Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Itewaka
Erlang Shen
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 63L
1,553 Elo+
Party 1
Ah Puch
Ah Puch
Ninouschka
Ah Puch
Level 145
God Stats
36W - 29L
1,681 SR
Queue Stats
553W - 550L
1,507 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tartoporc
Tsukuyomi
Level 142
God Stats
7W - 2L
1,936 SR
Queue Stats
96W - 89L
1,561 Elo+
Party 1
Danzaburou
Danzaburou
oml33t
Danzaburou
Level 102
God Stats
21W - 9L
1,641 SR
Queue Stats
215W - 219L
1,511 Elo+
Party 1
Team Averages
Level 136
1,652 SR
1,527 Elo+

VS

Team Averages
Level 139
1,567 SR
1,492 Elo+
Medusa
Medusa
 
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
AzgWhot
Guan Yu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 54L
1,380 Elo+
Solo
Ne Zha
Ne Zha
Beh4iry
Ne Zha
Level 120
God Stats
21W - 9L
1,702 SR
Queue Stats
700W - 702L
1,561 Elo+
Solo
Persephone
Persephone
Tamaariel
Persephone
Level 158
God Stats
21W - 13L
1,635 SR
Queue Stats
272W - 279L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 1 / 4
6,581
548
3,094
7,433
4,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
Itewaka
Erlang Shen
12
5 / 3 / 1
7,494
625
8,766
9,746
7,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Ninouschka
Ah Puch
13
1 / 0 / 5
7,601
633
6,307
4,623
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Tartoporc
Tsukuyomi
13
5 / 3 / 2
7,336
611
4,591
8,047
2,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
oml33t
Danzaburou
13
3 / 2 / 3
7,509
626
6,444
7,267
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 3 / 1
6,204
517
3,157
4,839
915
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
 
Terra
9
1 / 1 / 4
5,740
478
2,048
7,594
4,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
AzgWhot
Guan Yu
11
2 / 7 / 2
6,509
542
5,364
12,433
10,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ne Zha
Beh4iry
Ne Zha
10
0 / 4 / 6
5,974
498
4,230
8,885
2,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Tamaariel
Persephone
12
4 / 1 / 1
7,386
616
7,551
3,848
1,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
16
Kills
8
9
Deaths
16
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
4
4
L
Medusa
 
Medusa
1
3
1
0.5
L
Terra
 
Terra
1
1
4
3
L
Guan Yu
AzgWhot
Guan Yu
2
7
2
0.43
L
Ne Zha
Beh4iry
Ne Zha
0
4
6
0.75
W
Erlang Shen
Itewaka
Erlang Shen
5
3
1
1.83
W
Ah Puch
Ninouschka
Ah Puch
1
0
5
3.5
L
Persephone
Tamaariel
Persephone
4
1
1
4.5
W
Tsukuyomi
Tartoporc
Tsukuyomi
5
3
2
2
W
Danzaburou
oml33t
Danzaburou
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,202
Damage
22,350
37,116
Taken
37,599
17,245
Mitigated
19,488
14,436
Healing
7,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,094
333
445
2,313
7,433
4,471
98
1,898
5,463
14,915
1,545
L
Medusa
 
Medusa
3,157
1,482
0
457
4,839
915
0
578
4,261
0
38,842
L
Terra
 
Terra
2,048
442
278
1,399
7,594
4,234
0
3,928
3,666
8,185
0
L
Guan Yu
AzgWhot
Guan Yu
5,364
1,375
230
2,682
12,433
10,832
0
2,045
10,388
0
25,778
L
Ne Zha
Beh4iry
Ne Zha
4,230
1,606
0
911
8,885
2,385
0
501
8,384
0
33,714
W
Erlang Shen
Itewaka
Erlang Shen
8,766
5,062
0
3,615
9,746
7,188
258
633
8,695
0
37,486
W
Ah Puch
Ninouschka
Ah Puch
6,307
168
0
2,130
4,623
1,322
12
2,591
2,032
55,281
0
L
Persephone
Tamaariel
Persephone
7,551
324
0
1,268
3,848
1,122
0
2,067
1,780
44,435
0
W
Tsukuyomi
Tartoporc
Tsukuyomi
4,591
629
0
2,704
8,047
2,225
0
2,274
5,725
0
39,127
W
Danzaburou
oml33t
Danzaburou
6,444
1,966
0
3,229
7,267
2,039
888
2,203
5,064
0
58,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,521
Gold Earned
31,813
402
Minions Killed
318
0
Camps Cleared
0
1,175,792
Distance Traveled
1,143,978
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,581
548
29
2
0
235,513
6
L
Medusa
6,204
517
89
7
0
229,480
3
L
Terra
5,740
478
16
1
0
250,666
4
L
Guan Yu
6,509
542
62
5
0
225,588
4
L
Ne Zha
5,974
498
63
5
0
201,425
1
W
Erlang Shen
7,494
625
65
5
0
217,336
1
W
Ah Puch
7,601
633
128
11
0
253,968
2
L
Persephone
7,386
616
88
7
0
236,819
4
W
Tsukuyomi
7,336
611
77
6
0
253,098
3
W
Danzaburou
7,509
626
103
9
0
215,877
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role