Player Matchup

Atlas
Atlas
CruncheWater
Atlas
Level 110
God Stats
24W - 2L
1,757 SR
Queue Stats
54W - 13L
1,830 Elo+
Party 1
Hercules
Hercules
GlIock
Hercules
Level 155
God Stats
3W - 0L
1,918 SR
Queue Stats
316W - 45L
1,906 Elo+
Party 1
Baba Yaga
Baba Yaga
Glơck
Baba Yaga
Level 92
God Stats
2W - 0L
1,747 SR
Queue Stats
215W - 20L
1,960 Elo+
Party 1
Team Averages
Level 119
1,807 SR
1,898 Elo+

VS

Team Averages
Level 141
1,711 SR
1,648 Elo+
Kuzenbo
Kuzenbo
CoreyThings
Kuzenbo
Level 159
God Stats
2W - 4L
1,702 SR
Queue Stats
11W - 9L
1,708 Elo+
Party 2
Loki
Loki
Martiess64
Loki
Level 125
God Stats
34W - 34L
1,694 SR
Queue Stats
578W - 583L
1,527 Elo+
Solo
Horus
Horus
whats_up77
Horus
Level 138
God Stats
1W - 4L
1,737 SR
Queue Stats
9W - 9L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 7
8,366
837
7,759
11,575
11,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hercules
GlIock
Hercules
12
6 / 2 / 7
8,531
853
10,785
13,035
8,142
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
Glơck
Baba Yaga
12
3 / 0 / 10
7,795
780
10,431
7,005
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CoreyThings
Kuzenbo
11
2 / 4 / 2
6,857
686
9,602
9,223
10,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 6 / 3
6,563
656
5,961
11,775
4,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Horus
10
1 / 4 / 2
6,912
691
5,595
11,871
9,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
14
Kills
4
4
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CoreyThings
Kuzenbo
2
4
2
0.75
W
5
2
7
4.25
W
Hercules
GlIock
Hercules
6
2
7
4.75
W
Baba Yaga
Glơck
Baba Yaga
3
0
10
8
L
1
6
3
0.42
L
Horus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,975
Damage
21,158
31,615
Taken
32,869
22,815
Mitigated
24,280
9,511
Healing
7,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CoreyThings
Kuzenbo
9,602
3,066
0
1,092
9,223
10,301
0
5,573
3,650
19,101
0
W
7,759
3,229
574
2,310
11,575
11,902
396
3,282
7,946
17,322
0
W
Hercules
GlIock
Hercules
10,785
3,487
735
4,215
13,035
8,142
376
4,855
7,896
2,645
21,858
W
Baba Yaga
Glơck
Baba Yaga
10,431
1,553
0
1,677
7,005
2,771
412
1,107
5,871
34,237
0
L
5,961
1,232
0
2,256
11,775
4,501
0
7,550
4,225
0
20,899
L
Horus
5,595
2,769
1,061
2,968
11,871
9,478
0
6,492
5,379
0
12,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,692
Gold Earned
20,332
110
Minions Killed
69
5
Camps Cleared
4
535,433
Distance Traveled
522,451
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,857
686
13
1
0
181,333
0
W
Atlas
8,366
837
17
2
0
180,470
3
W
Hercules
8,531
853
28
3
2
175,943
1
W
Baba Yaga
7,795
780
65
7
3
179,020
2
L
Loki
6,563
656
29
3
4
160,123
4
L
Horus
6,912
691
27
3
0
180,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role