Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Donhaakon
Erlang Shen
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 136L
1,304 Elo+
Party 1
Raijin
Raijin
mADishc0w
Raijin
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 160L
1,192 Elo+
Party 1
Bellona
Bellona
sostibor12
Bellona
Level 109
God Stats
8W - 11L
1,451 SR
Queue Stats
405W - 438L
1,450 Elo+
Party 2
Janus
Janus
zazulina
Janus
Level 139
God Stats
5W - 5L
1,477 SR
Queue Stats
340W - 384L
1,433 Elo+
Party 2
Team Averages
Level 108
1,486 SR
1,376 Elo+

VS

Team Averages
Level 98
1,414 SR
1,430 Elo+
Discordia
Discordia
FonKasta
Discordia
Level 160
God Stats
5W - 3L
1,633 SR
Queue Stats
181W - 199L
1,451 Elo+
Solo
Khepri
Khepri
NikolaEl
Khepri
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 174L
1,499 Elo+
Solo
Ne Zha
Ne Zha
PacnymuH
Ne Zha
Level 160
God Stats
8W - 4L
1,408 SR
Queue Stats
366W - 391L
1,452 Elo+
Solo
Atlas
Atlas
abgezokkt
Atlas
Level 49
God Stats
1W - 0L
1,322 SR
Queue Stats
11W - 17L
1,344 Elo+
Solo
Achilles
Achilles
一剑光寒十四州
Achilles
Level 40
God Stats
1W - 0L
1,204 SR
Queue Stats
22W - 13L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
4 / 7 / 11
11,100
925
15,028
16,498
6,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Donhaakon
Erlang Shen
16
2 / 7 / 13
9,446
787
5,258
17,655
17,104
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
mADishc0w
Raijin
14
3 / 7 / 12
9,200
767
7,842
13,807
4,900
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
sostibor12
Bellona
15
9 / 9 / 7
9,728
811
14,537
20,146
12,172
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
zazulina
Janus
15
4 / 8 / 13
9,571
798
12,768
12,750
3,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FonKasta
Discordia
19
12 / 4 / 11
11,914
993
20,563
7,213
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
NikolaEl
Khepri
16
3 / 3 / 19
10,225
852
5,156
13,519
17,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
PacnymuH
Ne Zha
19
12 / 7 / 13
11,458
955
20,153
17,988
9,026
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
abgezokkt
Atlas
17
3 / 4 / 23
10,342
862
9,557
20,565
24,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
8 / 5 / 16
10,762
897
14,122
12,420
11,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
120
22
Kills
38
38
Deaths
23
56
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
4
7
11
1.36
L
Erlang Shen
Donhaakon
Erlang Shen
2
7
13
1.21
W
Discordia
FonKasta
Discordia
12
4
11
4.38
W
Khepri
NikolaEl
Khepri
3
3
19
4.17
W
Ne Zha
PacnymuH
Ne Zha
12
7
13
2.64
W
Atlas
abgezokkt
Atlas
3
4
23
3.63
L
Raijin
mADishc0w
Raijin
3
7
12
1.29
L
Bellona
sostibor12
Bellona
9
9
7
1.39
L
Janus
zazulina
Janus
4
8
13
1.31
W
8
5
16
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,433
Damage
69,551
80,856
Taken
71,705
44,791
Mitigated
66,708
16,866
Healing
23,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
15,028
5,086
1,058
4,452
16,498
6,672
1,238
7,008
9,329
0
41,765
L
Erlang Shen
Donhaakon
Erlang Shen
5,258
2,763
723
4,116
17,655
17,104
548
7,938
9,562
0
8,428
W
Discordia
FonKasta
Discordia
20,563
282
2,188
453
7,213
3,147
806
3,035
4,178
29,333
0
W
Khepri
NikolaEl
Khepri
5,156
351
24
1,939
13,519
17,705
534
4,054
9,465
11,722
0
W
Ne Zha
PacnymuH
Ne Zha
20,153
3,672
963
5,939
17,988
9,026
2,930
3,599
14,389
0
43,458
W
Atlas
abgezokkt
Atlas
9,557
3,318
2,024
6,128
20,565
24,909
85
5,396
15,169
16,415
0
L
Raijin
mADishc0w
Raijin
7,842
1,130
485
1,940
13,807
4,900
441
6,190
7,554
15,509
0
L
Bellona
sostibor12
Bellona
14,537
2,313
330
1,256
20,146
12,172
87
8,399
11,437
0
17,278
L
Janus
zazulina
Janus
12,768
831
841
1,665
12,750
3,943
298
5,798
6,825
27,014
0
W
14,122
3,102
826
2,633
12,420
11,921
944
4,526
7,894
57
27,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,045
Gold Earned
54,701
122
Minions Killed
133
0
Camps Cleared
0
891,666
Distance Traveled
1,059,155
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,100
925
64
5
0
192,883
1
L
Erlang Shen
9,446
787
9
1
0
192,065
0
W
Discordia
11,914
993
19
2
0
179,505
0
W
Khepri
10,225
852
14
1
0
224,277
0
W
Ne Zha
11,458
955
47
4
0
205,346
1
W
Atlas
10,342
862
23
2
0
226,768
0
L
Raijin
9,200
767
14
1
0
154,669
0
L
Bellona
9,728
811
5
0
0
177,045
0
L
Janus
9,571
798
30
3
0
175,004
0
W
Achilles
10,762
897
30
3
0
223,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role