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 2 / 7
6,443
1,289
5,962
3,948
1,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 7
6,692
1,338
3,305
4,617
2,570
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
GodKora
Ne Zha
11
4 / 1 / 5
6,919
1,384
6,912
5,241
2,086
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Mecco
Nu Wa
13
4 / 0 / 6
7,640
1,528
9,680
2,215
752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
NIkepk1
Kukulkan
11
0 / 1 / 4
5,599
1,120
1,938
1,829
588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
4
Kills
11
11
Deaths
4
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
2
7
2.25
L
Jing Wei
AlSuhail
Jing Wei
2
1
2
3
W
2
0
7
5.5
L
0
3
3
0.5
W
Ne Zha
GodKora
Ne Zha
4
1
5
6.5
W
Nu Wa
Mecco
Nu Wa
4
0
6
7
W
Kukulkan
NIkepk1
Kukulkan
0
1
4
2
L
Achilles
0
0
0
0
L
Da Ji
Speedgrab
Da Ji
2
3
1
0.83
L
Jormungandr
StaryMurlok
Jormungandr
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,363
Damage
27,797
29,208
Taken
17,850
9,551
Mitigated
7,939
1,438
Healing
2,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,962
628
0
326
3,948
1,943
0
2,149
1,799
0
11,052
L
Jing Wei
AlSuhail
Jing Wei
3,249
2,557
0
70
5,982
1,842
0
1,468
4,456
0
13,548
W
3,305
325
0
0
4,617
2,570
0
2,458
2,159
4,869
0
L
3,314
559
0
293
7,530
2,127
0
4,353
2,963
13,798
0
W
Ne Zha
GodKora
Ne Zha
6,912
3,647
0
838
5,241
2,086
0
2,721
2,520
0
13,214
W
Nu Wa
Mecco
Nu Wa
9,680
2,393
0
439
2,215
752
0
1,749
466
26,144
0
W
Kukulkan
NIkepk1
Kukulkan
1,938
143
145
355
1,829
588
0
581
1,248
5,512
0
L
Achilles
76
0
0
0
1,096
1,078
0
423
643
0
170
L
Da Ji
Speedgrab
Da Ji
2,380
544
0
120
6,765
1,693
0
3,546
3,091
0
4,001
L
Jormungandr
StaryMurlok
Jormungandr
6,344
1,647
214
741
7,835
2,811
0
4,547
3,132
19,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,223
Gold Earned
33,293
87
Minions Killed
58
4
Camps Cleared
8
436,370
Distance Traveled
542,036
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,443
1,289
7
1
4
120,280
0
L
Jing Wei
6,699
1,340
27
5
3
109,585
0
W
Geb
6,692
1,338
4
1
0
125,308
0
L
Agni
6,046
1,209
24
5
0
102,336
1
W
Ne Zha
6,919
1,384
12
2
1
114,754
0
W
Nu Wa
7,640
1,528
31
6
3
109,596
1
W
Kukulkan
5,599
1,120
4
1
0
72,098
0
L
Achilles
5,256
1,051
0
0
0
28,382
0
L
Da Ji
6,231
1,246
5
1
0
99,212
0
L
Jormungandr
5,991
1,198
31
6
1
96,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role