Player Matchup

Nemesis
Nemesis
SammiSVK
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,453 Elo+
Party 1
Sun Wukong
Sun Wukong
lalleballe12
Sun Wukong
Level 44
God Stats
9W - 6L
1,588 SR
Queue Stats
26W - 26L
1,490 Elo+
Party 1
Izanami
Izanami
mikkelgirdengas
Izanami
Level 69
God Stats
2W - 2L
1,479 SR
Queue Stats
41W - 47L
1,443 Elo+
Party 1
Team Averages
Level 43
1,522 SR
1,462 Elo+

VS

Team Averages
Level 58
1,427 SR
1,519 Elo+
Shiva
Shiva
 
Shiva
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
AКЕЛA
Ah Muzen Cab
Level 129
God Stats
19W - 17L
1,471 SR
Queue Stats
50W - 86L
1,341 Elo+
Solo
Merlin
Merlin
LeoKMG
Merlin
Level 3
God Stats
0W - 16L
1,309 SR
Queue Stats
41W - 90L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SammiSVK
Nemesis
18
5 / 4 / 10
13,133
730
10,480
19,090
11,832
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
lalleballe12
Sun Wukong
17
5 / 5 / 11
13,006
723
13,876
19,758
16,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
10 / 6 / 9
15,291
850
24,056
17,515
7,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
0 / 7 / 11
11,078
615
10,447
22,260
34,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
AКЕЛA
Ah Muzen Cab
18
7 / 4 / 6
13,439
747
20,496
17,278
7,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
LeoKMG
Merlin
18
7 / 9 / 5
13,249
736
14,595
16,992
6,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
36
20
Kills
14
15
Deaths
20
30
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
7
11
0.79
L
Ah Muzen Cab
AКЕЛA
Ah Muzen Cab
7
4
6
2.5
L
Merlin
LeoKMG
Merlin
7
9
5
1.06
W
Nemesis
SammiSVK
Nemesis
5
4
10
2.5
W
Sun Wukong
lalleballe12
Sun Wukong
5
5
11
2.1
W
10
6
9
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,412
Damage
45,538
56,363
Taken
56,530
35,792
Mitigated
48,812
10,949
Healing
17,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
10,447
1,200
2,457
4,066
22,260
34,942
331
0
21,776
3,135
25,056
L
Ah Muzen Cab
AКЕЛA
Ah Muzen Cab
20,496
11,270
213
8,215
17,278
7,604
1,168
324
16,547
0
79,787
L
Merlin
LeoKMG
Merlin
14,595
607
549
1,526
16,992
6,266
405
0
16,787
37,220
0
W
Nemesis
SammiSVK
Nemesis
10,480
4,379
703
4,098
19,090
11,832
0
4,080
14,652
0
44,145
W
Sun Wukong
lalleballe12
Sun Wukong
13,876
1,759
659
3,125
19,758
16,545
0
5,587
13,811
0
38,601
W
24,056
15,711
0
2,364
17,515
7,415
2,657
7,330
9,943
0
87,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,430
Gold Earned
37,766
258
Minions Killed
197
12
Camps Cleared
2
954,037
Distance Traveled
921,802
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,078
615
37
2
1
327,495
5
L
Ah Muzen Cab
13,439
747
108
6
1
327,231
5
L
Merlin
13,249
736
52
3
0
267,076
4
W
Nemesis
13,133
730
59
3
9
353,670
4
W
Sun Wukong
13,006
723
56
3
2
320,259
2
W
Izanami
15,291
850
143
8
1
280,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role