Player Matchup

Shiva
Shiva
LucyKing117
Shiva
Level 124
God Stats
8W - 6L
1,485 SR
Queue Stats
205W - 229L
1,453 Elo+
Solo
Jormungandr
Jormungandr
ParadiiseLostt
Jormungandr
Level 109
God Stats
1W - 1L
1,763 SR
Queue Stats
74W - 93L
1,392 Elo+
Party 3
Ah Puch
Ah Puch
PrimordialSoup21
Ah Puch
Level 152
God Stats
1W - 1L
1,872 SR
Queue Stats
44W - 67L
1,403 Elo+
Party 3
Chiron
Chiron
ViciousTragic
Chiron
Level 148
God Stats
3W - 2L
1,509 SR
Queue Stats
138W - 164L
1,484 Elo+
Solo
Ao Kuang
Ao Kuang
boom426nk
Ao Kuang
Level 66
God Stats
2W - 6L
1,271 SR
Queue Stats
130W - 153L
1,267 Elo+
Solo
Team Averages
Level 120
1,580 SR
1,400 Elo+

VS

Team Averages
Level 74
1,494 SR
1,436 Elo+
Arachne
Arachne
BF6 Dark
Arachne
Level 66
God Stats
4W - 2L
1,761 SR
Queue Stats
170W - 149L
1,601 Elo+
Party 1
Chang'e
Chang'e
ComeUpZan
Chang'e
Level 90
God Stats
63W - 44L
1,504 SR
Queue Stats
293W - 275L
1,538 Elo+
Party 2
Ares
Ares
FledMicrobe155
Ares
Level 63
God Stats
48W - 34L
1,590 SR
Queue Stats
198W - 204L
1,406 Elo+
Party 1
Ao Kuang
Ao Kuang
Phoenix1117
Ao Kuang
Level 21
God Stats
2W - 4L
1,235 SR
Queue Stats
2W - 5L
1,202 Elo+
Party 2
Medusa
Medusa
xSpArticus80
Medusa
Level 128
God Stats
15W - 17L
1,377 SR
Queue Stats
243W - 237L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 2
10,666
508
12,353
16,265
20,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
ParadiiseLostt
Jormungandr
12
0 / 6 / 0
7,434
354
4,764
14,074
11,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 7 / 4
11,316
539
14,018
15,102
5,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 2 / 0
9,527
454
7,568
11,212
3,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
boom426nk
Ao Kuang
16
4 / 7 / 0
10,137
483
9,320
17,294
5,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BF6 Dark
Arachne
19
11 / 5 / 7
12,118
577
16,532
22,280
10,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
ComeUpZan
Chang'e
20
8 / 2 / 6
12,554
598
15,788
16,467
6,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 0 / 6
10,565
503
6,934
11,863
13,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Phoenix1117
Ao Kuang
17
3 / 5 / 1
10,231
487
5,265
18,155
12,173
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
19
1 / 0 / 6
10,706
510
9,550
10,340
4,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
11
Kills
26
26
Deaths
12
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Arachne
BF6 Dark
Arachne
11
5
7
2.9
W
Chang'e
ComeUpZan
Chang'e
8
2
6
5.5
W
3
0
6
6
L
4
4
2
1.25
L
Jormungandr
ParadiiseLostt
Jormungandr
0
6
0
0
W
Ao Kuang
Phoenix1117
Ao Kuang
3
5
1
0.7
L
3
7
4
0.71
L
0
2
0
0
L
Ao Kuang
boom426nk
Ao Kuang
4
7
0
0.57
W
Medusa
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,023
Damage
54,069
73,947
Taken
79,105
46,416
Mitigated
47,486
16,545
Healing
30,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BF6 Dark
Arachne
16,532
10,639
0
9,692
22,280
10,716
982
9,302
12,772
0
87,946
W
Chang'e
ComeUpZan
Chang'e
15,788
322
1,555
7,190
16,467
6,678
764
10,548
5,750
100,040
0
W
6,934
229
0
1,219
11,863
13,053
243
3,239
8,580
31,493
7,380
L
12,353
689
0
2,996
16,265
20,632
0
6,599
9,666
0
62,265
L
Jormungandr
ParadiiseLostt
Jormungandr
4,764
1,123
0
820
14,074
11,662
0
4,022
10,052
28,635
0
W
Ao Kuang
Phoenix1117
Ao Kuang
5,265
1,681
0
6,793
18,155
12,173
917
3,786
13,651
44,827
0
L
14,018
889
0
2,428
15,102
5,171
0
9,186
5,916
84,411
0
L
7,568
2,000
168
4,175
11,212
3,262
0
1,493
9,719
0
73,016
L
Ao Kuang
boom426nk
Ao Kuang
9,320
1,761
0
5,958
17,294
5,689
0
5,906
11,388
46,911
0
W
Medusa
9,550
3,620
0
3,801
10,340
4,866
1,629
1,227
9,069
0
105,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,080
Gold Earned
56,174
527
Minions Killed
599
0
Camps Cleared
0
1,892,441
Distance Traveled
2,109,519
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,118
577
112
5
0
466,327
16
W
Chang'e
12,554
598
179
9
0
404,056
1
W
Ares
10,565
503
62
3
0
435,873
5
L
Shiva
10,666
508
108
5
0
410,255
3
L
Jormungandr
7,434
354
42
2
0
351,166
2
W
Ao Kuang
10,231
487
66
3
0
377,579
0
L
Ah Puch
11,316
539
165
8
0
358,980
8
L
Chiron
9,527
454
144
7
0
402,146
12
L
Ao Kuang
10,137
483
68
3
0
369,894
4
W
Medusa
10,706
510
180
9
0
425,684
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role