Player Matchup

Jormungandr
Jormungandr
FixiHartmann191
Jormungandr
Level 72
God Stats
0W - 4L
1,299 SR
Queue Stats
91W - 92L
1,497 Elo+
Party 1
Horus
Horus
IAmBenzo
Horus
Level 69
God Stats
27W - 14L
1,676 SR
Queue Stats
102W - 96L
1,511 Elo+
Party 1
Serqet
Serqet
Mothertraxer1337
Serqet
Level 62
God Stats
10W - 8L
1,540 SR
Queue Stats
137W - 165L
1,430 Elo+
Solo
Skadi
Skadi
Trilora60
Skadi
Level 99
God Stats
2W - 3L
1,365 SR
Queue Stats
225W - 218L
1,479 Elo+
Solo
Aphrodite
Aphrodite
城市船夫
Aphrodite
Level 158
God Stats
3W - 4L
1,290 SR
Queue Stats
242W - 291L
1,500 Elo+
Solo
Team Averages
Level 92
1,434 SR
1,483 Elo+

VS

Team Averages
Level 136
1,542 SR
1,366 Elo+
Ymir
Ymir
Appolo1213
Ymir
Level 100
God Stats
2W - 0L
1,741 SR
Queue Stats
69W - 75L
1,490 Elo+
Solo
Arachne
Arachne
BOZA992
Arachne
Level 143
God Stats
15W - 8L
1,541 SR
Queue Stats
83W - 70L
1,299 Elo+
Party 2
Chronos
Chronos
ChikaConeBrat
Chronos
Level 158
God Stats
3W - 3L
1,454 SR
Queue Stats
126W - 140L
1,328 Elo+
Party 2
Izanami
Izanami
MrScylox
Izanami
Level 129
God Stats
2W - 1L
1,458 SR
Queue Stats
88W - 96L
1,284 Elo+
Party 2
Sun Wukong
Sun Wukong
TheElderGreek
Sun Wukong
Level 149
God Stats
2W - 2L
1,516 SR
Queue Stats
90W - 113L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FixiHartmann191
Jormungandr
14
4 / 7 / 5
9,121
456
11,607
19,817
21,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
IAmBenzo
Horus
18
13 / 5 / 4
11,456
573
22,066
19,028
13,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 4 / 2
9,427
471
7,094
12,556
8,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
Trilora60
Skadi
15
3 / 9 / 8
9,331
467
19,578
18,121
7,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
城市船夫
Aphrodite
15
2 / 6 / 5
9,504
475
6,914
17,134
7,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 10
11,471
574
12,596
22,154
17,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
BOZA992
Arachne
18
8 / 6 / 6
11,395
570
10,341
21,222
6,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
17
7 / 7 / 6
10,902
545
16,944
17,736
4,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
MrScylox
Izanami
19
5 / 2 / 5
11,548
577
16,716
15,724
5,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
TheElderGreek
Sun Wukong
18
3 / 4 / 4
11,049
552
11,619
16,420
14,123
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
62
24
Kills
31
31
Deaths
24
24
Assists
31
Player
Kills
Deaths
Assists
KDA
W
8
5
10
2.6
W
Arachne
BOZA992
Arachne
8
6
6
1.83
W
Chronos
7
7
6
1.43
L
Jormungandr
FixiHartmann191
Jormungandr
4
7
5
0.93
L
Horus
IAmBenzo
Horus
13
5
4
3
L
2
4
2
0.75
W
Izanami
MrScylox
Izanami
5
2
5
3.75
W
Sun Wukong
TheElderGreek
Sun Wukong
3
4
4
1.25
L
Skadi
Trilora60
Skadi
3
9
8
0.78
L
Aphrodite
城市船夫
Aphrodite
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,259
Damage
68,216
86,656
Taken
93,256
59,175
Mitigated
49,375
22,930
Healing
31,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,596
2,794
128
5,368
22,154
17,709
394
5,213
16,902
42,587
1,763
W
Arachne
BOZA992
Arachne
10,341
6,769
0
8,302
21,222
6,753
0
2,123
18,203
0
67,717
W
Chronos
16,944
7,030
0
4,463
17,736
4,855
364
4,038
13,698
58,167
0
L
Jormungandr
FixiHartmann191
Jormungandr
11,607
3,231
394
1,964
19,817
21,602
0
10,376
9,105
40,080
0
L
Horus
IAmBenzo
Horus
22,066
10,951
1,312
2,910
19,028
13,337
0
3,218
15,788
0
82,634
L
7,094
2,188
0
2,969
12,556
8,817
0
226
12,330
0
48,678
W
Izanami
MrScylox
Izanami
16,716
11,037
0
6,615
15,724
5,935
1,948
5,332
10,142
0
97,700
W
Sun Wukong
TheElderGreek
Sun Wukong
11,619
2,536
0
6,603
16,420
14,123
0
1,366
14,848
0
82,007
L
Skadi
Trilora60
Skadi
19,578
9,015
0
3,343
18,121
7,724
61
11,465
6,356
0
61,342
L
Aphrodite
城市船夫
Aphrodite
6,914
778
1,622
8,416
17,134
7,695
0
2,641
14,411
56,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,839
Gold Earned
56,365
516
Minions Killed
593
0
Camps Cleared
0
1,776,762
Distance Traveled
1,851,947
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,471
574
46
2
0
351,440
1
W
Arachne
11,395
570
102
5
0
412,227
3
W
Chronos
10,902
545
102
5
0
346,416
9
L
Jormungandr
9,121
456
65
3
0
332,590
3
L
Horus
11,456
573
129
6
0
365,825
2
L
Serqet
9,427
471
122
6
0
410,426
2
W
Izanami
11,548
577
166
8
0
370,472
9
W
Sun Wukong
11,049
552
177
9
0
371,392
4
L
Skadi
9,331
467
78
4
0
331,064
1
L
Aphrodite
9,504
475
122
6
0
336,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role