Player Matchup

Tyr
Tyr
 
Tyr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
KursiANNA
Pele
Level 83
God Stats
2W - 2L
1,710 SR
Queue Stats
65W - 54L
1,460 Elo+
Party 2
Neith
Neith
KurssyS7s
Neith
Level 27
God Stats
5W - 5L
1,616 SR
Queue Stats
46W - 49L
1,467 Elo+
Party 2
Discordia
Discordia
blackNet2017
Discordia
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,684 Elo+
Solo
Yemoja
Yemoja
i-Donat-
Yemoja
Level 39
God Stats
1W - 3L
1,756 SR
Queue Stats
157W - 186L
1,374 Elo+
Solo
Team Averages
Level 75
1,617 SR
1,497 Elo+

VS

Team Averages
Level 51
1,425 SR
1,366 Elo+
Tyr
Tyr
AsapVnillaThundr
Tyr
Level 93
God Stats
127W - 106L
1,526 SR
Queue Stats
280W - 255L
1,438 Elo+
Party 1
Awilix
Awilix
EXC_JackyT
Awilix
Level 39
God Stats
3W - 1L
1,733 SR
Queue Stats
87W - 110L
1,366 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MeloMan_NYK
Morgan Le Fay
Level 49
God Stats
20W - 38L
1,136 SR
Queue Stats
49W - 111L
1,203 Elo+
Solo
Chiron
Chiron
Snymies85
Chiron
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 84L
1,407 Elo+
Solo
Bacchus
Bacchus
Tokat360
Bacchus
Level 26
God Stats
3W - 8L
1,232 SR
Queue Stats
109W - 115L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
1 / 6 / 1
10,743
430
7,440
17,877
19,326
Pele
20
14 / 6 / 5
14,112
564
20,661
22,804
10,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
KurssyS7s
Neith
17
1 / 3 / 13
11,146
446
14,355
14,370
5,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
blackNet2017
Discordia
20
8 / 7 / 6
13,623
545
17,186
14,820
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
i-Donat-
Yemoja
12
2 / 0 / 6
9,491
380
3,974
6,977
4,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 8
14,088
564
13,108
16,686
17,794
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
EXC_JackyT
Awilix
20
8 / 5 / 4
13,714
549
12,822
16,117
6,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
MeloMan_NYK
Morgan Le Fay
20
9 / 9 / 2
13,826
553
14,268
21,769
8,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Snymies85
Chiron
19
1 / 5 / 0
11,643
466
11,445
16,435
5,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Tokat360
Bacchus
18
0 / 5 / 4
11,195
448
3,956
19,483
21,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
40
26
Kills
22
22
Deaths
26
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
6
1
0.25
W
4
2
8
4
W
Awilix
EXC_JackyT
Awilix
8
5
4
2
L
Pele
14
6
5
2.75
L
Neith
KurssyS7s
Neith
1
3
13
2.5
W
Morgan Le Fay
MeloMan_NYK
Morgan Le Fay
9
9
2
1.11
W
Chiron
Snymies85
Chiron
1
5
0
0.2
W
Bacchus
Tokat360
Bacchus
0
5
4
0.4
L
Discordia
blackNet2017
Discordia
8
7
6
1.57
L
Yemoja
i-Donat-
Yemoja
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,616
Damage
55,599
76,848
Taken
90,490
44,590
Mitigated
60,076
21,196
Healing
22,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,440
324
0
5,613
17,877
19,326
72
1,012
16,865
6,292
59,293
W
13,108
1,072
0
4,766
16,686
17,794
776
2,103
14,583
125
95,205
W
Awilix
EXC_JackyT
Awilix
12,822
5,802
0
4,259
16,117
6,570
0
4,919
11,198
0
85,241
L
Pele
20,661
5,958
0
2,910
22,804
10,155
0
6,461
16,343
0
89,674
L
Neith
KurssyS7s
Neith
14,355
4,330
0
5,106
14,370
5,699
1,106
2,481
11,889
0
73,977
W
Morgan Le Fay
MeloMan_NYK
Morgan Le Fay
14,268
97
0
4,413
21,769
8,639
811
7,883
13,886
89,871
0
W
Chiron
Snymies85
Chiron
11,445
1,761
1,472
4,682
16,435
5,968
624
3,710
12,704
0
115,121
W
Bacchus
Tokat360
Bacchus
3,956
244
341
2,582
19,483
21,105
476
3,827
15,656
24,658
0
L
Discordia
blackNet2017
Discordia
17,186
420
0
2,131
14,820
4,963
53
6,928
7,892
94,894
0
L
Yemoja
i-Donat-
Yemoja
3,974
1,267
2,798
2,638
6,977
4,447
325
1,467
5,510
15,240
1,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,115
Gold Earned
64,466
549
Minions Killed
622
0
Camps Cleared
0
2,056,450
Distance Traveled
2,346,426
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,743
430
125
5
0
329,316
2
W
Tyr
14,088
564
155
6
0
477,073
1
W
Awilix
13,714
549
109
4
0
526,189
1
L
Pele
14,112
564
120
5
0
502,160
3
L
Neith
11,146
446
118
5
0
470,277
4
W
Morgan Le Fay
13,826
553
149
6
0
418,849
7
W
Chiron
11,643
466
176
7
0
437,411
5
W
Bacchus
11,195
448
33
1
0
486,904
2
L
Discordia
13,623
545
157
6
0
476,152
4
L
Yemoja
9,491
380
29
1
0
278,545
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role