Player Matchup

Chaac
Chaac
 
Chaac
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
David_Anton_16
Morgan Le Fay
Level 123
God Stats
5W - 3L
1,500 SR
Queue Stats
119W - 109L
1,477 Elo+
Party 1
Kuzenbo
Kuzenbo
El_Primo_Luis_
Kuzenbo
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 178L
1,541 Elo+
Party 1
Hel
Hel
LonelyWolf1250
Hel
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 137L
1,502 Elo+
Party 1
Loki
Loki
XxSchabo92xX
Loki
Level 145
God Stats
1W - 3L
1,489 SR
Queue Stats
115W - 111L
1,509 Elo+
Solo
Team Averages
Level 108
1,498 SR
1,506 Elo+

VS

Team Averages
Level 88
1,425 SR
1,499 Elo+
Bacchus
Bacchus
Carlossurf
Bacchus
Level 69
God Stats
8W - 4L
1,632 SR
Queue Stats
103W - 79L
1,474 Elo+
Solo
Kukulkan
Kukulkan
M1thu862
Kukulkan
Level 63
God Stats
29W - 38L
1,455 SR
Queue Stats
138W - 139L
1,488 Elo+
Party 2
Bellona
Bellona
RavenousRamone
Bellona
Level 120
God Stats
2W - 0L
1,396 SR
Queue Stats
145W - 127L
1,527 Elo+
Party 2
Cliodhna
Cliodhna
niamul2001
Cliodhna
Level 89
God Stats
4W - 4L
1,465 SR
Queue Stats
213W - 185L
1,491 Elo+
Party 2
Heimdallr
Heimdallr
snakeyoshimitsu_
Heimdallr
Level 97
God Stats
6W - 10L
1,179 SR
Queue Stats
74W - 57L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
4 / 3 / 1
7,274
560
10,011
15,518
11,545
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
David_Anton_16
Morgan Le Fay
11
1 / 5 / 0
6,394
492
6,655
9,858
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 3 / 0
5,267
405
4,752
12,270
8,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 1
6,709
516
5,809
7,986
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 7 / 0
7,262
559
3,202
11,088
3,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Carlossurf
Bacchus
12
2 / 0 / 8
7,349
565
5,820
10,767
10,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
M1thu862
Kukulkan
13
2 / 1 / 8
7,680
591
5,852
6,809
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 4 / 3
7,828
602
10,933
12,080
11,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
niamul2001
Cliodhna
15
9 / 1 / 6
8,890
684
10,677
10,587
3,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
13
6 / 1 / 4
7,955
612
8,712
6,684
2,220
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
7
Kills
22
23
Deaths
7
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
3
1
1.5
W
Bacchus
Carlossurf
Bacchus
2
0
8
6
L
Morgan Le Fay
David_Anton_16
Morgan Le Fay
1
5
0
0.2
L
0
3
0
0
L
0
5
1
0.1
W
Kukulkan
M1thu862
Kukulkan
2
1
8
6
W
3
4
3
1.13
L
2
7
0
0.29
W
Cliodhna
niamul2001
Cliodhna
9
1
6
12
W
Heimdallr
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,429
Damage
41,994
56,720
Taken
46,927
28,239
Mitigated
29,836
14,077
Healing
16,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,011
2,999
0
4,870
15,518
11,545
122
1,826
13,692
0
45,837
W
Bacchus
Carlossurf
Bacchus
5,820
1,292
438
5,610
10,767
10,001
587
6,337
4,430
16,780
0
L
Morgan Le Fay
David_Anton_16
Morgan Le Fay
6,655
1,581
0
2,576
9,858
2,341
0
1,745
8,113
40,805
0
L
4,752
2,081
102
1,975
12,270
8,673
0
3,768
8,502
15,113
0
L
5,809
333
0
1,099
7,986
2,377
0
2,163
5,823
43,061
0
W
Kukulkan
M1thu862
Kukulkan
5,852
365
0
1,900
6,809
2,022
943
4,447
2,362
42,122
0
W
10,933
6,523
0
3,581
12,080
11,800
931
734
11,346
0
43,843
L
3,202
570
0
3,455
11,088
3,303
0
2,170
8,918
0
48,014
W
Cliodhna
niamul2001
Cliodhna
10,677
2,001
0
2,776
10,587
3,793
87
1,806
8,781
0
62,740
W
Heimdallr
8,712
4,162
0
2,661
6,684
2,220
1,034
3,892
2,792
0
56,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,906
Gold Earned
39,702
362
Minions Killed
406
0
Camps Cleared
0
1,270,437
Distance Traveled
1,348,534
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,274
560
86
7
0
249,859
4
W
Bacchus
7,349
565
22
2
0
256,756
5
L
Morgan Le Fay
6,394
492
77
6
0
222,847
1
L
Kuzenbo
5,267
405
11
1
0
298,894
0
L
Hel
6,709
516
97
7
0
236,550
2
W
Kukulkan
7,680
591
80
6
0
273,691
2
W
Bellona
7,828
602
97
7
0
272,294
7
L
Loki
7,262
559
91
7
0
262,287
8
W
Cliodhna
8,890
684
104
8
0
318,969
5
W
Heimdallr
7,955
612
103
8
0
226,824
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role