Player Matchup

Anhur
Anhur
HaveFunCancelTht
Anhur
Level 160
God Stats
4W - 7L
1,466 SR
Queue Stats
460W - 473L
1,546 Elo+
Solo
Medusa
Medusa
ISinnzy
Medusa
Level 160
God Stats
5W - 5L
1,740 SR
Queue Stats
459W - 460L
1,530 Elo+
Solo
Sobek
Sobek
Trauma2742
Sobek
Level 122
God Stats
7W - 7L
1,545 SR
Queue Stats
369W - 382L
1,480 Elo+
Solo
He Bo
He Bo
Xiose420
He Bo
Level 160
God Stats
10W - 15L
1,470 SR
Queue Stats
1,030W - 1,096L
1,633 Elo+
Solo
Raijin
Raijin
死神の凝视
Raijin
Level 124
God Stats
1W - 4L
1,154 SR
Queue Stats
104W - 98L
1,547 Elo+
Solo
Team Averages
Level 145
1,475 SR
1,547 Elo+

VS

Team Averages
Level 150
1,551 SR
1,604 Elo+
Artio
Artio
 
Artio
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
MorganFailure
Mulan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,821 Elo+
Party 1
Discordia
Discordia
Rwoarek
Discordia
Level 153
God Stats
3W - 8L
1,386 SR
Queue Stats
123W - 133L
1,591 Elo+
Party 1
Bacchus
Bacchus
TickTonic
Bacchus
Level 160
God Stats
2W - 0L
1,868 SR
Queue Stats
72W - 64L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 6
10,556
812
8,659
13,127
5,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
ISinnzy
Medusa
17
4 / 4 / 7
9,993
769
9,914
9,446
3,723
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
14
1 / 9 / 9
8,809
678
7,216
24,174
21,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
Xiose420
He Bo
14
1 / 8 / 4
8,036
618
7,494
10,153
2,864
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 9 / 6
9,141
703
5,851
13,793
6,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
8 / 2 / 19
10,788
830
7,482
14,438
15,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
 
Cu Chulainn
18
3 / 3 / 20
10,511
809
7,834
11,542
13,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 3 / 24
10,157
781
12,400
13,011
9,964
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Discordia
Rwoarek
Discordia
20
13 / 2 / 15
12,072
929
21,393
9,708
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
TickTonic
Bacchus
18
7 / 5 / 19
11,304
870
13,767
14,253
17,939
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
132
13
Kills
35
35
Deaths
15
32
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
8
2
19
8.75
W
Cu Chulainn
 
Cu Chulainn
3
3
20
4.33
L
5
5
6
1.6
L
Medusa
ISinnzy
Medusa
4
4
7
1.88
W
4
3
24
5.33
W
Discordia
Rwoarek
Discordia
13
2
15
10.25
W
Bacchus
TickTonic
Bacchus
7
5
19
3.3
L
Sobek
1
9
9
0.61
L
He Bo
Xiose420
He Bo
1
8
4
0.38
L
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,134
Damage
62,876
70,693
Taken
62,952
39,746
Mitigated
59,624
11,820
Healing
24,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
7,482
280
3,081
4,458
14,438
15,002
696
4,935
9,068
17,619
0
W
Cu Chulainn
 
Cu Chulainn
7,834
1,454
962
1,082
11,542
13,295
713
3,534
7,970
90
17,572
L
8,659
3,317
76
2,424
13,127
5,092
498
8,756
4,340
0
22,670
L
Medusa
ISinnzy
Medusa
9,914
2,677
348
828
9,446
3,723
1,056
6,875
2,412
0
22,722
W
12,400
1,936
1,487
1,855
13,011
9,964
1,740
3,930
8,572
0
20,014
W
Discordia
Rwoarek
Discordia
21,393
730
4,114
2,911
9,708
3,424
593
5,173
4,390
54,507
0
W
Bacchus
TickTonic
Bacchus
13,767
1,516
2,745
2,193
14,253
17,939
983
2,182
11,930
22,508
0
L
Sobek
7,216
415
564
5,350
24,174
21,777
185
10,717
13,143
12,362
0
L
He Bo
Xiose420
He Bo
7,494
494
541
501
10,153
2,864
0
7,427
2,615
16,148
0
L
5,851
362
434
754
13,793
6,290
324
8,957
4,685
16,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,535
Gold Earned
54,832
103
Minions Killed
139
0
Camps Cleared
0
934,306
Distance Traveled
1,283,826
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,788
830
18
1
0
249,529
0
W
Cu Chulainn
10,511
809
30
2
0
253,918
2
L
Anhur
10,556
812
33
3
0
196,336
0
L
Medusa
9,993
769
32
2
0
201,876
4
W
Mulan
10,157
781
10
1
0
255,663
1
W
Discordia
12,072
929
68
5
0
264,235
0
W
Bacchus
11,304
870
13
1
0
260,481
0
L
Sobek
8,809
678
4
0
0
204,310
1
L
He Bo
8,036
618
25
2
0
165,252
0
L
Raijin
9,141
703
9
1
0
166,532
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role