Player Matchup

Hera
Hera
Bronze III
ELgatooo2006
Hera
Bronze III
Level 82
God Stats
1W - 0L
1,298 SR
Queue Stats
3W - 2L
1,500 MMR
Party 2
Atlas
Atlas
Gold IV
MWave_17
Atlas
Gold IV
Level 129
God Stats
10W - 9L
1,448 SR
Queue Stats
70W - 83L
1,500 MMR
Solo
Bastet
Bastet
Gold III
TTVMANIKIN
Bastet
Gold III
Level 69
God Stats
3W - 2L
1,422 SR
Queue Stats
59W - 57L
1,527 MMR
Solo
Chaac
Chaac
Bronze V
Valorji01
Chaac
Bronze V
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 MMR
Party 2
Jing Wei
Jing Wei
Gold II
electron1836
Jing Wei
Gold II
Level 160
God Stats
242W - 241L
1,636 SR
Queue Stats
502W - 506L
1,515 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,461 SR
1,508 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,518 SR
1,508 MMR
Nemesis
Nemesis
Gold III
NINJA___O_o
Nemesis
Gold III
Level 159
God Stats
9W - 13L
1,759 SR
Queue Stats
413W - 412L
1,535 MMR
Party 1
Gilgamesh
Gilgamesh
Silver III
Pablo_MP5K_QNK
Gilgamesh
Silver III
Level 119
God Stats
1W - 1L
1,645 SR
Queue Stats
122W - 120L
1,498 MMR
Solo
Eset
Eset
Bronze IV
TheAcidicDragon
Eset
Bronze IV
Level 159
God Stats
1W - 2L
1,549 SR
Queue Stats
61W - 56L
1,510 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
ehabr98
Morgan Le Fay
Gold IV
Level 156
God Stats
0W - 1L
1,278 SR
Queue Stats
264W - 264L
1,458 MMR
Party 1
Hachiman
Hachiman
Bronze III
raulh1997
Hachiman
Bronze III
Level 78
God Stats
0W - 1L
1,361 SR
Queue Stats
2W - 12L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 5
14,603
522
15,600
11,868
4,640
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
MWave_17
Atlas
18
3 / 6 / 15
13,011
465
11,138
30,539
33,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
TTVMANIKIN
Bastet
20
1 / 1 / 18
14,492
518
17,345
26,928
11,166
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Valorji01
Chaac
20
7 / 2 / 8
15,266
545
23,044
30,872
33,425
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
electron1836
Jing Wei
20
8 / 4 / 8
16,124
576
34,139
31,860
14,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ShivaAh Muzen CabArtioCabrakan

VS

Bans
LokiCliodhnaYmirAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NINJA___O_o
Nemesis
20
7 / 5 / 4
13,317
476
17,504
25,077
11,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Pablo_MP5K_QNK
Gilgamesh
18
1 / 6 / 6
12,312
440
16,831
30,459
49,087
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
5 / 5 / 6
12,392
443
9,006
22,433
35,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
ehabr98
Morgan Le Fay
18
3 / 7 / 8
12,355
441
27,994
24,584
11,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
raulh1997
Hachiman
17
2 / 7 / 3
11,123
397
16,297
27,500
9,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
45
30
Kills
18
19
Deaths
30
54
Assists
27
Player
Kills
Deaths
Assists
KDA
W
11
6
5
2.25
W
Atlas
MWave_17
Atlas
3
6
15
1.75
L
Nemesis
NINJA___O_o
Nemesis
7
5
4
1.8
L
Gilgamesh
Pablo_MP5K_QNK
Gilgamesh
1
6
6
0.67
W
Bastet
TTVMANIKIN
Bastet
1
1
18
10
L
5
5
6
1.6
W
Chaac
Valorji01
Chaac
7
2
8
5.5
L
Morgan Le Fay
ehabr98
Morgan Le Fay
3
7
8
1
W
Jing Wei
electron1836
Jing Wei
8
4
8
3
L
Hachiman
raulh1997
Hachiman
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,266
Damage
87,632
132,067
Taken
130,053
97,086
Mitigated
117,667
64,090
Healing
36,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,600
5,218
369
2,287
11,868
4,640
3,333
5,557
6,311
79,110
0
W
Atlas
MWave_17
Atlas
11,138
3,713
935
9,005
30,539
33,727
216
9,933
20,606
36,569
0
L
Nemesis
NINJA___O_o
Nemesis
17,504
8,776
0
9,389
25,077
11,171
0
4,523
20,554
0
104,412
L
Gilgamesh
Pablo_MP5K_QNK
Gilgamesh
16,831
4,458
0
6,049
30,459
49,087
0
5,273
25,186
0
94,114
W
Bastet
TTVMANIKIN
Bastet
17,345
4,830
0
16,285
26,928
11,166
0
7,103
19,825
0
131,448
L
9,006
1,001
3,216
3,300
22,433
35,690
0
6,311
16,122
36,235
623
W
Chaac
Valorji01
Chaac
23,044
4,705
0
15,249
30,872
33,425
2,202
8,520
22,352
0
95,408
L
Morgan Le Fay
ehabr98
Morgan Le Fay
27,994
1,387
0
5,409
24,584
11,785
0
7,440
17,144
106,713
0
W
Jing Wei
electron1836
Jing Wei
34,139
29,694
0
19,960
31,860
14,128
2,948
7,453
24,407
0
171,892
L
Hachiman
raulh1997
Hachiman
16,297
7,509
1,276
7,482
27,500
9,934
0
3,191
24,309
0
89,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,496
Gold Earned
61,499
700
Minions Killed
611
0
Camps Cleared
0
2,891,773
Distance Traveled
2,623,255
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,603
522
120
4
0
533,640
4
W
Atlas
13,011
465
46
2
0
555,665
5
L
Nemesis
13,317
476
153
5
0
586,571
0
L
Gilgamesh
12,312
440
153
5
0
516,016
4
W
Bastet
14,492
518
165
6
0
672,424
10
L
Eset
12,392
443
47
2
0
510,257
7
W
Chaac
15,266
545
160
6
0
549,963
3
L
Morgan Le Fay
12,355
441
154
6
0
517,698
0
W
Jing Wei
16,124
576
209
7
0
580,081
1
L
Hachiman
11,123
397
104
4
0
492,713
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role