Player Matchup

Serqet
Serqet
 
Serqet
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
ArcanumAquilae
Raijin
Level 147
God Stats
2W - 6L
1,692 SR
Queue Stats
607W - 616L
1,508 Elo+
Solo
Ravana
Ravana
Coindubois
Ravana
Level 146
God Stats
2W - 1L
1,849 SR
Queue Stats
77W - 57L
1,694 Elo+
Solo
Charybdis
Charybdis
vabbevah
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,449 Elo+
Solo
Team Averages
Level 111
1,608 SR
1,530 Elo+

VS

Team Averages
Level 93
1,593 SR
1,517 Elo+
Discordia
Discordia
Lukmey
Discordia
Level 146
God Stats
13W - 9L
1,668 SR
Queue Stats
479W - 464L
1,568 Elo+
Party 2
Neith
Neith
Murmansk
Neith
Level 154
God Stats
11W - 4L
1,749 SR
Queue Stats
425W - 406L
1,571 Elo+
Party 2
Charybdis
Charybdis
Odamita
Charybdis
Level 116
God Stats
3W - 4L
1,336 SR
Queue Stats
647W - 638L
1,475 Elo+
Party 1
Zhong Kui
Zhong Kui
RamboLeDur
Zhong Kui
Level 22
God Stats
3W - 0L
1,714 SR
Queue Stats
36W - 37L
1,511 Elo+
Solo
Cabrakan
Cabrakan
Ашден
Cabrakan
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 86L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
1 / 0 / 3
7,381
738
3,112
6,274
5,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
 
Zhong Kui
11
3 / 4 / 2
7,011
701
7,278
9,223
7,448
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 4
7,320
732
5,149
6,499
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Coindubois
Ravana
12
2 / 3 / 4
7,381
738
7,491
11,289
5,993
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
vabbevah
Charybdis
12
0 / 4 / 5
6,651
665
5,162
7,197
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Lukmey
Discordia
16
5 / 0 / 8
8,398
840
14,017
6,566
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Murmansk
Neith
14
2 / 1 / 8
7,742
774
6,417
5,477
2,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Odamita
Charybdis
13
2 / 2 / 9
7,655
766
7,340
5,692
2,630
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
RamboLeDur
Zhong Kui
14
5 / 2 / 4
8,205
821
8,098
8,290
9,707
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cabrakan
Ашден
Cabrakan
13
1 / 1 / 5
7,828
783
2,228
9,265
9,393
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
6
Kills
15
15
Deaths
6
18
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
0
3
2.5
L
Zhong Kui
 
Zhong Kui
3
4
2
1
L
0
4
4
0.5
L
Ravana
Coindubois
Ravana
2
3
4
1.33
W
Discordia
Lukmey
Discordia
5
0
8
9
W
Neith
Murmansk
Neith
2
1
8
6
W
Charybdis
Odamita
Charybdis
2
2
9
3.25
W
Zhong Kui
RamboLeDur
Zhong Kui
5
2
4
3.5
L
Charybdis
vabbevah
Charybdis
0
4
5
0.63
W
Cabrakan
Ашден
Cabrakan
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,192
Damage
38,100
40,482
Taken
35,290
25,042
Mitigated
26,833
12,185
Healing
11,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,112
87
333
1,493
6,274
5,944
0
3,415
2,859
0
3,509
L
Zhong Kui
 
Zhong Kui
7,278
292
1,274
2,252
9,223
7,448
0
5,373
3,850
16,999
0
L
5,149
103
537
329
6,499
2,757
0
4,628
1,871
25,222
0
L
Ravana
Coindubois
Ravana
7,491
1,363
1,078
3,857
11,289
5,993
0
5,634
5,655
0
10,838
W
Discordia
Lukmey
Discordia
14,017
448
738
1,953
6,566
2,747
603
2,241
4,031
26,336
0
W
Neith
Murmansk
Neith
6,417
1,917
581
1,361
5,477
2,356
0
1,860
3,471
0
17,994
W
Charybdis
Odamita
Charybdis
7,340
2,524
1,264
645
5,692
2,630
680
2,570
2,976
0
15,568
W
Zhong Kui
RamboLeDur
Zhong Kui
8,098
375
256
1,934
8,290
9,707
513
2,752
5,300
21,120
0
L
Charybdis
vabbevah
Charybdis
5,162
1,843
289
743
7,197
2,900
0
5,293
1,904
0
11,157
W
Cabrakan
Ашден
Cabrakan
2,228
82
917
2,318
9,265
9,393
75
3,004
6,117
4,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,744
Gold Earned
39,828
98
Minions Killed
106
0
Camps Cleared
0
822,315
Distance Traveled
957,154
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,381
738
3
0
0
171,084
4
L
Zhong Kui
7,011
701
21
2
0
161,212
5
L
Raijin
7,320
732
54
5
0
138,344
0
L
Ravana
7,381
738
8
1
0
193,237
0
W
Discordia
8,398
840
23
2
0
198,913
6
W
Neith
7,742
774
19
2
0
196,899
3
W
Charybdis
7,655
766
28
3
0
180,451
1
W
Zhong Kui
8,205
821
28
3
0
183,494
0
L
Charybdis
6,651
665
12
1
0
158,438
2
W
Cabrakan
7,828
783
8
1
0
197,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role