Player Matchup

Cthulhu
Cthulhu
FritZy_96
Cthulhu
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Raijin
Raijin
Justcallmesir900
Raijin
Level 22
God Stats
0W - 1L
1,508 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bastet
Bastet
ooof try again
Bastet
Level 85
God Stats
8W - 5L
1,704 SR
Queue Stats
66W - 67L
1,442 Elo+
Solo
Team Averages
Level 84
1,571 SR
1,481 Elo+

VS

Team Averages
Level 94
1,647 SR
1,420 Elo+
Ah Puch
Ah Puch
Bayonerys
Ah Puch
Level 89
God Stats
2W - 0L
1,780 SR
Queue Stats
31W - 42L
1,330 Elo+
Solo
Chaac
Chaac
gondor0826
Chaac
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,350 Elo+
Solo
Ullr
Ullr
xXZombieBurgerXx
Ullr
Level 124
God Stats
27W - 18L
1,660 SR
Queue Stats
209W - 216L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FritZy_96
Cthulhu
14
2 / 3 / 2
9,414
672
13,184
20,470
18,600
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 7 / 1
9,107
651
5,320
14,045
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 8 / 1
8,179
584
10,372
13,271
6,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bayonerys
Ah Puch
16
4 / 2 / 10
10,874
777
17,137
11,916
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
15
3 / 1 / 11
10,304
736
11,450
12,180
5,980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
11 / 1 / 5
11,991
857
12,623
14,850
5,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
18
18
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Bayonerys
Ah Puch
4
2
10
4.5
L
Cthulhu
FritZy_96
Cthulhu
2
3
2
1
L
1
7
1
0.21
W
Chaac
3
1
11
8.5
L
1
8
1
0.19
W
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,876
Damage
41,210
47,786
Taken
38,946
29,284
Mitigated
15,235
3,542
Healing
14,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Bayonerys
Ah Puch
17,137
482
0
5,697
11,916
4,054
414
5,536
6,208
56,875
0
L
Cthulhu
FritZy_96
Cthulhu
13,184
966
0
2,114
20,470
18,600
0
6,399
14,071
44,493
0
L
5,320
285
0
270
14,045
3,916
0
6,333
7,712
27,406
0
W
Chaac
11,450
1,475
0
5,459
12,180
5,980
0
6,182
5,798
0
31,199
L
10,372
1,807
0
1,158
13,271
6,768
0
4,853
8,418
0
26,105
W
12,623
5,273
0
3,636
14,850
5,201
2,942
7,121
7,411
0
41,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,700
Gold Earned
33,169
149
Minions Killed
196
5
Camps Cleared
8
692,848
Distance Traveled
852,261
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,874
777
91
7
3
276,768
6
L
Cthulhu
9,414
672
69
5
2
273,403
2
L
Raijin
9,107
651
49
4
0
197,776
0
W
Chaac
10,304
736
41
3
0
318,917
3
L
Bastet
8,179
584
31
2
3
221,669
2
W
Ullr
11,991
857
64
5
5
256,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role