Player Matchup

Da Ji
Da Ji
IIIampuR
Da Ji
Level 58
God Stats
7W - 8L
1,507 SR
Queue Stats
73W - 104L
1,418 Elo+
Party 2
Ra
Ra
Riddig27
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Agni
Agni
killhimlol
Agni
Level 125
God Stats
0W - 1L
1,241 SR
Queue Stats
9W - 21L
1,288 Elo+
Solo
Team Averages
Level 63
1,416 SR
1,402 Elo+

VS

Team Averages
Level 67
1,515 SR
1,237 Elo+
Ah Muzen Cab
Ah Muzen Cab
Nel50N
Ah Muzen Cab
Level 148
God Stats
18W - 24L
1,508 SR
Queue Stats
153W - 304L
1,362 Elo+
Party 1
Nu Wa
Nu Wa
Sweet-200IQ
Nu Wa
Level 41
God Stats
5W - 4L
1,535 SR
Queue Stats
27W - 55L
1,269 Elo+
Solo
Ymir
Ymir
arm0gen
Ymir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,080 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
IIIampuR
Da Ji
10
4 / 7 / 1
7,163
716
10,944
10,298
2,582
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 6 / 3
6,112
611
2,196
7,303
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 4
7,150
715
6,060
7,544
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Nel50N
Ah Muzen Cab
14
10 / 2 / 6
8,950
895
11,872
9,504
3,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 3 / 6
8,056
806
7,055
7,987
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
arm0gen
Ymir
13
1 / 0 / 14
8,261
826
2,746
8,832
7,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
5
Kills
17
17
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Da Ji
IIIampuR
Da Ji
4
7
1
0.64
W
Ah Muzen Cab
Nel50N
Ah Muzen Cab
10
2
6
6.5
L
0
6
3
0.25
W
6
3
6
3
W
Ymir
arm0gen
Ymir
1
0
14
8
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,200
Damage
21,673
25,145
Taken
26,323
7,050
Mitigated
12,749
2,158
Healing
8,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
IIIampuR
Da Ji
10,944
1,667
0
0
10,298
2,582
0
5,880
4,108
0
17,842
W
Ah Muzen Cab
Nel50N
Ah Muzen Cab
11,872
4,618
0
4,030
9,504
3,570
945
3,225
6,279
0
38,503
L
2,196
101
675
503
7,303
2,139
0
1,447
5,748
14,683
0
W
7,055
2,234
0
1,254
7,987
2,040
956
1,738
6,249
22,806
0
W
Ymir
arm0gen
Ymir
2,746
292
0
3,226
8,832
7,139
218
3,558
5,274
12,093
0
L
6,060
176
0
980
7,544
2,329
0
2,507
4,938
24,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,425
Gold Earned
25,267
94
Minions Killed
110
2
Camps Cleared
5
462,274
Distance Traveled
537,207
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,163
716
8
1
0
146,010
4
W
Ah Muzen Cab
8,950
895
52
5
2
204,941
0
L
Ra
6,112
611
25
3
0
150,623
0
W
Nu Wa
8,056
806
38
4
3
161,362
1
W
Ymir
8,261
826
20
2
0
170,904
0
L
Agni
7,150
715
61
6
2
165,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role