Player Matchup

Awilix
Awilix
Diamond IV
Bossnian07
Awilix
Diamond IV
Level 160
God Stats
77W - 70L
1,632 SR
Queue Stats
655W - 658L
2,243 MMR
Solo
Serqet
Serqet
Masters
Bébéto
Serqet
Masters
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 208L
2,570 MMR
Solo
Merlin
Merlin
Masters
Niki007001
Merlin
Masters
Level 156
God Stats
10W - 5L
2,009 SR
Queue Stats
322W - 301L
2,615 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
alex_kidd__9
Heimdallr
Diamond IV
Level 128
God Stats
29W - 33L
1,605 SR
Queue Stats
972W - 988L
2,220 MMR
Solo
Ymir
Ymir
Diamond II
bk_vw26
Ymir
Diamond II
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
361W - 356L
2,214 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,649 SR
2,373 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 125
1,572 SR
2,181 MMR
Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hera
Hera
Diamond V
Darkslayer883
Hera
Diamond V
Level 160
God Stats
32W - 27L
1,637 SR
Queue Stats
193W - 181L
2,181 MMR
Solo
Hercules
Hercules
Masters
Jadun
Hercules
Masters
Level 83
God Stats
7W - 6L
1,598 SR
Queue Stats
34W - 25L
2,530 MMR
Party 1
Da Ji
Da Ji
Diamond I
Jerry_kwz34
Da Ji
Diamond I
Level 146
God Stats
4W - 2L
1,426 SR
Queue Stats
105W - 80L
2,516 MMR
Solo
Gilgamesh
Gilgamesh
Diamond IV
t_wikman
Gilgamesh
Diamond IV
Level 157
God Stats
17W - 14L
1,696 SR
Queue Stats
214W - 203L
2,179 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Bossnian07
Awilix
12
4 / 9 / 1
7,525
470
7,433
14,943
4,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
Bébéto
Serqet
14
1 / 3 / 2
8,243
515
5,345
13,052
10,103
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Niki007001
Merlin
13
2 / 5 / 4
7,958
497
9,095
8,359
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
alex_kidd__9
Heimdallr
15
2 / 6 / 5
8,707
544
10,397
15,200
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
bk_vw26
Ymir
12
0 / 5 / 2
6,672
417
4,963
16,892
11,295
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
PersephoneLokiGebArtio

VS

Bans
NemesisBastetThothCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
6 / 4 / 6
10,296
644
11,986
14,339
5,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 1 / 9
9,895
618
10,608
7,374
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Jadun
Hercules
17
10 / 0 / 7
11,209
701
12,658
13,637
13,661
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
8 / 1 / 8
9,865
617
13,104
13,290
5,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
t_wikman
Gilgamesh
13
1 / 3 / 9
8,616
539
6,736
16,362
13,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
67
9
Kills
28
28
Deaths
9
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
4
6
2.25
L
Awilix
Bossnian07
Awilix
4
9
1
0.5
L
Serqet
Bébéto
Serqet
1
3
2
0.67
W
3
1
9
7.5
W
Hercules
Jadun
Hercules
10
0
7
13.5
W
8
1
8
12
L
Merlin
Niki007001
Merlin
2
5
4
0.8
L
Heimdallr
alex_kidd__9
Heimdallr
2
6
5
0.75
L
Ymir
bk_vw26
Ymir
0
5
2
0.2
W
Gilgamesh
t_wikman
Gilgamesh
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,233
Damage
55,092
68,446
Taken
65,002
32,768
Mitigated
40,546
11,234
Healing
17,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
11,986
6,575
0
4,680
14,339
5,620
0
3,433
10,902
0
80,363
L
Awilix
Bossnian07
Awilix
7,433
2,884
0
2,312
14,943
4,717
0
3,080
11,863
0
36,448
L
Serqet
Bébéto
Serqet
5,345
666
0
2,545
13,052
10,103
728
2,381
10,671
0
44,203
W
10,608
2,491
0
2,063
7,374
2,899
3,153
2,488
4,846
83,502
0
W
Hercules
Jadun
Hercules
12,658
4,348
0
4,933
13,637
13,661
618
1,918
11,599
0
70,681
W
13,104
4,961
0
719
13,290
5,035
1,065
2,495
10,637
0
65,634
L
Merlin
Niki007001
Merlin
9,095
802
0
1,174
8,359
2,395
0
829
7,530
58,238
0
L
Heimdallr
alex_kidd__9
Heimdallr
10,397
4,250
0
4,326
15,200
4,258
0
549
14,651
0
59,479
L
Ymir
bk_vw26
Ymir
4,963
1,508
221
656
16,892
11,295
0
4,355
12,537
23,584
0
W
Gilgamesh
t_wikman
Gilgamesh
6,736
1,277
2,087
3,026
16,362
13,331
280
3,724
12,512
3,711
27,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,105
Gold Earned
49,881
394
Minions Killed
564
0
Camps Cleared
0
1,450,753
Distance Traveled
1,697,776
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,296
644
126
8
0
331,455
1
L
Awilix
7,525
470
71
4
0
311,829
0
L
Serqet
8,243
515
93
6
0
344,046
2
W
Hera
9,895
618
168
11
0
331,482
5
W
Hercules
11,209
701
138
9
0
357,278
9
W
Da Ji
9,865
617
104
7
0
355,558
1
L
Merlin
7,958
497
105
7
0
278,608
3
L
Heimdallr
8,707
544
96
6
0
261,797
3
L
Ymir
6,672
417
29
2
0
254,473
2
W
Gilgamesh
8,616
539
28
2
0
322,003
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role