Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
LescoLoco
Hera
Level 77
God Stats
0W - 1L
1,152 SR
Queue Stats
21W - 41L
1,413 Elo+
Party 2
Odin
Odin
UZB3127
Odin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
jhonatamendes711
Neith
Level 45
God Stats
1W - 2L
1,593 SR
Queue Stats
2W - 3L
1,338 Elo+
Solo
Jormungandr
Jormungandr
pickus31
Jormungandr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,210 Elo+
Party 2
Team Averages
Level 44
1,449 SR
1,392 Elo+

VS

Team Averages
Level 89
1,483 SR
1,395 Elo+
Merlin
Merlin
alsobral
Merlin
Level 28
God Stats
2W - 1L
1,373 SR
Queue Stats
11W - 28L
1,261 Elo+
Party 1
Charybdis
Charybdis
denilsonkw
Charybdis
Level 131
God Stats
7W - 7L
1,153 SR
Queue Stats
384W - 377L
1,374 Elo+
Solo
Guan Yu
Guan Yu
iTz_AleKZinD3L4S
Guan Yu
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
329W - 439L
1,432 Elo+
Party 1
Artio
Artio
jump-sickly327
Artio
Level 69
God Stats
12W - 6L
1,889 SR
Queue Stats
271W - 285L
1,499 Elo+
Party 1
Ravana
Ravana
temp-405177
Ravana
Level 120
God Stats
2W - 4L
1,500 SR
Queue Stats
262W - 363L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
1 / 2 / 0
5,615
562
1,202
7,189
2,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hera
7
0 / 5 / 0
4,465
447
1,418
4,868
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
UZB3127
Odin
7
0 / 4 / 0
4,053
405
1,115
6,268
2,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 4 / 1
4,589
459
2,175
4,392
1,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
pickus31
Jormungandr
6
0 / 5 / 0
4,140
414
1,745
6,490
3,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
alsobral
Merlin
9
0 / 0 / 3
5,648
565
1,298
1,759
315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
denilsonkw
Charybdis
10
4 / 1 / 1
6,119
612
3,545
3,943
1,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
4 / 0 / 3
6,633
663
5,575
5,945
3,995
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 0 / 8
5,881
588
1,719
4,481
2,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
12
11 / 0 / 2
7,235
724
7,258
2,227
733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
20
20
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
2
0
0.5
L
Hera
0
5
0
0
L
Odin
UZB3127
Odin
0
4
0
0
W
Merlin
alsobral
Merlin
0
0
3
1.5
W
Charybdis
denilsonkw
Charybdis
4
1
1
4.5
W
4
0
3
5.5
L
0
4
1
0.13
W
1
0
8
5
L
Jormungandr
pickus31
Jormungandr
0
5
0
0
W
Ravana
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,655
Damage
19,395
29,207
Taken
18,355
10,893
Mitigated
8,872
3,318
Healing
6,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,202
935
0
1,625
7,189
2,049
0
233
6,956
0
26,976
L
Hera
1,418
566
0
458
4,868
932
0
1,081
3,787
18,364
0
L
Odin
UZB3127
Odin
1,115
321
0
127
6,268
2,787
151
816
5,452
0
7,565
W
Merlin
alsobral
Merlin
1,298
0
0
674
1,759
315
767
229
1,273
25,604
0
W
Charybdis
denilsonkw
Charybdis
3,545
2,247
0
857
3,943
1,138
716
44
3,844
0
32,777
W
5,575
936
0
2,087
5,945
3,995
152
1,323
4,436
4,423
31,686
L
2,175
743
0
754
4,392
1,281
384
784
3,608
0
14,140
W
1,719
253
231
2,361
4,481
2,691
0
1,289
3,192
8,007
0
L
Jormungandr
pickus31
Jormungandr
1,745
844
0
354
6,490
3,844
0
1,256
5,234
11,315
0
W
Ravana
7,258
2,566
0
588
2,227
733
240
278
1,926
0
40,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,862
Gold Earned
31,516
176
Minions Killed
289
0
Camps Cleared
0
872,203
Distance Traveled
967,542
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,615
562
75
8
0
213,204
3
L
Hera
4,465
447
40
4
0
150,520
4
L
Odin
4,053
405
14
1
0
183,649
0
W
Merlin
5,648
565
57
6
0
178,569
0
W
Charybdis
6,119
612
71
7
0
143,529
0
W
Guan Yu
6,633
663
79
8
0
188,632
1
L
Neith
4,589
459
31
3
0
158,973
3
W
Artio
5,881
588
15
2
0
212,454
4
L
Jormungandr
4,140
414
16
2
0
165,857
0
W
Ravana
7,235
724
67
7
0
244,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role