Player Matchup

Yemoja
Yemoja
CruncheWater
Yemoja
Level 110
God Stats
3W - 1L
1,502 SR
Queue Stats
54W - 13L
1,814 Elo+
Party 1
Bakasura
Bakasura
GlIock
Bakasura
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
316W - 45L
1,901 Elo+
Party 1
Persephone
Persephone
Glơck
Persephone
Level 92
God Stats
4W - 1L
1,326 SR
Queue Stats
215W - 20L
1,955 Elo+
Party 1
Team Averages
Level 119
1,443 SR
1,890 Elo+

VS

Team Averages
Level 117
1,441 SR
1,617 Elo+
Ullr
Ullr
E_215
Ullr
Level 160
God Stats
0W - 1L
1,685 SR
Queue Stats
38W - 36L
1,669 Elo+
Solo
Cerberus
Cerberus
Martiess64
Cerberus
Level 125
God Stats
0W - 5L
1,139 SR
Queue Stats
578W - 583L
1,530 Elo+
Solo
Eset
Eset
Uzumakispawn
Eset
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
298W - 251L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
3 / 1 / 15
11,494
821
8,054
11,594
11,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
GlIock
Bakasura
16
7 / 3 / 11
11,284
806
14,432
20,279
9,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Persephone
Glơck
Persephone
17
10 / 3 / 9
12,031
859
15,816
9,395
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
E_215
Ullr
13
1 / 7 / 5
9,312
665
6,387
14,441
4,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
Martiess64
Cerberus
14
2 / 6 / 4
10,542
753
8,708
19,130
13,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 7 / 3
10,015
715
13,154
10,588
3,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
20
Kills
7
7
Deaths
20
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yemoja
3
1
15
10.5
L
Ullr
E_215
Ullr
1
7
5
0.5
W
Bakasura
GlIock
Bakasura
7
3
11
4.17
W
Persephone
Glơck
Persephone
10
3
9
4.83
L
Cerberus
Martiess64
Cerberus
2
6
4
0.67
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,302
Damage
28,249
41,268
Taken
44,159
23,717
Mitigated
22,379
13,028
Healing
10,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
8,054
1,103
1,815
2,928
11,594
11,363
348
6,588
4,522
18,486
0
L
Ullr
E_215
Ullr
6,387
2,177
0
1,589
14,441
4,751
0
9,906
4,044
0
32,062
W
Bakasura
GlIock
Bakasura
14,432
9,866
0
5,393
20,279
9,015
1,082
9,505
10,339
0
35,616
W
Persephone
Glơck
Persephone
15,816
1,403
0
2,892
9,395
3,339
644
4,990
4,194
52,672
0
L
Cerberus
Martiess64
Cerberus
8,708
232
0
6,564
19,130
13,881
451
8,021
9,135
33,186
0
L
13,154
658
553
1,537
10,588
3,747
597
6,263
3,800
32,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,809
Gold Earned
29,869
165
Minions Killed
189
9
Camps Cleared
5
779,405
Distance Traveled
662,590
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,494
821
16
1
0
259,879
4
L
Ullr
9,312
665
58
4
3
217,948
2
W
Bakasura
11,284
806
67
5
7
274,648
2
W
Persephone
12,031
859
82
6
2
244,878
4
L
Cerberus
10,542
753
61
4
1
220,144
6
L
Eset
10,015
715
70
5
1
224,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role