Player Matchup

Skadi
Skadi
Silver I
 
Skadi
Silver I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver III
 
Agni
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver III
 
Hera
Silver III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver III
Siolar
Awilix
Silver III
Level 160
God Stats
6W - 10L
1,489 SR
Queue Stats
416W - 438L
769 MMR
Solo
Tyr
Tyr
Silver II
danddan222
Tyr
Silver II
Level 143
God Stats
1W - 4L
1,358 SR
Queue Stats
76W - 90L
961 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 141
1,469 SR
1,246 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 146
1,500 SR
1,117 MMR
Chronos
Chronos
Silver III
 
Chronos
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold IV
 
Sol
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver II
Akinaksong
Cernunnos
Silver II
Level 157
God Stats
9W - 12L
1,379 SR
Queue Stats
499W - 509L
937 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
Häsher
Baron Samedi
Silver IV
Level 116
God Stats
11W - 11L
1,427 SR
Queue Stats
103W - 112L
570 MMR
Solo
Fenrir
Fenrir
Silver II
Pr1meEvil
Fenrir
Silver II
Level 154
God Stats
23W - 10L
1,693 SR
Queue Stats
254W - 271L
1,076 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
3 / 9 / 2
11,016
525
8,589
15,880
4,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
 
Agni
14
1 / 9 / 7
8,990
428
10,199
17,294
4,318
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
 
Hera
12
3 / 7 / 3
8,560
408
13,489
10,895
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
Siolar
Awilix
14
0 / 7 / 2
8,613
410
6,914
21,407
6,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 6 / 2
11,380
542
14,802
21,340
19,202
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ZeusCliodhnaAthenaArtio

VS

Bans
ThothArachneBellonaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
5 / 2 / 6
14,203
676
14,061
17,599
8,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
 
Sol
20
7 / 4 / 8
12,918
615
17,017
21,586
8,806
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
Akinaksong
Cernunnos
20
11 / 2 / 8
13,879
661
18,088
15,330
6,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Häsher
Baron Samedi
17
5 / 5 / 13
12,309
586
8,289
14,661
13,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Pr1meEvil
Fenrir
20
10 / 0 / 6
13,400
638
11,802
16,434
8,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
79
13
Kills
38
38
Deaths
13
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
9
2
0.44
L
Agni
 
Agni
1
9
7
0.5
L
Hera
 
Hera
3
7
3
0.64
W
Chronos
 
Chronos
5
2
6
4
W
Sol
 
Sol
7
4
8
2.75
W
Cernunnos
Akinaksong
Cernunnos
11
2
8
7.5
W
Baron Samedi
Häsher
Baron Samedi
5
5
13
2.3
W
Fenrir
Pr1meEvil
Fenrir
10
0
6
13
L
Awilix
Siolar
Awilix
0
7
2
0.14
L
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,993
Damage
69,257
86,816
Taken
85,610
36,573
Mitigated
45,202
15,996
Healing
38,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,589
3,136
0
1,615
15,880
4,026
1,074
3,261
12,619
0
88,091
L
Agni
 
Agni
10,199
547
0
4,029
17,294
4,318
0
7,344
9,950
42,749
0
L
Hera
 
Hera
13,489
2,209
0
1,080
10,895
2,704
192
5,839
5,056
37,715
0
W
Chronos
 
Chronos
14,061
5,174
0
7,110
17,599
8,414
5,776
2,960
14,639
86,455
9,813
W
Sol
 
Sol
17,017
6,636
0
11,448
21,586
8,806
1,751
5,737
15,849
112,849
0
W
Cernunnos
Akinaksong
Cernunnos
18,088
7,508
0
7,421
15,330
6,216
6,774
2,600
12,730
0
99,115
W
Baron Samedi
Häsher
Baron Samedi
8,289
1,652
947
3,837
14,661
13,050
345
8,250
6,411
33,682
3,504
W
Fenrir
Pr1meEvil
Fenrir
11,802
2,163
0
7,754
16,434
8,716
109
5,095
11,339
0
90,847
L
Awilix
Siolar
Awilix
6,914
972
0
3,077
21,407
6,323
0
11,910
9,497
0
53,342
L
14,802
682
0
6,195
21,340
19,202
416
9,003
12,337
686
68,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,559
Gold Earned
66,709
471
Minions Killed
645
0
Camps Cleared
0
1,839,944
Distance Traveled
2,030,589
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,016
525
133
6
0
351,987
3
L
Agni
8,990
428
71
3
0
381,368
8
L
Hera
8,560
408
61
3
0
296,321
4
W
Chronos
14,203
676
174
8
0
425,001
1
W
Sol
12,918
615
141
7
0
371,640
4
W
Cernunnos
13,879
661
150
7
0
395,315
7
W
Baron Samedi
12,309
586
57
3
0
382,933
10
W
Fenrir
13,400
638
123
6
0
455,700
1
L
Awilix
8,613
410
89
4
0
397,365
5
L
Tyr
11,380
542
117
6
0
412,903
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role