Player Matchup

Scylla
Scylla
H3llYaBro
Scylla
Level 29
God Stats
7W - 8L
1,498 SR
Queue Stats
84W - 200L
1,229 Elo+
Party 1
Charybdis
Charybdis
JaunMoWin
Charybdis
Level 59
God Stats
8W - 20L
1,268 SR
Queue Stats
303W - 492L
1,346 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ManoCoquis
Kumbhakarna
Level 87
God Stats
4W - 18L
1,595 SR
Queue Stats
139W - 225L
1,283 Elo+
Solo
Team Averages
Level 58
1,454 SR
1,286 Elo+

VS

Team Averages
Level 90
1,645 SR
1,499 Elo+
Neith
Neith
HonorBoundWolf
Neith
Level 68
God Stats
7W - 7L
1,753 SR
Queue Stats
16W - 20L
1,548 Elo+
Party 2
Ra
Ra
ShadowGardevoir
Ra
Level 59
God Stats
2W - 4L
1,442 SR
Queue Stats
10W - 12L
1,392 Elo+
Solo
Shiva
Shiva
That-Bagel-dog
Shiva
Level 144
God Stats
23W - 9L
1,738 SR
Queue Stats
44W - 42L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
H3llYaBro
Scylla
14
4 / 11 / 2
10,079
630
10,835
14,629
3,793
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
JaunMoWin
Charybdis
15
0 / 4 / 4
10,075
630
10,485
15,860
4,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
ManoCoquis
Kumbhakarna
15
4 / 6 / 4
10,720
670
4,961
24,841
23,564
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 11
12,790
799
12,317
10,645
4,032
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 5 / 15
11,137
696
14,677
12,848
3,598
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 1 / 10
12,911
807
18,294
18,012
20,440
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
8
Kills
21
21
Deaths
8
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Scylla
H3llYaBro
Scylla
4
11
2
0.45
W
9
2
11
7.25
L
Charybdis
JaunMoWin
Charybdis
0
4
4
0.5
L
Kumbhakarna
ManoCoquis
Kumbhakarna
4
6
4
1
W
2
5
15
1.9
W
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,281
Damage
45,288
55,330
Taken
41,505
32,335
Mitigated
28,070
7,818
Healing
11,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
H3llYaBro
Scylla
10,835
365
342
179
14,629
3,793
0
3,163
11,466
30,878
0
W
12,317
3,744
0
1,511
10,645
4,032
613
3,666
6,979
0
54,223
L
Charybdis
JaunMoWin
Charybdis
10,485
5,253
0
2,453
15,860
4,978
78
4,865
10,995
0
55,106
L
Kumbhakarna
ManoCoquis
Kumbhakarna
4,961
456
489
4,355
24,841
23,564
0
7,015
17,826
15,143
0
W
14,677
1,121
2,142
2,455
12,848
3,598
1,109
6,947
5,901
37,786
0
W
18,294
3,011
1,891
3,794
18,012
20,440
347
6,007
12,005
0
39,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,874
Gold Earned
36,838
146
Minions Killed
163
7
Camps Cleared
5
781,872
Distance Traveled
840,881
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,079
630
39
2
0
222,231
1
W
Neith
12,790
799
75
5
2
265,553
0
L
Charybdis
10,075
630
100
6
7
258,903
2
L
Kumbhakarna
10,720
670
7
0
0
300,738
1
W
Ra
11,137
696
46
3
1
262,016
0
W
Shiva
12,911
807
42
3
2
313,312
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role