Player Matchup

Nu Wa
Nu Wa
Gold III
Joyful J2004
Nu Wa
Gold III
Level 120
God Stats
10W - 8L
1,674 SR
Queue Stats
319W - 328L
1,569 MMR
Solo
Atlas
Atlas
Silver II
MalawagMeester57
Atlas
Silver II
Level 157
God Stats
3W - 1L
1,549 SR
Queue Stats
4W - 6L
1,552 MMR
Party 1
Charybdis
Charybdis
Silver II
WonderKont2160
Charybdis
Silver II
Level 147
God Stats
0W - 1L
1,392 SR
Queue Stats
4W - 6L
1,552 MMR
Party 1
Mulan
Mulan
Gold III
Xx-Drone3108
Mulan
Gold III
Level 103
God Stats
6W - 9L
1,415 SR
Queue Stats
44W - 36L
1,667 MMR
Solo
Poseidon
Poseidon
Platinum IV
xAriiinZ-
Poseidon
Platinum IV
Level 149
God Stats
1W - 3L
1,223 SR
Queue Stats
219W - 219L
1,641 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,451 SR
1,596 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,506 SR
1,596 MMR
Thanatos
Thanatos
Gold II
AlphaTier_ReD
Thanatos
Gold II
Level 121
God Stats
149W - 118L
1,696 SR
Queue Stats
304W - 293L
1,651 MMR
Solo
Hel
Hel
Gold II
Furii01
Hel
Gold II
Level 129
God Stats
7W - 7L
1,570 SR
Queue Stats
173W - 166L
1,593 MMR
Solo
Hou Yi
Hou Yi
Gold II
NeFiiRiMu
Hou Yi
Gold II
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 54L
1,550 MMR
Solo
Chaac
Chaac
Platinum V
Royal2Hu
Chaac
Platinum V
Level 154
God Stats
5W - 5L
1,297 SR
Queue Stats
340W - 339L
1,679 MMR
Party 2
The Morrigan
The Morrigan
Gold III
babyblinxiii
The Morrigan
Gold III
Level 128
God Stats
6W - 7L
1,467 SR
Queue Stats
173W - 182L
1,505 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 5
12,441
461
19,713
19,642
4,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 5 / 4
11,263
417
10,482
31,387
36,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
WonderKont2160
Charybdis
19
1 / 7 / 4
12,615
467
9,097
20,322
5,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 7 / 4
14,114
523
29,230
30,798
44,361
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Poseidon
xAriiinZ-
Poseidon
20
9 / 8 / 2
14,060
521
23,038
24,260
6,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CernunnosJormungandr

VS

Bans
CliodhnaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlphaTier_ReD
Thanatos
20
12 / 5 / 5
16,003
593
19,231
28,552
13,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hel
20
2 / 1 / 18
14,154
524
9,739
30,375
44,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
NeFiiRiMu
Hou Yi
20
11 / 5 / 7
16,917
627
22,400
29,561
12,830
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Royal2Hu
Chaac
20
4 / 3 / 12
15,235
564
26,533
39,940
63,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
babyblinxiii
The Morrigan
20
3 / 1 / 13
14,719
545
21,279
16,868
7,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
87
15
Kills
32
32
Deaths
15
19
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AlphaTier_ReD
Thanatos
12
5
5
2.9
W
Hel
2
1
18
11
L
2
5
5
0.9
L
0
5
4
0.4
W
Hou Yi
NeFiiRiMu
Hou Yi
11
5
7
2.9
W
Chaac
Royal2Hu
Chaac
4
3
12
3.33
L
Charybdis
WonderKont2160
Charybdis
1
7
4
0.43
L
3
7
4
0.71
W
The Morrigan
babyblinxiii
The Morrigan
3
1
13
9.5
L
Poseidon
xAriiinZ-
Poseidon
9
8
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,560
Damage
99,182
126,409
Taken
145,296
97,808
Mitigated
141,805
28,808
Healing
93,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AlphaTier_ReD
Thanatos
19,231
4,649
0
24,606
28,552
13,493
5,656
11,852
16,700
0
130,006
W
Hel
9,739
875
13,189
18,038
30,375
44,448
1,304
11,252
18,985
37,735
0
L
19,713
3,218
151
2,330
19,642
4,991
956
7,618
12,024
93,432
0
L
10,482
2,913
490
4,345
31,387
36,644
0
9,788
21,599
45,345
1,299
W
Hou Yi
NeFiiRiMu
Hou Yi
22,400
12,963
0
14,113
29,561
12,830
6,723
11,180
18,316
0
148,180
W
Chaac
Royal2Hu
Chaac
26,533
8,820
0
19,747
39,940
63,602
1,442
9,746
30,030
2,424
110,295
L
Charybdis
WonderKont2160
Charybdis
9,097
5,651
0
9,327
20,322
5,118
0
3,103
17,219
0
95,622
L
29,230
4,034
0
11,698
30,798
44,361
0
6,270
24,528
0
119,381
W
The Morrigan
babyblinxiii
The Morrigan
21,279
3,310
0
3,806
16,868
7,432
1,105
9,794
6,780
138,027
652
L
Poseidon
xAriiinZ-
Poseidon
23,038
4,010
0
467
24,260
6,694
288
5,324
18,936
121,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,493
Gold Earned
77,028
728
Minions Killed
788
0
Camps Cleared
0
2,324,159
Distance Traveled
2,588,062
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
16,003
593
165
6
0
556,771
4
W
Hel
14,154
524
33
1
0
539,944
5
L
Nu Wa
12,441
461
151
6
0
458,418
5
L
Atlas
11,263
417
61
2
0
464,480
8
W
Hou Yi
16,917
627
194
7
0
447,745
0
W
Chaac
15,235
564
185
7
0
525,769
1
L
Charybdis
12,615
467
155
6
0
432,026
2
L
Mulan
14,114
523
186
7
0
470,699
6
W
The Morrigan
14,719
545
211
8
0
517,833
8
L
Poseidon
14,060
521
175
6
0
498,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role