Player Matchup

Arachne
Arachne
BringerOfStorm
Arachne
Level 106
God Stats
23W - 16L
1,619 SR
Queue Stats
183W - 181L
1,517 Elo+
Party 2
Gilgamesh
Gilgamesh
Denis4994
Gilgamesh
Level 47
God Stats
121W - 71L
1,712 SR
Queue Stats
323W - 216L
1,658 Elo+
Party 3
Ah Puch
Ah Puch
RocketDuck
Ah Puch
Level 108
God Stats
69W - 52L
1,579 SR
Queue Stats
172W - 167L
1,520 Elo+
Party 2
Bacchus
Bacchus
Sharoska
Bacchus
Level 67
God Stats
13W - 7L
1,556 SR
Queue Stats
189W - 162L
1,608 Elo+
Party 3
Izanami
Izanami
ViruZett
Izanami
Level 147
God Stats
45W - 26L
1,714 SR
Queue Stats
503W - 382L
1,639 Elo+
Party 3
Team Averages
Level 95
1,636 SR
1,588 Elo+

VS

Team Averages
Level 59
1,548 SR
1,604 Elo+
Kali
Kali
 
Kali
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Fanterr
King Arthur
Level 69
God Stats
8W - 4L
1,622 SR
Queue Stats
149W - 84L
1,636 Elo+
Party 1
Chang'e
Chang'e
KawaiiiPanda
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 42L
1,629 Elo+
Party 1
Hades
Hades
SinguLariteT
Hades
Level 129
God Stats
9W - 7L
1,619 SR
Queue Stats
495W - 520L
1,577 Elo+
Solo
Yemoja
Yemoja
TaeParkWoo
Yemoja
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 12L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 12
12,778
1,162
12,121
13,905
5,585
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Denis4994
Gilgamesh
18
5 / 5 / 16
12,452
1,132
14,238
15,131
11,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
RocketDuck
Ah Puch
18
6 / 1 / 15
12,520
1,138
23,377
8,918
3,016
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Sharoska
Bacchus
18
1 / 4 / 14
10,872
988
9,250
10,782
13,860
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
ViruZett
Izanami
18
4 / 4 / 17
12,284
1,117
27,734
14,147
5,147
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

211

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
3 / 8 / 11
11,514
1,047
7,007
22,275
7,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Fanterr
King Arthur
17
5 / 3 / 10
11,935
1,085
16,576
20,330
20,408
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
KawaiiiPanda
Chang'e
17
2 / 7 / 11
11,080
1,007
13,387
18,478
6,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 6 / 12
11,329
1,030
14,296
21,701
20,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
TaeParkWoo
Yemoja
17
4 / 0 / 12
12,727
1,157
6,365
10,968
18,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
72
24
Kills
16
16
Deaths
24
74
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
8
11
1.06
W
8
2
12
7
W
Gilgamesh
Denis4994
Gilgamesh
5
5
16
2.6
L
King Arthur
Fanterr
King Arthur
5
3
10
3.33
L
Chang'e
KawaiiiPanda
Chang'e
2
7
11
1.07
W
Ah Puch
RocketDuck
Ah Puch
6
1
15
13.5
W
Bacchus
Sharoska
Bacchus
1
4
14
2
L
2
6
12
1.33
L
Yemoja
TaeParkWoo
Yemoja
4
0
12
10
W
Izanami
ViruZett
Izanami
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,720
Damage
57,631
62,883
Taken
93,752
39,524
Mitigated
73,805
9,815
Healing
18,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
7,007
4,250
0
2,923
22,275
7,902
0
8,130
13,987
0
21,009
W
12,121
8,743
0
4,534
13,905
5,585
0
9,977
3,928
0
23,017
W
Gilgamesh
Denis4994
Gilgamesh
14,238
5,456
0
702
15,131
11,916
0
8,887
6,244
0
31,916
L
King Arthur
Fanterr
King Arthur
16,576
1,847
0
114
20,330
20,408
0
6,809
12,518
9,375
33,754
L
Chang'e
KawaiiiPanda
Chang'e
13,387
2,059
3,776
3,903
18,478
6,359
0
7,483
10,932
33,382
0
W
Ah Puch
RocketDuck
Ah Puch
23,377
1,100
0
1,741
8,918
3,016
0
4,514
4,404
50,685
0
W
Bacchus
Sharoska
Bacchus
9,250
841
0
33
10,782
13,860
0
7,860
2,922
13,308
0
L
14,296
958
364
1,944
21,701
20,680
0
5,523
15,993
30,086
0
L
Yemoja
TaeParkWoo
Yemoja
6,365
1,709
4,298
1,125
10,968
18,456
0
4,682
6,200
22,897
0
W
Izanami
ViruZett
Izanami
27,734
20,615
0
2,805
14,147
5,147
0
5,902
8,245
0
56,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,906
Gold Earned
58,585
211
Minions Killed
245
9
Camps Cleared
8
1,102,056
Distance Traveled
1,057,196
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,514
1,047
25
2
3
211,885
0
W
Arachne
12,778
1,162
20
2
4
256,361
0
W
Gilgamesh
12,452
1,132
31
3
1
161,657
1
L
King Arthur
11,935
1,085
57
5
0
238,427
0
L
Chang'e
11,080
1,007
79
7
3
205,150
3
W
Ah Puch
12,520
1,138
75
7
2
234,568
1
W
Bacchus
10,872
988
12
1
1
231,541
0
L
Hades
11,329
1,030
46
4
0
187,856
0
L
Yemoja
12,727
1,157
38
3
2
213,878
0
W
Izanami
12,284
1,117
73
7
1
217,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role