Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Antraxpower33
Cliodhna
Level 29
God Stats
1W - 2L
1,163 SR
Queue Stats
26W - 17L
1,432 Elo+
Party 1
Neith
Neith
DaRudeToboss
Neith
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 19L
1,356 Elo+
Solo
He Bo
He Bo
VenturaTD
He Bo
Level 148
God Stats
10W - 6L
1,538 SR
Queue Stats
241W - 291L
1,383 Elo+
Solo
Ymir
Ymir
baietasumare
Ymir
Level 61
God Stats
2W - 3L
1,595 SR
Queue Stats
10W - 19L
1,431 Elo+
Solo
Team Averages
Level 75
1,459 SR
1,420 Elo+

VS

Team Averages
Level 95
1,533 SR
1,341 Elo+
Anubis
Anubis
OlgaLightning
Anubis
Level 108
God Stats
1W - 1L
1,798 SR
Queue Stats
4W - 5L
1,161 Elo+
Solo
Achilles
Achilles
PEeux69
Achilles
Level 65
God Stats
4W - 2L
1,470 SR
Queue Stats
230W - 255L
1,383 Elo+
Solo
Ratatoskr
Ratatoskr
Xlmaster123
Ratatoskr
Level 102
God Stats
0W - 3L
1,146 SR
Queue Stats
52W - 55L
1,400 Elo+
Solo
Baron Samedi
Baron Samedi
XxXAlchemistaXxX
Baron Samedi
Level 124
God Stats
13W - 13L
1,558 SR
Queue Stats
413W - 451L
1,361 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
nuriks
Ah Muzen Cab
Level 74
God Stats
1W - 1L
1,691 SR
Queue Stats
364W - 377L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
5 / 2 / 3
6,382
580
4,698
8,414
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
Antraxpower33
Cliodhna
11
4 / 2 / 3
7,011
637
6,773
6,154
4,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 1 / 3
5,891
536
4,578
5,739
1,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

He Bo
VenturaTD
He Bo
11
3 / 2 / 4
6,528
593
4,596
5,371
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
3 / 2 / 4
6,153
559
4,386
8,386
4,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,557
505
3,626
7,497
3,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
PEeux69
Achilles
10
2 / 4 / 1
5,934
539
3,126
8,308
3,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ratatoskr
Xlmaster123
Ratatoskr
10
2 / 3 / 3
5,979
544
3,875
8,649
2,714
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
XxXAlchemistaXxX
Baron Samedi
9
2 / 2 / 3
6,162
560
5,034
6,764
5,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
nuriks
Ah Muzen Cab
10
2 / 4 / 3
5,844
531
5,248
6,837
1,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
17
Kills
9
9
Deaths
17
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
2
3
3.25
W
Cliodhna
Antraxpower33
Cliodhna
4
2
3
2.75
W
2
1
3
3.5
L
1
4
1
0.38
L
Achilles
PEeux69
Achilles
2
4
1
0.63
W
He Bo
VenturaTD
He Bo
3
2
4
2.5
L
Ratatoskr
Xlmaster123
Ratatoskr
2
3
3
1.17
L
Baron Samedi
XxXAlchemistaXxX
Baron Samedi
2
2
3
1.75
W
3
2
4
2.5
L
Ah Muzen Cab
nuriks
Ah Muzen Cab
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,031
Damage
20,909
34,064
Taken
38,055
14,615
Mitigated
17,073
15,617
Healing
10,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,698
1,552
0
8,510
8,414
2,441
99
1,879
6,535
0
30,412
W
Cliodhna
Antraxpower33
Cliodhna
6,773
881
0
1,307
6,154
4,632
203
936
5,218
0
35,161
W
4,578
1,803
0
2,023
5,739
1,768
124
1,363
4,376
0
31,271
L
3,626
292
0
1,701
7,497
3,082
238
2,815
4,419
23,209
0
L
Achilles
PEeux69
Achilles
3,126
1,883
0
549
8,308
3,773
0
429
7,553
0
21,290
W
He Bo
VenturaTD
He Bo
4,596
120
0
1,240
5,371
1,417
282
2,054
3,317
29,759
0
L
Ratatoskr
Xlmaster123
Ratatoskr
3,875
922
0
2,379
8,649
2,714
63
1,660
6,887
0
24,218
L
Baron Samedi
XxXAlchemistaXxX
Baron Samedi
5,034
513
831
3,028
6,764
5,516
96
1,476
5,254
11,849
0
W
4,386
378
132
2,405
8,386
4,357
0
2,428
5,958
17,616
0
L
Ah Muzen Cab
nuriks
Ah Muzen Cab
5,248
1,875
0
1,622
6,837
1,988
762
2,218
4,565
0
29,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,965
Gold Earned
29,476
294
Minions Killed
218
0
Camps Cleared
0
1,106,486
Distance Traveled
996,691
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,382
580
62
6
0
243,562
2
W
Cliodhna
7,011
637
75
7
0
222,386
3
W
Neith
5,891
536
59
5
0
202,748
0
L
Anubis
5,557
505
48
4
0
181,407
4
L
Achilles
5,934
539
41
4
0
204,867
2
W
He Bo
6,528
593
61
6
0
213,423
3
L
Ratatoskr
5,979
544
58
5
0
220,661
0
L
Baron Samedi
6,162
560
12
1
0
207,967
4
W
Ymir
6,153
559
37
3
0
224,367
0
L
Ah Muzen Cab
5,844
531
59
5
0
181,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role