Player Matchup

Zeus
Zeus
Galaxathyst
Zeus
Level 159
God Stats
10W - 3L
2,011 SR
Queue Stats
279W - 91L
1,932 Elo+
Solo
Ne Zha
Ne Zha
MasterLazy
Ne Zha
Level 144
God Stats
2W - 0L
1,466 SR
Queue Stats
72W - 52L
1,626 Elo+
Solo
Horus
Horus
SirBendyStraw
Horus
Level 160
God Stats
4W - 1L
1,579 SR
Queue Stats
258W - 215L
1,582 Elo+
Solo
Team Averages
Level 154
1,685 SR
1,713 Elo+

VS

Team Averages
Level 68
1,616 SR
1,609 Elo+
Tyr
Tyr
Kuuurrrt
Tyr
Level 41
God Stats
1W - 1L
1,677 SR
Queue Stats
17W - 22L
1,486 Elo+
Party 1
Ra
Ra
MexiCaliStandOn
Ra
Level 160
God Stats
12W - 8L
1,671 SR
Queue Stats
844W - 445L
1,840 Elo+
Solo
Neith
Neith
Sleepylittlefox
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
16 / 1 / 4
10,190
1,019
18,541
4,564
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
MasterLazy
Ne Zha
13
1 / 0 / 18
7,906
791
4,913
5,626
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 4 / 16
8,901
890
3,233
10,721
9,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 5
6,014
601
1,607
10,682
5,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
3 / 5 / 2
7,313
731
5,664
8,498
2,507
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 7 / 3
6,304
630
3,289
9,750
2,355
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
20
Kills
4
5
Deaths
20
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
16
1
4
18
L
0
8
5
0.31
W
Ne Zha
MasterLazy
Ne Zha
1
0
18
10
L
3
5
2
0.8
W
3
4
16
2.75
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,687
Damage
10,560
20,911
Taken
28,930
12,629
Mitigated
10,618
7,786
Healing
2,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,541
1,057
0
1,024
4,564
1,526
1,773
1,376
3,188
46,128
0
L
1,607
104
0
294
10,682
5,756
0
7,216
3,166
0
3,837
W
Ne Zha
MasterLazy
Ne Zha
4,913
891
0
2,839
5,626
1,936
666
2,248
3,325
0
29,046
L
5,664
625
703
1,154
8,498
2,507
60
4,569
3,701
29,545
0
W
3,233
1,336
867
3,056
10,721
9,167
325
2,657
7,947
0
5,714
L
3,289
1,434
0
797
9,750
2,355
0
6,206
3,184
0
11,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,997
Gold Earned
19,631
116
Minions Killed
99
5
Camps Cleared
3
556,139
Distance Traveled
428,846
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,190
1,019
69
7
3
181,468
4
L
Tyr
6,014
601
9
1
0
148,313
0
W
Ne Zha
7,906
791
42
4
2
209,836
2
L
Ra
7,313
731
67
7
2
156,169
3
W
Horus
8,901
890
5
1
0
164,835
3
L
Neith
6,304
630
23
2
1
124,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role