Player Matchup

Gilgamesh
Gilgamesh
Gold III
EcureuilNRV
Gilgamesh
Gold III
Level 104
God Stats
6W - 8L
1,632 SR
Queue Stats
53W - 50L
1,642 MMR
Solo
Agni
Agni
Platinum IV
Insecateub
Agni
Platinum IV
Level 159
God Stats
24W - 9L
1,729 SR
Queue Stats
102W - 84L
1,653 MMR
Party 1
Bacchus
Bacchus
Gold III
Just Didds
Bacchus
Gold III
Level 119
God Stats
33W - 26L
1,438 SR
Queue Stats
262W - 261L
1,616 MMR
Solo
Artemis
Artemis
Gold II
SATA83
Artemis
Gold II
Level 121
God Stats
2W - 0L
1,742 SR
Queue Stats
193W - 197L
1,606 MMR
Solo
Loki
Loki
Platinum IV
V__Loki__V
Loki
Platinum IV
Level 116
God Stats
327W - 206L
1,688 SR
Queue Stats
855W - 869L
1,619 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,646 SR
1,627 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 107
1,512 SR
1,580 MMR
Hou Yi
Hou Yi
Gold IV
 
Hou Yi
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Platinum IV
 
Geb
Platinum IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum V
MiidOrFeeeD
Nu Wa
Platinum V
Level 64
God Stats
16W - 13L
1,749 SR
Queue Stats
407W - 399L
1,683 MMR
Solo
Ymir
Ymir
Gold III
TTVMANIKIN
Ymir
Gold III
Level 69
God Stats
0W - 2L
1,329 SR
Queue Stats
59W - 57L
1,573 MMR
Solo
Mercury
Mercury
Platinum V
idarias77
Mercury
Platinum V
Level 123
God Stats
5W - 8L
1,481 SR
Queue Stats
187W - 184L
1,646 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EcureuilNRV
Gilgamesh
15
6 / 0 / 6
9,561
637
11,550
10,306
8,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
6 / 0 / 6
9,359
624
7,980
5,283
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Just Didds
Bacchus
12
2 / 1 / 10
7,965
531
5,782
8,595
8,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
SATA83
Artemis
14
1 / 4 / 0
8,508
567
5,858
9,614
2,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 2 / 4
9,149
610
6,663
10,172
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AtlasBastet

VS

Bans
ShivaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
4 / 0 / 1
8,334
556
5,837
9,358
2,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
 
Geb
8
0 / 5 / 3
5,852
390
5,519
12,560
5,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 6 / 2
7,031
469
5,525
7,079
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 6 / 0
6,433
429
2,703
13,535
6,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
idarias77
Mercury
13
3 / 3 / 2
7,404
494
2,385
8,071
2,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
20
Kills
7
7
Deaths
20
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
0
1
4.5
L
Geb
 
Geb
0
5
3
0.3
W
Gilgamesh
EcureuilNRV
Gilgamesh
6
0
6
9
W
6
0
6
9
W
Bacchus
Just Didds
Bacchus
2
1
10
7
L
0
6
2
0.17
W
Artemis
SATA83
Artemis
1
4
0
0.25
L
0
6
0
0
W
5
2
4
3.5
L
Mercury
idarias77
Mercury
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,833
Damage
21,969
43,970
Taken
50,603
25,219
Mitigated
19,884
11,226
Healing
10,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,837
2,612
0
3,574
9,358
2,758
0
1,329
8,029
0
51,307
L
Geb
 
Geb
5,519
603
0
2,315
12,560
5,901
0
4,354
8,099
15,168
2,582
W
Gilgamesh
EcureuilNRV
Gilgamesh
11,550
3,416
0
4,423
10,306
8,879
290
3,316
6,824
0
53,576
W
7,980
1,426
0
1,211
5,283
1,672
570
2,005
3,278
76,410
0
W
Bacchus
Just Didds
Bacchus
5,782
875
629
2,616
8,595
8,493
102
2,750
5,813
18,604
0
L
5,525
728
0
645
7,079
1,855
0
3,492
3,587
47,649
0
W
Artemis
SATA83
Artemis
5,858
2,874
0
1,907
9,614
2,735
828
1,106
8,508
0
57,257
L
2,703
791
0
2,904
13,535
6,748
0
2,472
11,013
28,636
0
W
6,663
2,581
0
440
10,172
3,440
1,582
3,835
6,337
0
67,951
L
Mercury
idarias77
Mercury
2,385
870
0
722
8,071
2,622
0
2,115
5,956
0
40,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,542
Gold Earned
35,054
504
Minions Killed
354
0
Camps Cleared
0
1,553,851
Distance Traveled
1,372,607
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,334
556
97
6
0
280,373
3
L
Geb
5,852
390
27
2
0
292,183
6
W
Gilgamesh
9,561
637
100
7
0
325,146
6
W
Agni
9,359
624
152
10
0
310,392
4
W
Bacchus
7,965
531
19
1
0
323,446
4
L
Nu Wa
7,031
469
89
6
0
252,975
0
W
Artemis
8,508
567
105
7
0
247,800
1
L
Ymir
6,433
429
60
4
0
229,174
2
W
Loki
9,149
610
128
9
0
347,067
4
L
Mercury
7,404
494
81
5
0
317,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role