Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
GLAMPOISON
Nemesis
Level 148
God Stats
7W - 0L
1,699 SR
Queue Stats
166W - 166L
1,370 Elo+
Solo
Shiva
Shiva
JayKingston
Shiva
Level 122
God Stats
4W - 3L
1,500 SR
Queue Stats
370W - 370L
1,282 Elo+
Party 1
Kuzenbo
Kuzenbo
Libamahoma
Kuzenbo
Level 109
God Stats
11W - 6L
1,738 SR
Queue Stats
278W - 277L
1,278 Elo+
Party 1
Sol
Sol
pickobot123
Sol
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 47L
1,410 Elo+
Solo
Team Averages
Level 115
1,587 SR
1,368 Elo+

VS

Team Averages
Level 103
1,442 SR
1,363 Elo+
Shiva
Shiva
JhooyBelAir
Shiva
Level 28
God Stats
3W - 1L
1,716 SR
Queue Stats
42W - 66L
1,334 Elo+
Solo
Hera
Hera
Kitti00
Hera
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,426 Elo+
Party 3
Nu Wa
Nu Wa
NmartinHUN65
Nu Wa
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 27L
1,426 Elo+
Party 3
Zhong Kui
Zhong Kui
Ob1ehuan
Zhong Kui
Level 154
God Stats
8W - 12L
1,196 SR
Queue Stats
942W - 1,405L
1,288 Elo+
Party 2
Atlas
Atlas
dreamz1987
Atlas
Level 146
God Stats
3W - 7L
1,298 SR
Queue Stats
377W - 527L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
9 / 4 / 9
10,197
927
13,715
11,452
4,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
GLAMPOISON
Nemesis
14
1 / 3 / 18
8,442
767
7,442
9,940
5,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
3 / 4 / 16
8,942
813
6,268
11,052
12,429
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
Libamahoma
Kuzenbo
15
2 / 3 / 14
8,368
761
3,609
14,034
16,699
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
8 / 2 / 13
10,424
948
16,848
9,468
3,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 9
8,596
781
5,552
11,188
10,296
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
Kitti00
Hera
16
3 / 4 / 9
9,158
833
7,188
8,312
3,328
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
7 / 4 / 6
9,466
861
14,712
10,979
4,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zhong Kui
Ob1ehuan
Zhong Kui
14
3 / 5 / 6
9,154
832
8,710
10,026
7,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
16
2 / 5 / 11
9,010
819
10,840
14,090
10,514
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
57
23
Kills
16
16
Deaths
23
70
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
9
4
9
3.38
W
Nemesis
GLAMPOISON
Nemesis
1
3
18
3.33
W
3
4
16
2.75
L
1
5
9
1.1
L
Hera
Kitti00
Hera
3
4
9
1.88
W
Kuzenbo
Libamahoma
Kuzenbo
2
3
14
3
L
7
4
6
2.5
L
Zhong Kui
Ob1ehuan
Zhong Kui
3
5
6
1.2
L
Atlas
2
5
11
1.5
W
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,882
Damage
47,002
55,946
Taken
54,595
42,654
Mitigated
36,267
24,802
Healing
17,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,715
3,570
1,229
3,240
11,452
4,639
1,926
9,422
2,030
37,132
0
W
Nemesis
GLAMPOISON
Nemesis
7,442
1,332
1,299
3,059
9,940
5,216
232
7,351
2,589
0
13,342
W
6,268
406
2,497
1,814
11,052
12,429
521
7,797
3,255
1,092
10,157
L
5,552
441
2,113
1,444
11,188
10,296
211
6,603
4,062
0
17,954
L
Hera
Kitti00
Hera
7,188
1,275
1,656
2,271
8,312
3,328
462
6,428
1,530
19,993
0
W
Kuzenbo
Libamahoma
Kuzenbo
3,609
1,143
2,031
3,275
14,034
16,699
360
10,153
3,881
10,228
0
L
14,712
2,731
1,069
3,700
10,979
4,250
1,803
7,140
3,484
28,676
0
L
Zhong Kui
Ob1ehuan
Zhong Kui
8,710
1,374
1,109
2,227
10,026
7,879
65
5,591
4,079
19,438
0
L
Atlas
10,840
3,044
733
1,441
14,090
10,514
454
7,440
6,104
26,381
0
W
16,848
2,968
2,212
4,146
9,468
3,671
2,330
6,727
2,741
33,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,373
Gold Earned
45,384
122
Minions Killed
146
0
Camps Cleared
0
1,054,192
Distance Traveled
802,473
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,197
927
58
5
0
173,640
1
W
Nemesis
8,442
767
6
1
0
239,718
1
W
Shiva
8,942
813
5
0
0
193,094
0
L
Shiva
8,596
781
32
3
0
148,610
5
L
Hera
9,158
833
30
3
0
187,794
0
W
Kuzenbo
8,368
761
16
1
0
222,767
0
L
Nu Wa
9,466
861
33
3
0
193,282
0
L
Zhong Kui
9,154
832
25
2
0
113,615
0
L
Atlas
9,010
819
26
2
0
159,172
1
W
Sol
10,424
948
37
3
0
224,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role