Player Matchup

Kukulkan
Kukulkan
Carrocosa
Kukulkan
Level 147
God Stats
50W - 103L
1,310 SR
Queue Stats
203W - 351L
1,467 Elo+
Party 1
Cerberus
Cerberus
GuieAndressa
Cerberus
Level 35
God Stats
0W - 1L
1,293 SR
Queue Stats
9W - 16L
1,325 Elo+
Party 1
Anhur
Anhur
TheFlammeHazee
Anhur
Level 113
God Stats
0W - 1L
1,249 SR
Queue Stats
8W - 8L
1,545 Elo+
Solo
Team Averages
Level 98
1,284 SR
1,446 Elo+

VS

Team Averages
Level 147
1,511 SR
1,513 Elo+
Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Rillee
Olorun
Level 155
God Stats
30W - 12L
1,653 SR
Queue Stats
304W - 201L
1,584 Elo+
Party 2
Hun Batz
Hun Batz
aramidiz
Hun Batz
Level 128
God Stats
1W - 4L
1,380 SR
Queue Stats
408W - 484L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Carrocosa
Kukulkan
11
2 / 6 / 0
7,089
709
3,622
7,969
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
GuieAndressa
Cerberus
9
0 / 5 / 3
6,483
648
3,797
13,533
11,688
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
1 / 6 / 2
6,694
669
5,600
9,678
3,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
3 / 1 / 8
7,817
782
7,762
7,041
4,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Rillee
Olorun
14
8 / 0 / 5
8,809
881
11,244
5,656
2,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
aramidiz
Hun Batz
13
6 / 2 / 8
8,448
845
8,479
7,409
1,899
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
17
17
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
1
8
7
L
Kukulkan
Carrocosa
Kukulkan
2
6
0
0.33
L
Cerberus
GuieAndressa
Cerberus
0
5
3
0.3
W
Olorun
Rillee
Olorun
8
0
5
10.5
L
1
6
2
0.33
W
Hun Batz
aramidiz
Hun Batz
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,019
Damage
27,485
31,180
Taken
20,106
18,121
Mitigated
8,299
3,893
Healing
6,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,762
889
0
1,895
7,041
4,210
134
2,711
4,330
20,371
0
L
Kukulkan
Carrocosa
Kukulkan
3,622
257
85
484
7,969
2,876
0
3,497
4,472
22,239
0
L
Cerberus
GuieAndressa
Cerberus
3,797
168
93
2,889
13,533
11,688
0
7,744
5,789
9,163
0
W
Olorun
Rillee
Olorun
11,244
5,813
589
3,447
5,656
2,190
2,011
2,259
3,397
37,050
4,778
L
5,600
3,868
0
342
9,678
3,557
0
6,213
3,465
0
17,724
W
Hun Batz
aramidiz
Hun Batz
8,479
2,219
0
1,006
7,409
1,899
0
2,923
4,486
0
23,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,266
Gold Earned
25,074
110
Minions Killed
129
1
Camps Cleared
8
487,586
Distance Traveled
612,113
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,817
782
35
4
2
202,786
0
L
Kukulkan
7,089
709
55
6
1
162,758
2
L
Cerberus
6,483
648
20
2
0
163,577
2
W
Olorun
8,809
881
70
7
3
201,646
2
L
Anhur
6,694
669
35
4
0
161,251
2
W
Hun Batz
8,448
845
24
2
3
207,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role