Player Matchup

Izanami
Izanami
 
Izanami
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
SKLIAS13
Guan Yu
Level 149
God Stats
11W - 6L
1,725 SR
Queue Stats
675W - 688L
1,465 Elo+
Solo
Nu Wa
Nu Wa
THECOOKIELORD27
Nu Wa
Level 89
God Stats
1W - 0L
1,558 SR
Queue Stats
6W - 2L
1,463 Elo+
Solo
Team Averages
Level 123
1,557 SR
1,486 Elo+

VS

Team Averages
Level 105
1,476 SR
1,491 Elo+
Hun Batz
Hun Batz
KorKi73
Hun Batz
Level 124
God Stats
6W - 5L
1,565 SR
Queue Stats
584W - 630L
1,415 Elo+
Solo
Vamana
Vamana
Radagast05
Vamana
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,515 Elo+
Solo
Ra
Ra
carrot_on_my_bum
Ra
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
257W - 251L
1,487 Elo+
Solo
Kuzenbo
Kuzenbo
devilxmartin
Kuzenbo
Level 110
God Stats
0W - 3L
1,500 SR
Queue Stats
297W - 319L
1,493 Elo+
Solo
Scylla
Scylla
thebowner181
Scylla
Level 101
God Stats
6W - 8L
1,318 SR
Queue Stats
536W - 471L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
9 / 4 / 9
10,601
883
15,395
11,473
4,909
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
 
Tiamat
17
4 / 3 / 13
9,854
821
12,153
11,528
7,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
 
Serqet
16
3 / 3 / 15
9,477
790
5,506
20,760
12,382
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Guan Yu
SKLIAS13
Guan Yu
16
5 / 2 / 17
10,498
875
7,201
18,917
20,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
4 / 1 / 17
10,127
844
16,478
8,912
4,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
KorKi73
Hun Batz
16
1 / 7 / 7
8,499
708
12,962
12,499
4,532
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
Radagast05
Vamana
16
3 / 4 / 6
9,019
752
8,252
13,907
10,352
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
3 / 6 / 5
8,678
723
12,803
8,456
4,088
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
devilxmartin
Kuzenbo
14
1 / 4 / 10
8,816
735
7,192
19,405
15,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
16
5 / 4 / 5
9,784
815
14,928
7,314
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
46
25
Kills
13
13
Deaths
25
71
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
4
9
3.38
W
Tiamat
 
Tiamat
4
3
13
3.5
W
Serqet
 
Serqet
3
3
15
3.5
L
Hun Batz
KorKi73
Hun Batz
1
7
7
0.64
L
Vamana
Radagast05
Vamana
3
4
6
1.5
W
Guan Yu
SKLIAS13
Guan Yu
5
2
17
6.75
W
4
1
17
12.5
L
3
6
5
0.92
L
Kuzenbo
devilxmartin
Kuzenbo
1
4
10
1.5
L
Scylla
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,733
Damage
56,137
71,590
Taken
61,581
49,637
Mitigated
37,009
36,599
Healing
16,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
15,395
12,194
2,443
2,061
11,473
4,909
2,224
6,072
5,401
0
30,958
W
Tiamat
 
Tiamat
12,153
1,032
987
2,044
11,528
7,746
1,073
4,687
6,841
34,223
0
W
Serqet
 
Serqet
5,506
2,053
1,231
6,427
20,760
12,382
503
11,829
8,931
0
6,817
L
Hun Batz
KorKi73
Hun Batz
12,962
4,360
873
786
12,499
4,532
0
4,690
7,343
0
30,979
L
Vamana
Radagast05
Vamana
8,252
4,161
0
2,451
13,907
10,352
0
7,702
5,557
0
21,960
W
Guan Yu
SKLIAS13
Guan Yu
7,201
882
9,587
8,815
18,917
20,534
542
7,395
11,522
0
13,726
W
16,478
7,150
2,107
897
8,912
4,066
1,760
4,940
3,972
37,240
0
L
12,803
1,676
3,431
720
8,456
4,088
0
2,053
6,212
28,947
0
L
Kuzenbo
devilxmartin
Kuzenbo
7,192
2,455
807
6,777
19,405
15,613
22
10,224
8,702
15,125
0
L
Scylla
14,928
844
182
32
7,314
2,424
0
3,019
4,205
33,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,557
Gold Earned
44,796
148
Minions Killed
148
0
Camps Cleared
0
1,184,605
Distance Traveled
1,008,544
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,601
883
51
4
0
191,902
0
W
Tiamat
9,854
821
36
3
0
237,465
0
W
Serqet
9,477
790
6
1
0
274,395
1
L
Hun Batz
8,499
708
35
3
0
204,532
1
L
Vamana
9,019
752
10
1
0
219,429
2
W
Guan Yu
10,498
875
14
1
0
260,020
1
W
Nu Wa
10,127
844
41
3
0
220,823
2
L
Ra
8,678
723
46
4
0
172,401
0
L
Kuzenbo
8,816
735
15
1
0
205,892
0
L
Scylla
9,784
815
42
4
0
206,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role