Player Matchup

Skadi
Skadi
DrSloths
Skadi
Level 45
God Stats
2W - 0L
1,639 SR
Queue Stats
54W - 44L
1,635 Elo+
Party 2
Anubis
Anubis
In4reD
Anubis
Level 101
God Stats
93W - 76L
1,585 SR
Queue Stats
93W - 76L
1,578 Elo+
Party 2
Baron Samedi
Baron Samedi
REVIVED SAVITR
Baron Samedi
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 112L
1,515 Elo+
Party 1
Ganesha
Ganesha
TheL0rdofCinder
Ganesha
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 102L
1,497 Elo+
Party 1
Arachne
Arachne
ixxflightxxi
Arachne
Level 48
God Stats
9W - 7L
1,507 SR
Queue Stats
48W - 51L
1,532 Elo+
Solo
Team Averages
Level 97
1,546 SR
1,552 Elo+

VS

Team Averages
Level 76
1,558 SR
1,484 Elo+
Terra
Terra
GimmethoseCheeks
Terra
Level 89
God Stats
4W - 4L
1,604 SR
Queue Stats
271W - 249L
1,561 Elo+
Solo
Merlin
Merlin
MythicalWaffle7
Merlin
Level 29
God Stats
2W - 8L
1,476 SR
Queue Stats
17W - 20L
1,317 Elo+
Party 3
Nemesis
Nemesis
RaunchySpatula
Nemesis
Level 41
God Stats
1W - 1L
1,736 SR
Queue Stats
50W - 59L
1,494 Elo+
Solo
Amaterasu
Amaterasu
Respawnmaster24
Amaterasu
Level 142
God Stats
6W - 6L
1,573 SR
Queue Stats
366W - 388L
1,531 Elo+
Party 3
Izanami
Izanami
TGAgaming420
Izanami
Level 81
God Stats
26W - 41L
1,403 SR
Queue Stats
360W - 390L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DrSloths
Skadi
12
1 / 1 / 2
7,008
539
2,829
4,122
858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
In4reD
Anubis
13
7 / 1 / 1
8,006
616
8,351
5,406
2,303
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
REVIVED SAVITR
Baron Samedi
13
7 / 1 / 3
8,000
615
7,032
6,939
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 1 / 6
6,879
529
3,633
6,737
3,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
ixxflightxxi
Arachne
13
1 / 0 / 7
7,503
577
5,884
8,277
2,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
6,098
469
3,099
11,735
4,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 0
5,879
452
1,049
3,556
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 4 / 1
6,005
462
3,151
7,826
2,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Respawnmaster24
Amaterasu
11
1 / 3 / 0
6,578
506
3,207
9,553
5,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
TGAgaming420
Izanami
12
3 / 3 / 0
7,288
561
6,371
7,469
1,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
16
Kills
4
4
Deaths
16
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
DrSloths
Skadi
1
1
2
2
L
0
5
3
0.3
W
Anubis
In4reD
Anubis
7
1
1
7.5
L
0
1
0
0
W
Baron Samedi
REVIVED SAVITR
Baron Samedi
7
1
3
8.5
L
0
4
1
0.13
L
Amaterasu
Respawnmaster24
Amaterasu
1
3
0
0.33
L
Izanami
TGAgaming420
Izanami
3
3
0
1
W
0
1
6
3
W
Arachne
ixxflightxxi
Arachne
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,729
Damage
16,877
31,481
Taken
40,139
12,442
Mitigated
15,753
13,985
Healing
10,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
DrSloths
Skadi
2,829
957
0
1,748
4,122
858
1,375
598
3,524
0
42,546
L
3,099
784
1,520
2,771
11,735
4,674
0
6,762
4,817
12,760
0
W
Anubis
In4reD
Anubis
8,351
480
0
2,983
5,406
2,303
745
437
4,969
41,637
0
L
1,049
283
0
525
3,556
1,112
0
1,650
1,764
25,131
0
W
Baron Samedi
REVIVED SAVITR
Baron Samedi
7,032
402
291
3,463
6,939
2,832
660
1,439
5,500
40,755
0
L
3,151
869
0
1,897
7,826
2,389
0
2,557
5,190
0
33,518
L
Amaterasu
Respawnmaster24
Amaterasu
3,207
941
0
3,165
9,553
5,640
0
3,729
5,810
0
31,440
L
Izanami
TGAgaming420
Izanami
6,371
4,494
0
698
7,469
1,938
1,053
3,819
3,542
0
44,569
W
3,633
747
0
2,337
6,737
3,740
342
991
5,746
18,988
1,319
W
Arachne
ixxflightxxi
Arachne
5,884
3,968
0
3,163
8,277
2,709
0
683
7,594
0
47,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,396
Gold Earned
31,848
369
Minions Killed
309
0
Camps Cleared
0
1,299,764
Distance Traveled
1,278,318
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,008
539
92
7
0
245,999
2
L
Terra
6,098
469
20
2
0
259,315
0
W
Anubis
8,006
616
94
7
0
251,076
4
L
Merlin
5,879
452
62
5
0
253,954
1
W
Baron Samedi
8,000
615
79
6
0
217,459
0
L
Nemesis
6,005
462
70
5
0
266,932
3
L
Amaterasu
6,578
506
71
5
0
283,227
5
L
Izanami
7,288
561
86
7
0
214,890
7
W
Ganesha
6,879
529
6
0
0
262,762
3
W
Arachne
7,503
577
98
8
0
322,468
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role