Player Matchup

Nu Wa
Nu Wa
Platinum I
 
Nu Wa
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
Double9080
Baron Samedi
Diamond V
Level 146
God Stats
12W - 11L
1,759 SR
Queue Stats
90W - 80L
2,050 MMR
Solo
Bellona
Bellona
Diamond V
LANSHRK812
Bellona
Diamond V
Level 153
God Stats
42W - 23L
1,821 SR
Queue Stats
332W - 313L
2,120 MMR
Solo
Medusa
Medusa
Diamond V
Rickyypoo
Medusa
Diamond V
Level 132
God Stats
25W - 28L
1,615 SR
Queue Stats
285W - 276L
2,075 MMR
Solo
Arachne
Arachne
Platinum I
TallishObject27
Arachne
Platinum I
Level 147
God Stats
24W - 11L
1,820 SR
Queue Stats
367W - 364L
1,853 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,703 SR
1,920 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,536 SR
1,932 MMR
Janus
Janus
Platinum V
 
Janus
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Platinum V
AustinW456
Charybdis
Platinum V
Level 153
God Stats
2W - 1L
1,554 SR
Queue Stats
153W - 121L
1,931 MMR
Solo
Mercury
Mercury
Masters
Haughtyyy
Mercury
Masters
Level 152
God Stats
34W - 28L
1,698 SR
Queue Stats
373W - 331L
2,202 MMR
Solo
King Arthur
King Arthur
Diamond IV
MainsAreStupid
King Arthur
Diamond IV
Level 149
God Stats
2W - 1L
1,312 SR
Queue Stats
157W - 149L
2,094 MMR
Solo
Artio
Artio
Diamond V
NCBxBOE
Artio
Diamond V
Level 110
God Stats
4W - 2L
1,614 SR
Queue Stats
248W - 232L
1,935 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
4 / 7 / 2
12,553
483
28,029
19,944
6,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Double9080
Baron Samedi
16
0 / 8 / 3
10,550
406
11,782
27,567
25,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
LANSHRK812
Bellona
19
3 / 6 / 8
12,866
495
18,848
35,113
40,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
Rickyypoo
Medusa
20
2 / 6 / 2
12,844
494
14,142
24,718
9,826
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
11 / 9 / 5
14,417
555
21,623
29,613
13,201
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
GilgameshShivaAtlasBastet

VS

Bans
ThothCliodhnaGebSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
8 / 4 / 8
15,019
578
15,909
21,521
9,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
AustinW456
Charybdis
20
3 / 3 / 15
15,104
581
24,860
24,505
11,061
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Haughtyyy
Mercury
20
16 / 6 / 10
16,411
631
30,786
24,770
12,415
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
MainsAreStupid
King Arthur
20
3 / 7 / 9
14,304
550
23,375
28,495
31,121
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artio
NCBxBOE
Artio
18
6 / 0 / 19
13,914
535
15,858
32,753
45,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
97
20
Kills
36
36
Deaths
20
20
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
7
2
0.71
W
Janus
 
Janus
8
4
8
3
W
Charybdis
AustinW456
Charybdis
3
3
15
3.5
L
Baron Samedi
Double9080
Baron Samedi
0
8
3
0.19
W
Mercury
Haughtyyy
Mercury
16
6
10
3.5
L
Bellona
LANSHRK812
Bellona
3
6
8
1.17
W
King Arthur
MainsAreStupid
King Arthur
3
7
9
1.07
W
Artio
NCBxBOE
Artio
6
0
19
15.5
L
Medusa
Rickyypoo
Medusa
2
6
2
0.5
L
11
9
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,424
Damage
110,788
136,955
Taken
132,044
95,131
Mitigated
109,923
43,693
Healing
39,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
28,029
7,615
0
3,009
19,944
6,384
1,413
9,085
10,859
108,651
0
W
Janus
 
Janus
15,909
964
0
2,924
21,521
9,735
932
8,549
12,972
114,315
0
W
Charybdis
AustinW456
Charybdis
24,860
16,726
0
13,988
24,505
11,061
2,748
7,512
16,993
0
188,501
L
Baron Samedi
Double9080
Baron Samedi
11,782
1,294
2,165
6,039
27,567
25,301
288
7,231
20,336
40,207
0
W
Mercury
Haughtyyy
Mercury
30,786
17,544
0
3,927
24,770
12,415
0
6,481
18,289
0
134,865
L
Bellona
LANSHRK812
Bellona
18,848
10,136
0
13,927
35,113
40,419
303
6,684
28,429
0
92,509
W
King Arthur
MainsAreStupid
King Arthur
23,375
2,404
0
6,682
28,495
31,121
188
5,796
22,699
10,835
95,224
W
Artio
NCBxBOE
Artio
15,858
2,068
3,058
9,319
32,753
45,591
700
12,991
19,762
44,718
0
L
Medusa
Rickyypoo
Medusa
14,142
7,536
0
9,512
24,718
9,826
1,879
4,601
20,117
0
118,192
L
21,623
13,218
0
9,041
29,613
13,201
0
6,472
23,141
0
106,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,230
Gold Earned
74,752
664
Minions Killed
855
0
Camps Cleared
0
2,356,234
Distance Traveled
2,645,510
26
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,553
483
164
6
0
434,701
7
W
Janus
15,019
578
206
8
0
544,100
4
W
Charybdis
15,104
581
239
9
0
470,574
5
L
Baron Samedi
10,550
406
42
2
0
485,708
2
W
Mercury
16,411
631
171
7
0
585,186
7
L
Bellona
12,866
495
170
7
0
448,906
6
W
King Arthur
14,304
550
192
7
0
492,568
6
W
Artio
13,914
535
47
2
0
553,082
10
L
Medusa
12,844
494
156
6
0
493,326
5
L
Arachne
14,417
555
132
5
0
493,593
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role